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You are here: MacNN Forums > Hosted Forums > Delicious Monster > It can't be long now....?

It can't be long now....?
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Tsurisuto
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Join Date: Nov 2007
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Nov 12, 2007 , 09:34 AM
 
This is one of my main anticipated applications for the Mac, but it feels like I have been waiting forever for it's release!

Can you at lease tell us whether it's coming out in the 1st half of November or 2nd? PLEASE.... I'm dying of anticipation here!
     
Delicious Monster
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Nov 13, 2007 , 01:06 AM
 
If I had to place bets I would bet on the first half of December, but we'll have to see how it unfolds as the beta widens (from limited to private) next week or so.
     
illitrate
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Nov 25, 2007 , 03:17 PM
 
first half of december? oh noes!! i'm going to be stink then
can you release it on the 21st? i get paid that day and it'd be like buying myself an early xmas present
     
Feynman
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Nov 26, 2007 , 02:03 PM
 
Originally Posted by Delicious Monster View Post
If I had to place bets I would bet on the first half of December, but we'll have to see how it unfolds as the beta widens (from limited to private) next week or so.
In other wirds, not till December 15th or 16th, ala Apple's style of releasing products
     
Feynman
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Dec 6, 2007 , 05:41 PM
 
Mid month is almost upon us....do you monsters have any update?
     
Tsurisuto
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Dec 7, 2007 , 03:57 AM
 
Hopefully it is getting released within the next 8 days...?
     
jjmahoney
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Dec 7, 2007 , 08:41 AM
 
I'm slightly bummed that I just purchased DM if the newest version is about to be available and I'll have to pay $20 to upgrade it. I certainly will pay of course, but I'm just a little bummed having just bought the latest release a few weeks ago.
     
Delicious Monster
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Dec 7, 2007 , 08:46 AM
 
We're still working on it, so there's pretty well no chance it will be out in 8 days. We were down in Cupertino last week working with Apple's engineers on a few of the trickier bugs. Things are coming right along, and I think we all feel pretty good about it.
     
Feynman
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Dec 7, 2007 , 11:22 AM
 
So now we are looking at first quarter 2008....

Could we at least see more screen shots and hear more info? Please?
     
Delicious Monster
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Dec 7, 2007 , 01:39 PM
 
Did you see Scott Stevenson's latest?

Theocacao: A Closer Look at Delicious Library 2
     
Tsurisuto
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Dec 7, 2007 , 01:58 PM
 
Originally Posted by Delicious Monster View Post
We're still working on it, so there's pretty well no chance it will be out in 8 days. We were down in Cupertino last week working with Apple's engineers on a few of the trickier bugs. Things are coming right along, and I think we all feel pretty good about it.


I was looking forward to having Delicious Library by Christmas, that way I could have catalogued all my collections while I was off from work. It sounds like Delicious Library 2 won't be out until after the new year now! A real shame.
     
MikeShayne
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Dec 8, 2007 , 02:55 PM
 
Originally Posted by Delicious Monster View Post
Did you see Scott Stevenson's latest?

Theocacao: A Closer Look at Delicious Library 2
Thanks for posting the link, if only because the comments had a link to Booxter. Why doesn't Delicious Library have a feature for comic books? They're going to have tools, but not comic books? Ridiculous. Booxter sounds pretty cool, and I kind of wish I had gone that way instead of DL, and I probably would have if I had known about Booxter 5 months ago when I bought DL. Though the big problem I see with both programs is that you can't share your collection online. Maybe that will be changed when DL2 comes out, but that seems to be less and less likely.
     
Feynman
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Dec 8, 2007 , 04:11 PM
 
Tools? Weird.
     
Morbus Iff
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Dec 9, 2007 , 06:28 AM
 
MikeShayne - I've been working on comic books. It's pretty hackish in version 1, but I'm really hoping it'll be easier in 2, what with the Applescript support. But yeah, I totally agree: Tools seems like a huge waste of time. Next up: groceries, because Amazon supports those lookups too!
     
Morbus Iff
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Dec 9, 2007 , 06:31 AM
 
Also, I've looked into Booxter, and that Other One (whose name I can't remember). My biggest problem with them is a) the Grand Comic Book Database integration isn't that good and b) they require separate databases - they segregate your media. You can't see all your movies next to your comic books. You can't see a custom view of all your Marvel DVDs with all your Marvel comics, etc. If I wanted 4 or 5 programs, and 4 or 5 files, for my entire library, I wouldn't be interested in Delicious in the first place.
     
Delicious Monster
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Dec 9, 2007 , 03:23 PM
 
Tools are actually a really big request. If you own a lot of tools and let people borrow them, it's a very similar problem to that of media. Admittedly, it's a less common request than comics, it was also a lot easier to implement in the current architecture.

As far as not being able to share your library online, that's exactly the main problem Delicious Library 2 is meant to solve.
     
MikeShayne
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Dec 9, 2007 , 03:29 PM
 
Originally Posted by Delicious Monster View Post
Tools are actually a really big request. If you own a lot of tools and let people borrow them, it's a very similar problem to that of media. Admittedly, it's a less common request than comics, it was also a lot easier to implement in the current architecture.

As far as not being able to share your library online, that's exactly the main problem Delicious Library 2 is meant to solve.
Well here's a request for comics. I don't give a damn about tools. Comic books would be helpful. Right now all I can keep track of is the trades because they sell on Amazon.

And I know DL2 plans to solve the online problem, but then who knows if its ever coming out.
     
Delicious Monster
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Dec 9, 2007 , 06:10 PM
 
...and here's a response: I know.

Comics are a huge feature request, and a subset of the even more popular feature request, data sources other than Amazon.

At the moment, the biggest problem keeping Delicious Library 2 in beta and out of your hands is that the release is too damned big. We've got way too many new features. It's gotten so bad even I can't remember them all.

So here's the plan: first we ship Delicious Library 2, then we work on adding non-Amazon sources for things like comics and Australian DVDs and all those other things we can't do under the current architecture.

In the meantime, we've added scriptability so people like Morbus Iff can implement some of these things regardless of the development cycle. That will also help us gauge whether something like a plug-in architecture is going to be worth doing.
     
milhouse
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Dec 9, 2007 , 10:44 PM
 
Looking forward to this one too.

Better late and stable than early, buggy and bringing down the thunderous torrent of angry users.
"-Dodge This"
     
Tsurisuto
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Dec 11, 2007 , 08:10 AM
 
Originally Posted by milhouse View Post
Looking forward to this one too.

Better late and stable than early, buggy and bringing down the thunderous torrent of angry users.
I don't know... I still think they should release a timed beta version of Delicious Library 2 available free from their website. As they could spend months ironing out bugs, but there are guaranteed to be some bugs that they won't find and know of. This way, the Delicious Library makers get to test their product with a broader range of users and we get to try Delicious Library 2 for 4 weeks before the beta expires and stops working. At that time all bugs should have been ironed out and we can update to the final version of DL2 if we so choose!

But lets be honest, that won't happen, and we're unlikely to get our hands on DL2 until Apple releases 10.5.2 on the 15th January 2008.
     
jjmahoney
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Dec 12, 2007 , 12:13 PM
 
Patience is a virtue folks. I feel the same way when they delay a game I'm looking forward to (which is rare these days, but still). I'm glad they took the time to get it right before letting me buy it. Incomplete and buggy products are no fun.
     
Tsurisuto
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Dec 12, 2007 , 01:19 PM
 
Originally Posted by jjmahoney View Post
Patience is a virtue folks. I feel the same way when they delay a game I'm looking forward to (which is rare these days, but still). I'm glad they took the time to get it right before letting me buy it. Incomplete and buggy products are no fun.
But the difference with games is that we have a release date. I don't mind waiting for DL2, but knowing when it's coming would make it easier.
     
jjmahoney
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Dec 13, 2007 , 07:12 AM
 
Originally Posted by Tsurisuto View Post
But the difference with games is that we have a release date. I don't mind waiting for DL2, but knowing when it's coming would make it easier.
I suppose. But oftentimes we don't have release dates for games until they're finished (or nearly finished). They say "Q1" or "Spring 08" when something is annouced, then the speculation starts. "Well Spring ends in June so it has to be by the end of May!!!" Then the time frame gets closer and a delay is announced, with another vague release "date". Being told by some companies their game will be released "when it's done" has always been easier to swallow for me. I can