I'm having some trouble with the latest 1.32 versions of Quake3 (you can get 1.32 test 5 here:
http://www.planetquake3.net/download...load&cid=3)
My baseq3 folder is fairly large with a number of custom maps and skins at 1.5 gigs. I imported it over my network from my pc, minus the key and config of course.
If I place the whole shebang in my QS DP1000's baseq3 folder, the game won't even load. Take out some maps and it loads then quits. Take out enuff maps and it runs fine.
I thought it might be a corrupted file but after experimenting with groups of files (like the r's, then the s's, etc) it seems to come down to overall folder size.
Anyone else note this problem?