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Halo on eMac700
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Banned
Join Date: Apr 2002
Location: -
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Dec 19, 2003, 11:01 PM
 
Has anyone tried it? I have plenty of ram... I wonder if I could play halo w/o lag, at minimum settings, of course.
     
Mac Elite
Join Date: Jun 2000
Location: Highland Park, IL / Santa Monica, CA
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Dec 19, 2003, 11:43 PM
 
I wouldn't put your hopes too high
Be happy.
     
Dedicated MacNNer
Join Date: Jul 2002
Location: Norway
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Dec 20, 2003, 06:41 AM
 
Halo was lame. Not worth a new machine for that game. It is barely worth buying the game. The port is crap, and the game (campain) is crap.
Mac Pro 2 x 2.8 GHz Quad-Core, Nvidia GeForce 8800GT
     
ambush  (op)
Banned
Join Date: Apr 2002
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Dec 20, 2003, 09:22 AM
 
so it won't be playable at everything low?
     
Grizzled Veteran
Join Date: Sep 2003
Location: I have no idea
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Dec 20, 2003, 09:43 AM
 
I cannot stand anymore "I hate halo" talk. All nonsense. At the very least respect it as a good and innovative shooter, but grow up people.

Processor speed doesn't matter. A G5 and G4 will play it pretty much the same. Graphics card is what really matters, and its possible OEM cards work better but maybe not.

My eMac 1GHz (640mb ram, radeon 7500 32mb) runs it with absolutely no problems, skips, bumps at all on the lowest settings. Only problem I've had is some weird drawing issues where objects became transparent and I could see what was behind them, but only twice. Also for some reason on multiplayer games rocks will occasionally change color for a second.

Those cows won't know what hit 'em. They won't know what hit them even after it hits them, because they're cows.
     
Fresh-Faced Recruit
Join Date: Dec 2003
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Dec 20, 2003, 10:34 AM
 
I can run Halo playably on my G4 533 896MB RAM w/GeForce4Ti. I even managed to make it look fabulous despite the fact that my machine is way under the minimum spec. I use the following settings:

Initial Setup Screen
<->
Rendering Pipeline: Vertex Shader
FSAA: OFF
Lens Flare: Medium
Model Detail: Low

In-Game Settings
<->
Resolution: 1280x1024
Refresh: 0 Hz (Apple 17" Studio LCD)
Framerate: 30FPS
Specular: No (disabled/cannot be changed)
Shadows: No (disabled/cannot be changed)
Decals: No
Particles: Off
Texture Quality: High

It ran terribly with Model Detail set to High even at 640x480. I'm guessing Model Detail alone made all the difference. I cannot wait to try this game on my new 15.2" TiBook when it arrives...
     
   
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