If this is your first visit, be sure to check out the FAQ by clicking the link above.
You may have to register before you can post: click the register link above to proceed.
To start viewing messages, select the forum that you want to visit from the selection below.
A Microsoft executive has suggested to gamers concerned about the Xbox One's online requirement to instead use the Xbox 360. Don Mattrick, head of Microsoft's Interactive Entertainment Business made the comment in an interview ahead of the company's E3 keynote, and has seemingly done little to help the Xbox One's public relations efforts.
Speaking to Geoff Keighly forGameTrailers, Mattrick states that having a console that is designed for online use is a "future-proof choice." He said "fortunately we have a product for people who aren't able to get some form of connectivity, it's called Xbox 360." When questioned by Keighly about the statement, Mattrick replied "Well, if you have zero access to the Internet, that is an offline device." Despite the apparent tone of the message, Mattrick attempts to sympathize with those caught without Internet access, and referred to online comments in saying "Hey, I can empathize, if I was on a nuclear sub, I'd be disappointed."
The numerous rumors before the Xbox One reveal and complaints afterward forced Microsoft to clarify its stance on its always-on connection, game licensing policies, and Kinect privacy. In order for offline gaming to occur, the Xbox One needs to connect to the Internet once every 24 hours, otherwise it will cease working. Other functions, such as watching TV or disc-based movies, will work without needing any form of Internet check-in.
In a later keynote, Sony revealed its competing PlayStation 4 console, and attacked Microsoft's new policies. There will not be a requirement for disc-based games to "call home" periodically, though for digitally-distributed titles, this will be required. Used game sales, which on the Xbox One is extremely restrictive, will be permitted for the PlayStation 4, with the company later releasing a tongue-in-cheek video demonstrating how disc-based game sharing works.