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You are here: MacNN Forums > Hardware - Troubleshooting and Discussion > Consumer Hardware & Components > GF4 Ti, no "special features"

GF4 Ti, no "special features"
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Dedicated MacNNer
Join Date: Apr 2002
Location: Boston, MA
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Jun 12, 2002, 01:06 PM
 
Why don't any of the mac Geforce cards support bump mapping, and other specil stuff, like pixel shadding?? I know that neither the GF4 Ti, GF4mx, and the GF3 support bump mapping....Why Not?
Revenge is a meal best served cold.
     
Dedicated MacNNer
Join Date: Jun 2001
Location: London, UK
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Jun 16, 2002, 09:10 AM
 
Apple cannot be bothered to implement these features into OpenGL. This shows that they are not too serious about gaming.

Perhaps they will surprise us with OGL 2.0.
     
Grizzled Veteran
Join Date: Apr 2000
Location: Athens, Greece
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Jun 16, 2002, 11:37 AM
 
Let's not forget that OpenGl is used for other things except gaming (like 3d modelling). So if Apple is not serious about OpenGL there not also serious about the new department they want to get in.(cinema)
     
   
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