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You are here: MacNN Forums > Enthusiast Zone > Gaming > Quake 3 - What tools for Skinning and Mapping?

Quake 3 - What tools for Skinning and Mapping?
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Professional Poster
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May 22, 2004, 08:33 PM
 
I'd like to create Machinima movies using Quake3Arena, but I need to be able to create my own skins, maps, etc. What tools are there for the Mac for achieving this end? I have Strata 3D Pro, can it do the job?

1) What tools are there for making character skins?
2) What tools are available for designing Quake maps?

Thanks.
     
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May 23, 2004, 05:17 AM
 
     
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May 23, 2004, 10:35 AM
 
Thanks, I'll get to work on getting this installed. Does this also handle character skins? If not, what do I need to go about creating them? Can Strata 3D Pro do it?
     
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May 23, 2004, 11:40 AM
 
To create skins all you need is a simple image editing program. If by skins you mean models, then you can probably use this Strata 3D program your talking about to make them. Search google for quake 3 skin tutorials, there are millions out there.
Revenge is a meal best served cold.
     
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May 23, 2004, 12:28 PM
 
Originally posted by Vash:
To create skins all you need is a simple image editing program. If by skins you mean models, then you can probably use this Strata 3D program your talking about to make them. Search google for quake 3 skin tutorials, there are millions out there.
Yes I mean models. But I also need to be able to animate the models since I'll be filming them. I'm pretty sure I'll need more than just a simple image editing program for this. Does anyone know how to do this?
     
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May 23, 2004, 12:36 PM
 
I searched google, but practically all tutorials for modelling use 3D Studio Max, which isn't available for the Mac. All I have is strata so you can see my predicament.
     
   
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