MacOSX10.2.4
Diablo II Lord of Distruction v.1.09d
iBook Summer 2002 700MHz 640MB
When running in OpenGL mode, the characters do not display properly.
For example, instead of "Level" it says "L ve ". Sometimes if even puts gibberish characters rather than just spaces. It makes the game unplayable, not considering the performance loss compared to software rendering (don't even get me started on that - a game that runs faster on software rather than on hardware rendering...)
Is anybody experiencing similar problems with the display of characters? Any workarounds apart from switching to software rendering?
Thanks,
mbotta