Welcome to the MacNN Forums.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

You are here: MacNN Forums > Other Topics > Gaming > Dakar's Halo 3 Thread

Dakar's Halo 3 Thread (Page 29)
Thread Tools
Addicted to MacNN
Join Date: Nov 1999
Location: Cape Cod, MA
Status: Offline
Reply With Quote
Mar 27, 2008, 02:36 PM
 
Originally Posted by klb5090 View Post
this gets me thinking about how crazy Avalanche i still prefer Frostbite RR will be.

Sidenote: Sek, after a few more hours of RSV2...i have a conclusion...you need to get it.
Well, my money situation is improving and I'm nearing the end of Condemned 2.....hell I'll probably get it next week. At least it's a game I can play without being a scared little girl.
     
Senior User
Join Date: Nov 2006
Location: Pittsburgh, PA
Status: Offline
Reply With Quote
Mar 27, 2008, 02:40 PM
 
Originally Posted by sek929 View Post
Well, my money situation is improving and I'm nearing the end of Condemned 2.....hell I'll probably get it next week. At least it's a game I can play without being a scared little girl.
when i got back from the bar last night my roommate was playing it at like 3am with the lights off...very stressfulscary
     
Addicted to MacNN
Join Date: Nov 1999
Location: Cape Cod, MA
Status: Offline
Reply With Quote
Mar 27, 2008, 05:19 PM
 
What part is he at?
     
Senior User
Join Date: Nov 2006
Location: Pittsburgh, PA
Status: Offline
Reply With Quote
Mar 27, 2008, 05:35 PM
 
I really don't know, when i was watching last night he was walking along some train tracks then some doll factory.
     
Addicted to MacNN
Join Date: Nov 1999
Location: Cape Cod, MA
Status: Offline
Reply With Quote
Mar 27, 2008, 05:45 PM
 
Ahh, the doll factory part is pretty badass. The whole place is going up in flames so you have to wear a dingy gas mask for a lot of that level. Not as scary as the previous levels, but it has a claustrophobic feel to it.

Just wait till he gets to the mountain lodge, you really should watch the beginning of that level, it's wicked intense.
     
Senior User
Join Date: Nov 2006
Location: Pittsburgh, PA
Status: Offline
Reply With Quote
Mar 27, 2008, 07:30 PM
 
Originally Posted by sek929 View Post
Ahh, the doll factory part is pretty badass. The whole place is going up in flames so you have to wear a dingy gas mask for a lot of that level. Not as scary as the previous levels, but it has a claustrophobic feel to it.

Just wait till he gets to the mountain lodge, you really should watch the beginning of that level, it's wicked intense.
I definitely will, the game is all around pretty intense, i like it but like you said i can't handle more than a hour or so before it fries my brain.
     
Addicted to MacNN
Join Date: Nov 2007
Location: In the hearts and minds of MacNNers
Status: Offline
Reply With Quote
Mar 28, 2008, 08:49 AM
 
Meet-up Pics!

Team Slayer on Rats Nest

Before & After

Fatty predictably makes the round to our base. I leave a trip mine to greet him.

It takes a trip mine AND two grenades, but the Warthog and its inhabitants are destroyed.

Anyone home?

::maroma:: and Stelios drop in on Crosbie the Second and chuckit.

Before & After & After That

I finish Crosbie2 off with the BR jump...

...and am promptly repaid by landing in the path of sek's warthog.

A ::maroma::/Stelios double sticky make a nice explosion to avenge me.

I have the feeling we're being watched.


Yeah, we were being watched...

A semi-lucky snipe of chuckit.

Convoy

Team Blue rolls out.

It's a trap!

I spot this from my driver's seat, get a bad feeling in my stomach, and ignore it.

More noteworthy, is the turret I have no idea is hiding.

Mary, we can fly!

Finally...

Two of stogie's seven splatters.
     
Addicted to MacNN
Join Date: Jan 2002
Location: PDX
Status: Offline
Reply With Quote
Mar 28, 2008, 11:18 AM
 
I really like that map. Good times in that game.

Last night was rough Dakar. About an hour after you left things started to get better. I took a break and came back to a super laggy game, but after that it got better. One game I got 20 Wheelman medals. I think Bungie still has some serious kinks to work out in BTB.
     
Addicted to MacNN
Join Date: Nov 2007
Location: In the hearts and minds of MacNNers
Status: Offline
Reply With Quote
Mar 28, 2008, 12:34 PM
 
Yeah, it's a great map. I have some ideas I plan on implementing on Forge tonight. Time to start working on a name...

Since our last wait time was the length of a Team Slayer game, I had had enough. That's the big downside with Ranked Big Team. Because of match length, its difficult to get many games in, slowing rank progression, the wait times are atrocious, and because of sheer size and its relegation as a secondary playlist (as opposed to LW or TS), it is wildly inconsistent in terms of quality of player and match (not factoring in the DNF effect).

The sad part is, I don't see how any of those are really reconcilable. Though I would like an explanantion for the 5 "Restarting Search"s

---

Everyone:

The highlight of the night, however, was a veto turning into Big Team Slayer on Standoff. 14 players had the map (yay)!

Anyway, my continued troubles with killing warthogs is documented here:

First Throw

Someone nails the hog with a Power Drainer as I give chase on foot. I come up the hill, toss a sticky that tags the Hog, and duck behind cover before I am killed.
The result: The Hog gets tossed a couple of lengths but no one dies and it resumes it's reign of terror.

Throw Two

The warthog returns, so I martyr myself thinking that the second plasma should finish it off (It does on all my tests in Forge). All I am able to do is kill the driver.

Respawn

Irritated with the warthog's ability to survive, I toss a hail mary mere moments after spawning. A driver has already returned.

Payoff

After someone else's frag only succeeds in flipping the Hog (What is it made of?!), mine arrives at the scene (forefront), and blows up the hog and it's occupant. The ensuing blast takes the life of the would-be driver, scoring me a double-kill while inside the base.
     
Senior User
Join Date: Nov 2006
Location: Pittsburgh, PA
Status: Offline
Reply With Quote
Mar 28, 2008, 12:40 PM
 
all this 'responsible student' stuff is really getting in the way of my halo, i need to get in on this new NN map action.
     
Addicted to MacNN
Join Date: Nov 2007
Location: In the hearts and minds of MacNNers
Status: Offline
Reply With Quote
Mar 28, 2008, 12:48 PM
 
It's karma, I got the feeling you were shirking your studently duties the two months previous.
     
Addicted to MacNN
Join Date: Nov 1999
Location: Cape Cod, MA
Status: Offline
Reply With Quote
Mar 28, 2008, 01:04 PM
 
Awesome pics Dakar.

I remember splattering you entirely by accident, my intention was to help out my red buddy in distress but I got the bonus of killing you. The trap we set was almost a turning point in the game, but we couldn't make it work.
(Last edited by sek929; Mar 28, 2008 at 01:18 PM )
     
Addicted to MacNN
Join Date: Nov 2007
Location: In the hearts and minds of MacNNers
Status: Offline
Reply With Quote
Mar 28, 2008, 01:09 PM
 
I shot something like 35 pics last night.

I have two assorted, and the Four-for-alls ::maroma::, chuckit, stogie, and I did.

And yeah, I knew there was no way that splatter was planned.
     
Addicted to MacNN
Join Date: Jan 2002
Location: PDX
Status: Offline
Reply With Quote
Mar 28, 2008, 01:14 PM
 
Originally Posted by Dakar the Fourth View Post
Since our last wait time was the length of a Team Slayer game, I had had enough. That's the big downside with Ranked Big Team. Because of match length, its difficult to get many games in, slowing rank progression, the wait times are atrocious, and because of sheer size and its relegation as a secondary playlist (as opposed to LW or TS), it is wildly inconsistent in terms of quality of player and match (not factoring in the DNF effect).

The sad part is, I don't see how any of those are really reconcilable. Though I would like an explanantion for the 5 "Restarting Search"s
Couldn't have said it better myself. The only good thing about those wait times is I get a chance to actually do some productive things around my apartment while I wait. Since my place is so small, I can do **** like dishes and crap while keeping an eye on the TV. (i live in a studio apartment). But it gets old fast. I managed to get to 11 last night after joining up with a group that won a few in a row. Then they booted my ass so I called it a night.

As for the invincible Warthog, I know what you mean. Sometimes one sticky will destroy the whole thing along with all occupants. But sometimes it will just send it flying. Does it matter where the grenade hits? If it detonates near the gas tank or engine, does it destroy it? I would hope it isn't purely random. But I wouldn't be surprised if it is.
     
Addicted to MacNN
Join Date: Nov 1999
Location: Cape Cod, MA
Status: Offline
Reply With Quote
Mar 28, 2008, 01:20 PM
 
If you kill the driver the machine explodes, sometimes.

Honestly, it's a crapshoot. I try to sticky hogs all the time, sometimes I get a double kill, sometimes I just muss up their hair and get hoged.
     
Addicted to MacNN
Join Date: Nov 2007
Location: In the hearts and minds of MacNNers
Status: Offline
Reply With Quote
Mar 28, 2008, 01:29 PM
 
Originally Posted by ::maroma:: View Post
I managed to get to 11 last night after joining up with a group that won a few in a row. Then they booted my ass so I called it a night.
Ha, I was wondering how you won 4 in a row going mostly negative.

Originally Posted by ::maroma:: View Post
Does it matter where the grenade hits? If it detonates near the gas tank or engine, does it destroy it? I would hope it isn't purely random. But I wouldn't be surprised if it is.
I think it may help. The first two tagged the wheel, but I've had just one on the wheel do me in on Valhalla before.

Frags versus warthogs suck suck suck.
     
Addicted to MacNN
Join Date: Nov 2007
Location: In the hearts and minds of MacNNers
Status: Offline
Reply With Quote
Mar 28, 2008, 01:50 PM
 
sek, I hope you're sitting down, as all the blood is about to rush away from your head.

Team SWAT Returns this Weekend
Posted by lukems at 3/28/2008 10:05 AM PDT


Last Sunday morning Team SWAT vanished prematurely, so this week Test has done a bit of extra work to bring the playlist back for a follow up weekend. Team SWAT goes live today at 2 p.m. PDT and will be online until 2 a.m., Monday morning. Team Hardcore has been removed to make way for the MLG playlist, which goes live Monday morning immediately following the Double EXP SWAT weekend.
     
Addicted to MacNN
Join Date: Jan 2002
Location: PDX
Status: Offline
Reply With Quote
Mar 28, 2008, 01:51 PM
 
Yeah I was riding their wave of wins. There were a lot of high rankers on that team. We went up against a group that had all Brigs except 2 who were a couple ranks below Brig. It was a 1 flag on Last Resort. And instead of trying to win we just cheated and moved the box over on top of the flag. Bungie tried to fix it by making the box despawn if you did that, but if there is someone standing on or in the box it wont despawn. Thus it ended in a tie.