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You are here: MacNN Forums > Enthusiast Zone > Gaming > I think this is why UT 2K3 is taking so long...

I think this is why UT 2K3 is taking so long...
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Apr 25, 2003, 07:49 AM
 
Apparently, in the 10.2.6 seed notes.

This is said :

Improved reliability for the following applications, services, and technologies: Address Book, Graphics, Printing, OpenGL, and PC Card and USB Hub compatibility.

USB kernal panic fixed, Unreal Tournament 2003 GeForce video improved compatibility and other minor fixes.
     
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Apr 25, 2003, 01:27 PM
 
I don't care anymore...I'm not buying UT2k3.

BioWare can also shove it.

When Westlake was in charge of the port, they managed to do a timely port (about 2 months later than the PC version if I remember)...but the demo was out pretty much at the same time as the PC version and I was having fun fragging with my PC friends.

But now that epic is doing the port...it's half a year late, and it'll probably play like **** because the dude porting the game probably knows nothing about taking advantage of OS X.

To Mr. epic-porter..."prove me wrong, suckah!"

By the time we get UT2k3, aim-bots and cheats will be rampant and most will have moved on to another game.

Sorry epic...timely ports or nothing for me. Same goes for Halo and NWN.
(Last edited by Guy Incognito 2; Apr 25, 2003 at 01:32 PM. )
     
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Apr 25, 2003, 03:29 PM
 
If there are bugs in OpenGL that they can't work around then some of the fault for the delays lies with those responsible for the OpenGL drivers, Apple/ATI/NVIDIA. Epic doesn't have the RAVE fallback like Westlake did when they ported UT. They originally wanted Software, Glide, and OpenGL support and do away with RAVE but OS 9's OpenGL wasn't up to par.

The guy working on the port of UT2K3 did mention that a bunch of new issues cropped up after he sent a release candidate (of the demo I'm assuming) to MacSoft.

As long as the game is fun I don't care when the game ships. That's the same reason I bought AvP and NOLF and will buy Dungeon Siege and NWN when they're released.
     
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Apr 25, 2003, 06:04 PM
 
I can wait another couple of months if I have to... I'm still playing RTCW and Star Wars Galactic Battleground anyways. I'd rather wait for all the bugs to be fixed than get something buggy.
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Apr 25, 2003, 06:41 PM
 
iOliverC, sorry, you thought wrong.

Guy Incognito, it's too bad that you'll be boycotting those games. Many people will be having lots of fun while you sit on the sidelines. Your "conspiracy theory" is also wrong.
     
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Apr 25, 2003, 10:24 PM
 
Originally posted by gizzard:
iOliverC, sorry, you thought wrong.

Guy Incognito, it's too bad that you'll be boycotting those games. Many people will be having lots of fun while you sit on the sidelines. Your "conspiracy theory" is also wrong.
Have fun.
     
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Apr 25, 2003, 11:31 PM
 
Originally posted by gizzard:
iOliverC, sorry, you thought wrong.

Guy Incognito, it's too bad that you'll be boycotting those games. Many people will be having lots of fun while you sit on the sidelines. Your "conspiracy theory" is also wrong.
What's up with the tone? How about discuss with them instead of telling them that they are wrong?
     
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Apr 26, 2003, 12:13 AM
 
Originally posted by Guy Incognito 2:
Have fun.
Oh, no need to remind me. I most certainly will.

Adam, people like him are close minded. He has fooled himself into believing the conspiracy theory he constructed is true. He has no idea how the Mac gaming industry works and doesn't even try to learn. Instead, he lashes out at everything and everyone related to those games. Why bother reasoning with someone so thick headed? I'll save my time and energy for a more worthy cause.
     
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Apr 26, 2003, 05:03 AM
 
Lucians right. And besides Epic know their own engine best, and it's great to see game creators such as themselves, i.d. Software and Blizzard port in-house.
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Apr 26, 2003, 08:50 AM
 
Originally posted by gizzard:

Adam, people like him are close minded. He has fooled himself into believing the conspiracy theory he constructed is true. He has no idea how the Mac gaming industry works and doesn't even try to learn. Instead, he lashes out at everything and everyone related to those games. Why bother reasoning with someone so thick headed? I'll save my time and energy for a more worthy cause.
Look Mr. IMG editor, my thick-headed reasoning is simple...so simple, in fact, that a non-thick-headed individual such as yourself could understand it: by the time we get UT2k3, we'll probably be playing vs cheaters and aimbots.

Since UT2k3 is a net game, the value of the game will be much less, IMO, when it comes out because of rampant cheating than it was when it first came out.

Thank god I'm closed-minded. Or, as a student, I'd drive myself to poverty over games that aren't worth it due to certain circumstances such as the one I mentionned.

And, unlike the drivel you posted about me not knowing the game industry, I can guarantee you that UT2k3 for Mac will cost just as much or more than UT2k3 for PC when it first came out while UT2k3 for PC will receive a handsome price cut.

Go back to reviewing hardware.

You receive a rating of 3.
(Last edited by Guy Incognito 2; Apr 26, 2003 at 09:12 AM. )
     
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Apr 26, 2003, 10:20 AM
 
Originally posted by Guy Incognito 2:
Sorry epic...timely ports or nothing for me. Same goes for Halo.
Halo is not even out yet... PC or Mac.

And please don't start on the should have been out years ago argument. Also I have read that PC and Mac development is off the same source tree and they expect the releases to be close.

Also as UT2k had alot of performance issues on release which there have been alot a patches for, the mac version will not have these issues as they will be using updated code trees as and when the updates are made on the PC version.

So chill out a bit... the world is not going to end.. Also by boycotting games just because they are "late" will not help the mac games industry will it?

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Apr 26, 2003, 10:37 AM
 
Originally posted by edddeduck:

So chill out a bit... the world is not going to end.. Also by boycotting games just because they are "late" will not help the mac games industry will it?
What mac games industry?

edit: let me clarify...last year I played Freedom Force, a so-so game, and Nascar, a decent simulator. There wasn't any other game that really impressed me. And FF and Nascar didn't quite keep my interest up very long...I almost felt forced to buy them out of pity for the 'Mac industry' and because I didn't feel compelled to buy any games during the entire year.

Are Mac porting houses porting the right games? Or is the PC games industry equally lame?

I find myself playing wonderful shareware such as Think Tank, Enigmo, and games via emulation 95% of the time.

Where are the interesting commercial games? They either never make it, or make it so late that a certain important aspect of the game becomes out-dated.

Timing is everything for games that can be played on the internet. Releasing such a game late means that:

1) a person will be playing vs people who have already become experts
2) a person will be playing vs people that have finally found a way to cheat
3) most people will have moved on to add-ons and total conversions while one is still getting used to the original maps, etc.

The list goes on. But why bother.
(Last edited by Guy Incognito 2; Apr 26, 2003 at 11:06 AM. )
     
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Apr 26, 2003, 02:56 PM
 
Originally posted by Guy Incognito 2:
What mac games industry?

edit: let me clarify...last year I played Freedom Force, a so-so game, and Nascar, a decent simulator. There wasn't any other game that really impressed me. And FF and Nascar didn't quite keep my interest up very long...I almost felt forced to buy them out of pity for the 'Mac industry' and because I didn't feel compelled to buy any games during the entire year.

Are Mac porting houses porting the right games? Or is the PC games industry equally lame?

I find myself playing wonderful shareware such as Think Tank, Enigmo, and games via emulation 95% of the time.

Where are the interesting commercial games? They either never make it, or make it so late that a certain important aspect of the game becomes out-dated.

Timing is everything for games that can be played on the internet. Releasing such a game late means that:

1) a person will be playing vs people who have already become experts
2) a person will be playing vs people that have finally found a way to cheat
3) most people will have moved on to add-ons and total conversions while one is still getting used to the original maps, etc.

The list goes on. But why bother.
Yes, the timing of the porting of good games must be improved. However, I think it's quite presumptuous of you to speak for the rest of us as to what the good games are.

I'd rather remind them that they're late than telling them that we don't want the games to be ported at all, which is what you're doing.
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Apr 26, 2003, 05:18 PM
 
Originally posted by bousozoku:

I'd rather remind them that they're late than telling them that we don't want the games to be ported at all, which is what you're doing.
I'm grumpy.

But yeah...I know I'm being a tad harsh. Thing is, if I'm not, I think we'll always get treated like this. If people keep saying "Oh, it's ok. We're on a niche platform and should expect games to come late or not at all", that's the way it's always going to be.
     
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Apr 26, 2003, 05:53 PM
 
Originally posted by gizzard:
iOliverC, sorry, you thought wrong.

Guy Incognito, it's too bad that you'll be boycotting those games. Many people will be having lots of fun while you sit on the sidelines. Your "conspiracy theory" is also wrong.
I think Oliver's right, there's probably still a few bugs in the OpenGL code. There's a lot of new OpenGL code and it may not be fully tested yet. There's probably a few other things too..

And as for Guy Incognito, well he's grumpy and harsh, but he makes the forum lively. He gets people's attention... he got yours...
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Apr 26, 2003, 06:40 PM
 
Originally posted by Guy Incognito 2:
I'm grumpy.

But yeah...I know I'm being a tad harsh. Thing is, if I'm not, I think we'll always get treated like this. If people keep saying "Oh, it's ok. We're on a niche platform and should expect games to come late or not at all", that's the way it's always going to be.
Well, things were actually worse when Macintosh had 12 percent of the overall computer market and most PC gamers didn't want to use Win95.

Had Apple pulled out OpenGL and/or Game Sprockets at that time, we'd be a whole lot better off today.

Has anyone noticed that some companies like Sierra think we're still back there and have re-packaged their old releases to fool Macintosh users?

Anyway, Apple has some work to do on getting gaming together on Mac OS X, especially since it has great potential. We just need it to go somewhere useful.
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Apr 26, 2003, 07:35 PM
 
unreal tournament 2K3 is taking a long time, but i think that most of the problems are not epics fault, but rather apples. there were all these video card/open GL problems that epics game reliec heavily upon. If OS X wasnt so behind on these things, i think we would have seen the game a long time ago.
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Apr 26, 2003, 07:41 PM
 
Originally posted by DBvader:
unreal tournament 2K3 is taking a long time, but i think that most of the problems are not epics fault, but rather apples. there were all these video card/open GL problems that epics game reliec heavily upon. If OS X wasnt so behind on these things, i think we would have seen the game a long time ago.
Well...I don't know who's fault it really is, but if it's Apple's, I'm glad epic is pushing them to put out better drivers for ATI and nVidia cards.

If Apple's just an excuse for slow dev, then shame on them.

I'm hoping it's Apple's fault.
     
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Apr 26, 2003, 09:29 PM
 
There definitely are problems with the current drivers, I can attest to that.. since 10.2.5 I've been experiencing the infamous "tearing" everybody has been claiming ATI cards have during screen motion, and I do not like it at all
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Apr 27, 2003, 01:56 AM
 
Originally posted by bousozoku:
Well, things were actually worse when Macintosh had 12 percent of the overall computer market and most PC gamers didn't want to use Win95.
How so? Back then, a number of PC developers were also doing simultaneous and/or in-house Mac ports. Sierra ported damn near every title they had to the Mac for a long, long time - good or bad. We also got a number of Mac-first titles back then. Anyone remember SimCity and Myst? Also, Mac Civ blew the doors off DOS Civ. It wasn't until months later that the WIndows port of Civ brought PC users some level of parity with the Mac version.

Now it seems that many PC developers are only interested in farrming out Mac development after their game has shipped, and Mac publishers are only interested in PC titles that have proven themselves in the marketplace.

Granted we're getting a lot of AAA titles nowadays (and I'm keeping busy at Westlake!), but to say that things were worse in the early 90's is perhaps distorting reality a bit.
     
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Apr 27, 2003, 04:20 AM
 
As the Mac platform grows and the games become seen as a reliable business more developers will start coming back. For example Epic decided to go inhouse for Unreal Tournament 2003, from a business point of view this is a good vote of confidence to the Mac games industry as they think they can make a profit instead of passing this monetary risk on to the porting company.

Also UT2K3 has new effects never used on a Mac before. If these effects had bugs you (and others) would complain about buggy games, buggy OS etc, if Apple (and porting companies) test for speed and stablity you (and others) complain about the time it takes.

So Guy it seems to me you know the problem "less games on a Mac" but you seem to think the best way to help out is to boycott Mac games. I fail to see how this would ever help.

Rest assured Apple and Porting companies want to port games ASAP but porting a game is not a simple recompile and fix the error messages job.
I am sure porting companies don't say "hey lets take 4 months and then release a buggy version!!! That way we make less profit!!!"

Cheers Edwin

[edit] ranting removed [/edit]
(Last edited by edddeduck; Apr 27, 2003 at 04:37 AM. )
     
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Apr 27, 2003, 12:09 PM
 
Originally posted by gizzard:
iOliverC, sorry, you thought wrong.
The place where you worked posted this:

http://www.insidemacgames.com/news/story.php?ID=7533

So they thought wrong too?
     
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Apr 27, 2003, 05:26 PM
 
First, you have no hard evidence that this rumored fix for NVIDIA cards is holding up the release of UT2K3 for Mac. Second, where in that news article did we say it was fact? If you read it carefully, the author firmly states that it is unsubstantiated rumor.
     
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Apr 27, 2003, 06:47 PM
 
Of course, no one would want to commit to anything.

The title "Mac OS X 10.2.6 to Contain UT2003 Fixes?" has its own implications, though, still no facts.

Also, it's interesting that information relating to a release that it not yet public is given about the same UT2003. The fact that this information is in the public view violates someone's NDA with Apple.

Perhaps Inside Mac Games is attempting to become a rumour site and needs innuendo and half-truths to keep its readership active.
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Apr 27, 2003, 10:50 PM
 
Originally posted by bousozoku:
Perhaps Inside Mac Games is attempting to become a rumour site and needs innuendo and half-truths to keep its readership active.
Yeah, we need to do that to compete with all the other great Mac gaming sites out there.
     
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Apr 28, 2003, 04:06 PM
 
Originally posted by gizzard:
First, you have no hard evidence that this rumored fix for NVIDIA cards is holding up the release of UT2K3 for Mac. Second, where in that news article did we say it was fact? If you read it carefully, the author firmly states that it is unsubstantiated rumor.
Lucian, you seem to be in a bad mood lately. Something up?
     
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Apr 28, 2003, 05:37 PM
 
He's probably just annoyed by all the rumors which propagate the disinformation of Mac gaming news. These rumors tend to spread rather rapidly and eventually become "the truth" (when they're not) and it becomes extremely hard to squash the rumors.

*cough*CauseOfHalf-LifeCancellation*cough*
     
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Apr 28, 2003, 05:41 PM
 
Exactly.
     
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Apr 28, 2003, 11:09 PM
 
Originally posted by a2daj:
He's probably just annoyed by all the rumors which propagate the disinformation of Mac gaming news. These rumors tend to spread rather rapidly and eventually become "the truth" (when they're not) and it becomes extremely hard to squash the rumors.

*cough*CauseOfHalf-LifeCancellation*cough*
Well, his current behavior isn't going to help solve this.
     
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Apr 29, 2003, 02:12 AM
 
I'd call it borderline venting rather than trying to solve anything
     
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Apr 29, 2003, 02:16 AM
 
Originally posted by a2daj:
I'd call it borderline venting rather than trying to solve anything
Hehe
     
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Apr 29, 2003, 06:08 AM
 
Actually, if I were venting, you'd know that I was venting. I am simply asking people to provide their source of information when they make (ridiculous) claims based completely on rumor and speculation. Usually, my questions go unanswered because people CAN'T answer them. And don't get me started on how illogical some arguments are. Ugh. Don't people think anymore?
     
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Apr 29, 2003, 08:18 AM
 
While the sooner the better applies for games a "old" game really do not "bad"
I bought "Sin" and I had many fun hours with a solid game. The graphcis may be dated compared to RTCW but was good enough for fun

I do agree that ports can take to long time. If Screaming Demons Over Europe was released today few would care even if it was eagerly anticipated in 1996...

I am vaiting for the AvP 2 port myself but I rather see it done right than just early.
     
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Apr 29, 2003, 11:08 AM
 
Originally posted by DrBoar:
While the sooner the better applies for games a "old" game really do not "bad"
I bought "Sin" and I had many fun hours with a solid game. The graphcis may be dated compared to RTCW but was good enough for fun

I do agree that ports can take to long time. If Screaming Demons Over Europe was released today few would care even if it was eagerly anticipated in 1996...

I am vaiting for the AvP 2 port myself but I rather see it done right than just early.
Good single-player games can have lots of replay value and never grow old. Fallout 2 is a fairly old game yet I bought it because of its replay value. Good single-player games can become classics. I still play lots of Nintendo games on SNES emulators and NES emulators.

UT2k3 on the other hand is purely multi-player game. Release timing is crucial. The excitment gradually wears off and people move on to other mods or even other games.

One will argue that people still play Q3A and the original UT...true. But the quality of the people playing them have degraded to lamers, cheaters and whiny kids...and the number of people playing these games is not what it was a year after their release.
     
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Apr 29, 2003, 01:08 PM
 
Originally posted by Guy Incognito 2:
UT2k3 on the other hand is purely multi-player game. Release timing is crucial. The excitment gradually wears off and people move on to other mods or even other games.
Uhhhh. Starcraft. Diablo 2. Counterstrike. Everquest. World War II Online. How many people still play those games?
     
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Apr 29, 2003, 01:49 PM
 
Quote from Ryan C Gordon at icculus.org...
"I think we have a solid Mac demo now...it's passing through the channels to go public. Have patience, grasshopper."
Not long now!
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Apr 29, 2003, 01:49 PM
 
Originally posted by gizzard:
Uhhhh. Starcraft. Diablo 2. Counterstrike. Everquest. World War II Online. How many people still play those games?
Not as many as before, I assure you...and they're all plagued by lamers now.

Counterstrike is a cheat-fest.

So is/was Diablo 2. Blizzard was nice enough to release it simultaneously on PC and Mac, so I got to play it quite a bit before the rampant cheating began. I'm glad to see Blizzard making an effort to ban cheaters...but I've essentially stopped playing because of the cheating. I pity the people that bought this game when the pinnacle of cheating was reached.

I don't play StarCraft. But I remember stories about people cheating less than a year after the release. What a surprise.

Everquest on the other hand keeps getting updated regularly. It might be enough to hold a lot of people's attention. My fear though is that they stop the updating once the Mac version is out and Sony moves on to something new. Wouldn't that be funny?

Haven't played WWII Online.

Moral of the story: When Mac users get their multi-player net games late, they end up playing vs cheaters.

Conclusion: Blizzard was nice to release D2 and WC3 near simultaneously before the cheating began...it allowed Mac users to have some fair play for a few months.

Unfortunately, gizzard, this is the reality...you can bend it and twist it anyway you like and try to convince me otherwise but almost every popular net game that's been out for more than 6 months to a year become plagued by cheaters and very unpleasant people, like yourself for example.
     
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Apr 29, 2003, 02:39 PM
 
There isn't all that much cheating in starcraft. And even if someone does cheat, unless they are doing something like stacking pylons all over their base, it's easy to beat them. Even if they do stack, siege tanks or reavers can easily take them out.

Last game I played where someone cheated was a couple of months ago, and we still kicked his ass. Since then I haven't played another person whome I have known to be cheating.

It's not that big of a deal, and definetely doesn't stop me from playing one of the best games ever.

But this wait is killing me!! Come on! It was like three weeks ago, that they sent the demo to macsoft, and macsoft sent it back for debugging. Grrr... I am getting anxious. Lol, I even had a dream about playing UT2K3 last night.. on my mac.. (how geeky is that?)
     
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Apr 29, 2003, 02:43 PM
 
Originally posted by 11011001:

But this wait is killing me!! Come on! It was like three weeks ago, that they sent the demo to macsoft, and macsoft sent it back for debugging. Grrr... I am getting anxious. Lol, I even had a dream about playing UT2K3 last night.. on my mac.. (how geeky is that?)
I really hope this wait is going to be justified and the demo/game will be near bug-free. If I find any severe bugs, I swear I'll never pay them a dime.
     
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Apr 29, 2003, 06:30 PM
 
Originally posted by Guy Incognito 2:
I really hope this wait is going to be justified and the demo/game will be near bug-free. If I find any severe bugs, I swear I'll never pay them a dime.
But you've already sworn that you're not going to buy it regardless at the top of this thread.
     
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Apr 29, 2003, 07:08 PM
 
     
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Apr 29, 2003, 07:19 PM
 
It's good that someone's finding driver bugs. Maybe we'll see that some of our other software works much better too.
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Apr 29, 2003, 07:47 PM
 
Originally posted by Brad Oliver:
But you've already sworn that you're not going to buy it regardless at the top of this thread.
I may make an exception if the demo proves to be of great quality. I've so far not heard of any cheating in UT2k3...but I haven't looked much either. But it'll also be a huge influence on whether or not I buy the game.
     
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Apr 29, 2003, 10:46 PM
 
Well at least he says he's fixing bugs for the GeForce4MX (which is the chipset I'm using). Need...it...soon!
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Apr 30, 2003, 01:25 AM
 
Originally posted by Guy Incognito 2:
Not as many as before, I assure you...and they're all plagued by lamers now.
You can assure me by providing proof. That's a pretty subjective statment.

Counterstrike is a cheat-fest.
So what if you think it's a cheat fest. That has nothing to do with it's popularity. That is what we are talking about, right? Besides, it's not hard to find a server without cheaters, it's called Punkbuster.

So is/was Diablo 2. Blizzard was nice enough to release it simultaneously on PC and Mac, so I got to play it quite a bit before the rampant cheating began. I'm glad to see Blizzard making an effort to ban cheaters...but I've essentially stopped playing because of the cheating. I pity the people that bought this game when the pinnacle of cheating was reached.
Uhhh, okay. Yes, there are cheaters, but there are still lots[ of people who still play. Again, it's not too hard to find a party without cheaters. Just play in the closed realm.

I don't play StarCraft. But I remember stories about people cheating less than a year after the release. What a surprise.
You've just hurt your credibility even more, not that you had much to begin with. You've heard stories? Yeah, well, I've actually played the game to death for about two years and on and off for the last two. I've run into less than 5 cheaters in the 500+ games I've played.

Everquest on the other hand keeps getting updated regularly. It might be enough to hold a lot of people's attention. My fear though is that they stop the updating once the Mac version is out and Sony moves on to something new. Wouldn't that be funny?
You've baffled me once again. Why would Sony stop maintaining the game if it is generating revenue? Of course, it's hard to argue either way since the game hasn't been released. It would be unfair to judge a game before giving it a chance, akin to what you are doing to UT2k3.

Haven't played WWII Online.
Bzzzzt! Is that three strikes yet?

Moral of the story: When Mac users get their multi-player net games late, they end up playing vs cheaters.
Moral of the story: Guy Incognito doesn't play many games, yet claims to be an authority on "popular" games. Puh-lease.

Conclusion: Blizzard was nice to release D2 and WC3 near simultaneously before the cheating began...it allowed Mac users to have some fair play for a few months.
Conclusion: Guy Incognito has a hard time finding people to play games with that don't cheat. Maybe he needs to try harder.

Unfortunately, gizzard, this is the reality...you can bend it and twist it anyway you like and try to convince me otherwise but almost every popular net game that's been out for more than 6 months to a year become plagued by cheaters and very unpleasant people, like yourself for example.
Unfortunately, Guy Incognito, you fail to see that you are the one bending and twisting reality to match your agenda. In any case, saying a game will fail before it is released or because of cheating is pretty lame. No doubt the game will be supported by Game Ranger allowing you to play against many Mac users.

Hey, feel free to keep piling on the insults. Sticks and stones man.
     
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Apr 30, 2003, 01:44 AM
 
Whoa whoa whoa there guys. Let's keep it clean.
World of Warcraft (Whisperwind - Alliance) <The Eternal Spiral>
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Apr 30, 2003, 07:32 AM
 
Originally posted by gizzard:
You can assure me by providing proof. That's a pretty subjective statment.
Uh...my subjective statement is very valid. I decide whether to the game or not based on my view of who is playing the game with me.


So what if you think it's a cheat fest. That has nothing to do with it's popularity. That is what we are talking about, right? Besides, it's not hard to find a server without cheaters, it's called Punkbuster.
So what? No...we're not talking about just popularity. You got lost somewhere. I'm talking about several variables that allow me to decide whether the game is worth buying or not. Popularity is one...a cheat-free environment is another...a friendly crowd is a third...


Uhhh, okay. Yes, there are cheaters, but there are still lots[ of people who still play. Again, it's not too hard to find a party without cheaters. Just play in the closed realm.
Umm...the closed realm was full of cheaters too unfortunately.


You've just hurt your credibility even more, not that you had much to begin with. You've heard stories? Yeah, well, I've actually played the game to death for about two years and on and off for the last two. I've run into less than 5 cheaters in the 500+ games I've played.
Good for you.


You've baffled me once again. Why would Sony stop maintaining the game if it is generating revenue? Of course, it's hard to argue either way since the game hasn't been released. It would be unfair to judge a game before giving it a chance, akin to what you are doing to UT2k3.
Because they might want to start something new and devote their efforts for this new game. How much longer will EverQuest last? Of course I'm speculating here.

I will give UT2k3 a chance...I'll play the demo. Then make my final judgement on whether I should buy the game or not. Have I said something that would indicate otherwise?


Bzzzzt! Is that three strikes yet?
How old are you?


Moral of the story: Guy Incognito doesn't play many games, yet claims to be an authority on "popular" games. Puh-lease.
Again...how old?


Conclusion: Guy Incognito has a hard time finding people to play games with that don't cheat. Maybe he needs to try harder.

Hey, feel free to keep piling on the insults. Sticks and stones man.
Listen up, *I* decide whether *I* want to play a game based on *my* judgments of that game. If *I* judge a game to have lost value because it is late and has given time for cheaters to multiply or people to have lost interest in the game then *I* will not buy the game. Simple as that.

Neither you or anyone else will convince me to buy a game that I think may have lost it's great initial experience.

I'm not sure what you're trying to prove here, but you're looking like an ass everytime you post something.

edit: I supposed that being an IMG editor has gotten to your head. And *you* get to decide who should get which hardware and software. Well how about you shut your big trap instead?
(Last edited by Guy Incognito 2; Apr 30, 2003 at 07:45 AM. )
     
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Apr 30, 2003, 04:02 PM
 
If you don't want to buy UT2K3 because you think Ryan Gordon doesn't know anything about OS X or some other nonsense you have concocted, that's fine. But what you are doing is damning UT2K3 (and now Everquest) before they are even released because you think cheaters will ruin the game for all of us. If you can't find a group of people who don't cheat to play with, that's your problem. Don't tell me, or anyone else what we should think of a game before even playing it. Not only that, you are trying to tell us what a "good" game should be. Stop pedaling your propoganda here.

I'm not sure what you're trying to prove here, but you're looking like an ass everytime you post something
I have enough self-confidence in myself that I don't worry about making an "ass" of myself. It's not my fault you are so self-concious.

And to think that > Age = > Intelligence, Wisdom, etc. is just stupid. It demonstrates your own lack of maturity <Insert emoticon for guffaw.>
     
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Apr 30, 2003, 04:44 PM
 
gizzard enough with the arguing with Guy Incongnito! I (for one) agree with him. Although there is no doubt i will buy UT2k3 the day of it's realease.....
What he says about Starcraft and Diablo 2 is 100% true. I used to play SC all the time and cheeters were EVERYWHERE. Then I bought Diablo 2 about 2 or 3 years ago. The first game I went into there was a HACKER. So stop bitching and both of you just keep your own opinions. And yes it is ridiculous how long UT2k3 is taking to release for OS X. I actually emailed them about it a week or 2 before XMas to see if it would be out, they said sorry just forgot to update our site. Also why was there only ONE programmer doing this???? I don't know how many people normally port games but ONE person, that seems ridiculous.
Revenge is a meal best served cold.
     
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Apr 30, 2003, 04:56 PM
 
Yeah, lets continue on with the topic. But I have to agree with gizzard on this one. Anyways, I don't really care if its that late. This game is forcing Apple to really work on OpenGL and graphics card drivers. This game could pave the way for many more games.
     
 
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