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You are here: MacNN Forums > Other Topics > Gaming > PS3, Wii or XB360

View Poll Results: Which ones would it have to be ?
Poll Options:
Sony PlayStation 3 176 votes (31.71%)
Nintendo Wii 306 votes (55.14%)
Microsoft XBox 360 177 votes (31.89%)
None 30 votes (5.41%)
Multiple Choice Poll. Voters: 555. You may not vote on this poll
PS3, Wii or XB360 (Page 95)
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Nov 16, 2007, 06:16 PM
 
Isn't that how many of the older games worked, though? You don't think it's intentional? I picked up my copy today, but haven't played it yet.

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Nov 17, 2007, 11:05 AM
 
Woah the PS3 outselling the Wii ? crazy ..... im curious, whats the reason for this ? is it some good software(finally) ? or is it a new SKU ? if it's the latter, i wouldnt exactly put money on a bet that says the PS3 will win this generation.

The Wii dropping MP3 support is kinda awkward and non-mainstream, although im not complaining cause 95% of my music is in AAC format.I dont see why they couldnt include support for both...but its a non-issiue to me cause i dont even use the photo channel (or the weather, news, voting, etc channels).

Wii storage a definate issue...The best solution imo would be to use the SD card as an "online" storage option (ie launch VC games, etc right off the card).....so all you have to do is buy bigger capacity cards, although, i do see Nintendo trying to capitalize on this and releasing a Wii 1.1 with a built in HDD. (And boy would it sell)

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Nov 17, 2007, 01:58 PM
 
$400 PS3 price spike + Wii shortage. Games also are starting to come. Call of Duty 4, Assassins Creed, and most of all, Uncharted: Drakes Fortune is shipping now. I just picked it up after work last night. About to fire it up in a few.
(Last edited by exca1ibur; Nov 17, 2007 at 02:13 PM )
     
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Nov 19, 2007, 02:23 AM
 
I'll have to say, Super Mario Galaxy is just fantastic. It's the game that people wanted Super Mario Sunshine to be (in the sense that it's the spiritual successor to Super Mario 64, and not a side trip like Sunshine was). It's the first Wii game I've played that has really had me saying "Oh, so that's why having this controller functionality is a good idea."

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Nov 19, 2007, 08:15 AM
 
Thats cool, i cant wait to try this game.....

but, like i have to ask....is that a good use of the wiimote ? i mean it seems as though the pointing to collect stars aspect was sorta tacked onto the game, just to make use of its functionality. i mean you got coins, stars, "starbits" or whatever... to collect in the game.... i preferred it when there were just coins or rings to collect, but anyway thats a small gripe i have...will have to try this game out tho. hows it look ?
     
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Nov 19, 2007, 08:34 AM
 
I was very surprised how sensitive the remote is, holding it vertically when balancing/walking on a ball... The controls are intuitive when running and shooting a star bit at the same time to stun an enemy or convert a yellow dot into a coin. Graphics levels etc. are great; it just pours over with the love & care put into. And value for money: after 15 hours I collected only 30 stars out of 120...

Originally Posted by icruise View Post
Isn't that how many of the older games worked, though?
You're absolutely right, I just was absolute sure SM64 (on the Wii) was different, but it is not. I am just a new Mario console player from early this year...
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Nov 19, 2007, 08:41 AM
 
That's not how Super Mario World or the New Super Mario Bros. worked. They saved your lives in between sessions...

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Nov 19, 2007, 10:41 AM
 
Slightly off-topic:

Is it time to close this thread and start a new one? The poll is terribly out of date.

Of course, now that we're in the NN basement, I don't think anyone's going to even see that a new poll exists
     
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Nov 19, 2007, 10:43 AM
 
Let's take her to a hunnerd and then shut her down.
     
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Nov 19, 2007, 01:26 PM
 
Originally Posted by Hawkeye_a View Post
but, like i have to ask....is that a good use of the wiimote ? i mean it seems as though the pointing to collect stars aspect was sorta tacked onto the game, just to make use of its functionality.
If that were the only use of the remote, it might seem a little tacked on (although I find it adds a nice element of challenge to have to worry about the star bits while also controlling mario). But they use the controller for a lot of other things as well, such as shooting star bits at things, or traveling from one "pull star" to another. I think it's very well done. Certainly much better than something like Zelda, which really did feel tacked on.

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Nov 19, 2007, 03:12 PM
 
It feels a little tacked on but it works well.

The game is really great. A title truly worthy of being the next real Mario game.

Not at all like Sunshine, which wasn't horrible, but was far from amazing.
     
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Nov 26, 2007, 02:53 PM
 
So I rented Portal this weekend finally. First thing that popped out was they didn't have Legacy analog support for all us GoldenEye people, which is pretty pathetic (is it really that hard? More people use Southpaw than Legacy?). So I spent the first half of the game running into walls and such. Thankfully the game didn't require too much dexterity on most of its challenges, so I was able to limp to the end and beat the game.

I love how it opened up on the final challenge, though the time limit was lame, and the sentry bot may have had the worst AI I've seen in a while. I did hear some of the developer commentary and I am interested to see where they go with this next -- though I probably will end up not playing it.
     
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Nov 26, 2007, 04:28 PM
 
Originally Posted by Dakarʒ View Post
First thing that popped out was they didn't have Legacy analog support for all us GoldenEye people, which is pretty pathetic (is it really that hard? More people use Southpaw than Legacy?)
I have no idea what you just wrote... WTF are Southpaw and Legacy, and what do they have to do with GoldenEye???

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Nov 26, 2007, 04:57 PM
 
Joystick layouts.
     
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Nov 26, 2007, 08:43 PM
 
Ugh, Legacy...

Get with the program man!

Legacy went out with the C buttons....why won't you let it die?!?
     
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Nov 27, 2007, 07:27 AM
 
Because I like to be able to walk around using one stick.
     
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Nov 27, 2007, 03:49 PM
 
Got something better for your other hand to do?
     
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Nov 27, 2007, 03:50 PM
 
Yes, worry about jumping, using equipment, switching weapons, beatdowns
     
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Nov 27, 2007, 05:07 PM
 
How do you circle strafe with that setup???

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