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Minecraft (Page 41)
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Posting Junkie
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Jan 19, 2012, 01:15 PM
 
Man, those jungles look cool...

Also climbable vines sounds awesome, grow your own ladders.
     
Games Meister
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Jan 19, 2012, 01:20 PM
 
That's introducing new wood/sapling/trees. Take a close look at the grain.
     
Games Meister
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Jan 19, 2012, 02:25 PM
 
BTW, I have to suspect wool regrowth will be nerfed at some point because spent a day and half shearing in the barnyard and the results were crazy good.*

*Granted, we do have an assload of sheep, but still.
     
Posting Junkie
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Jan 19, 2012, 02:34 PM
 
I was thinking that too, wool used to be a material of some rarity in large numbers, after just a couple small sessions at the barn I got stacks and stacks of wool.
     
Games Meister
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Jan 19, 2012, 02:38 PM
 
Then again, seeds used to be rare too.
     
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Jan 19, 2012, 03:33 PM
 
Originally Posted by The Final Dakar View Post
Then again, seeds used to be rare too.
Seeds were never rare. All you had to do was how a grass block. There technically more rare now because you can only get them from tall grass and it's not as common as grass blocks.

I don't think they'll nerf wool further because it's a manual process and you have to do the work to breed up a large population.

Take a close look at the grain.
Then rotate it 90deg.

It will screw with out map and change all the biomes around again.
     
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Jan 19, 2012, 03:38 PM
 
Originally Posted by BLAZE_MkIV View Post
Seeds were never rare. All you had to do was how a grass block. There technically more rare now because you can only get them from tall grass and it's not as common as grass blocks.
I seem to recall the drop rate being small enough to make collecting any significant amount very tedious back in the day. Plus, you had to have a stupid hoe.

Now, I get them all the time just clearing areas of tall grass with my bare hands. Far easier.

Originally Posted by BLAZE_MkIV View Post
I don't think they'll nerf wool further because it's a manual process and you have to do the work to breed up a large population.
Not to mention it costs two iron to harvest efficiently. *grumble grumble*


Originally Posted by BLAZE_MkIV View Post
Then rotate it 90deg.

It will screw with out map and change all the biomes around again.
Nope, only occurs in maps made after the next update.
     
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Jan 19, 2012, 03:53 PM
 
Minecraft - Jungles - YouTube

Looks like some of the trees have 2x2trunks and new leaf textures.
     
Posting Junkie
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Jan 19, 2012, 04:02 PM
 
Well that settles it, start a new map.
     
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Jan 19, 2012, 04:07 PM
 
Originally Posted by sek929 View Post
Well that settles it, start a new map.
     
Laminar  (op)
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Location: Iowa, how long can this be? Does it really ruin the left column spacing?
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Jan 19, 2012, 08:26 PM
 
Originally Posted by BLAZE_MkIV View Post
Ah, so its,

The pick doesn't come out till the torches are down and the sword is put away. Or you're like Sek and need to be more liberal with the torches.
When I'm exploring a massive network of mines, I'm not going to ignore the gold and diamonds I just walked past to make sure I have a torch in every branch of every offshoot. The last time I died I cleared out my area but two creepers dive bombed me from somewhere higher up in a tall cavern.
     
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Jan 19, 2012, 08:52 PM
 
stack of dirt = block offshoots and above.

Although dive-bombing creepers are sneaky pool.
     
Laminar  (op)
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Location: Iowa, how long can this be? Does it really ruin the left column spacing?
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Jan 19, 2012, 09:27 PM
 
That just sounds like a lot of work.
     
Posting Junkie
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Jan 19, 2012, 09:56 PM
 
I'll usually secure a decent swath around any area I see Gold and Diamond just sitting there, I also have been avoiding any caves with alot of open space above my head, nuthin but trouble.
     
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Jan 19, 2012, 10:22 PM
 
Pick the goodies up on the way back.
     
Posting Junkie
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Jan 20, 2012, 12:49 AM
 
Well I figure I've gotten enough done on Fatty Mountain to post an official picture.


For contrast, this is what it looked like at the very beginning.
     
Laminar  (op)
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Jan 20, 2012, 02:08 AM
 
Originally Posted by BLAZE_MkIV View Post
Pick the goodies up on the way back.
Caverns leading into caverns leading into caverns mean I usually make a new way out. But please, continue to make suggestions, they're super helpful.
     
Laminar  (op)
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Location: Iowa, how long can this be? Does it really ruin the left column spacing?
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Jan 20, 2012, 06:11 AM
 
Originally Posted by sek929 View Post
Exploring is certainly more exciting, but in the end you burn through way more torches, deal with way more enemies, and die and lose your stuff far more frequently.

Dig down to Y12, make a 60 x 60 perimeter and grid it out 3 blocks apart and you will have more diamond, gold, iron, redstone, lapiz, etc than spelunking through all those caves and mineshafts combined would net you. Iron picks will wear out pretty fast doing this, but I reckon the 3 diamonds a pick will cost you will end up finding double that before it wears out, maybe more.
Now here's some useful advice, turns out this is way way better than normal spelunking. I just did this and ended up with 14 diamonds, 84 iron, 11 gold, 200ish redstone, a bunch of Lapis, some coal when I was bored, etc. Only to find a creeper hanging out in my barnyard when I returned to drop it off. Luckily I ran away quick enough then got it with a bow and arrow but that was scary.
     
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Jan 20, 2012, 08:27 AM
 
Originally Posted by Laminar View Post
Caverns leading into caverns leading into caverns mean I usually make a new way out. But please, continue to make suggestions, they're super helpful.
Sorry if that came of condescending but we've discussed all this before.

I mark all the branches I didn't come from with two dirt stacked. On the way back I replace the one with cobble and take the next branch.

No re-exploring, the way back is the branch w/o the marker and it's not safe to mine if you can see a dirt marker. You can also drop a chest to cache stuff because you'll come back that way.
     
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Jan 20, 2012, 10:06 AM
 
I navigate on the strength of my memory. The only downside is when the cavern is so big it takes multiple excursions.
     
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Jan 20, 2012, 10:19 AM
 
We'll they changed cave generation so there'll all big and abandoned mines were more then Seks torches on the right system could handle.
     
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Jan 20, 2012, 10:59 AM
 
Originally Posted by BLAZE_MkIV View Post
We'll they changed cave generation so there'll all big and abandoned mines were more then Seks torches on the right system could handle.
I saw it some on the old map, but in the one I started exploring (and haven't returned to since I find it far too stressful at this point), it almost feels like they're layering caverns on top of caverns resulting in weird ares with floating blocks and thin walkways.

---

Checking the map every morning to see what your latest work looks like at scale is my new OCD.
     
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Jan 20, 2012, 11:13 AM
 
I use a very similar mining technique where I drill down to the first appearance of bedrock using as small a footprint as possible. Usually this is a 1 x 2 hole, thus preventing me drilling down into a cavern. I call this a mining "tap". I then make a 2Hx3Wx3L hole 1 layer above bedrock, and make four 2Hx1Wx20L tunnels in four directions from the tap. Each of those tunnels ("trunks") has a 2Hx1Wx5L "branch" that splits off of it on either side, every 4th block. Check out: Tutorials/Mining Techniques - Minecraft Wiki

I haven't been online much this week because of work and house buying stuff, but I did get a little work done on the east road. Dock construction will start once the road gets there. I might put another safehouse and start a mine in the east desert as well - making my stay more permanent.

Fatty Mountain looks good!
     
Posting Junkie
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Jan 20, 2012, 11:34 AM
 
Originally Posted by Laminar View Post
Now here's some useful advice, turns out this is way way better than normal spelunking. I just did this and ended up with 14 diamonds, 84 iron, 11 gold, 200ish redstone, a bunch of Lapis, some coal when I was bored, etc. Only to find a creeper hanging out in my barnyard when I returned to drop it off. Luckily I ran away quick enough then got it with a bow and arrow but that was scary.
Now, if you want to get fancy, make a new tier above the bottom grid and stagger your shafts (hehe). Keep doing this until you are around y30 or so, since above that all you will find is iron and coal. Of course I usually stay at y12, since I love diamonds, and you get more of everything at that depth.

Seeing that you are close to other people, my normal method of just continuing the main shafts (again, hehe) into infinity might not work, try and figure out which direction underground is toward unclaimed areas and just keep griding out y12 60 blocks at a time.

I'm just finishing up my 120 x 120 mine and the results have been impressive. Probably a stack and a half of gold, a stack of diamond, more lapiz than I will ever use, and stacks and stacks of iron. If I punch into a cave or mineshaft I quickly explore the immediate area, then I seal off my tunnel, maybe leaving a little window so I can find them later. This makes mining much safer.
     
Games Meister
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Jan 20, 2012, 11:42 AM
 
Originally Posted by sek929 View Post
Now, if you want to get fancy, make a new tier above the bottom grid and stagger your shafts (hehe). Keep doing this until you are around y30 or so, since above that all you will find is iron and coal. Of course I usually stay at y12, since I love diamonds, and you get more of everything at that depth.

Seeing that you are close to other people, my normal method of just continuing the main shafts (again, hehe) into infinity might not work, try and figure out which direction underground is toward unclaimed areas and just keep griding out y12 60 blocks at a time.

I'm just finishing up my 120 x 120 mine and the results have been impressive. Probably a stack and a half of gold, a stack of diamond, more lapiz than I will ever use, and stacks and stacks of iron. If I punch into a cave or mineshaft I quickly explore the immediate area, then I seal off my tunnel, maybe leaving a little window so I can find them later. This makes mining much safer.
This is pretty much the only reason I settled the island. So I can actually mine resources with some degree of success and safety (I've done a decent amount of spelunking, but have found next to nothing).
     
Posting Junkie
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Jan 20, 2012, 11:47 AM
 
You also have the ocean to mine under, if you are far enough from blaze's rail line you actually have quite a bit of space to work with.
     
Games Meister
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Jan 20, 2012, 12:01 PM
 
I'm counting the rail line as free resources to mine.
     
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Jan 20, 2012, 12:42 PM
 
Originally Posted by The Final Dakar View Post
I'm counting the rail line as free resources to mine.
The easy way is always mined.
     
Games Meister
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Jan 20, 2012, 12:44 PM
 
No, I was talking about the track itself.
     
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Jan 20, 2012, 01:26 PM
 
Originally Posted by The Final Dakar View Post
No, I was talking about the track itself.
Military Jokes Military Humor

Also applicable:
When you have secured an area, don't forget to tell the enemy.
     
Games Meister
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Jan 20, 2012, 01:32 PM
 
You've lost me.
     
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Jan 20, 2012, 01:49 PM
 
The easy way is always mined.

As in land mines not digging.
     
Games Meister
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Jan 20, 2012, 01:57 PM
 
I get it.
     
Posting Junkie
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Jan 20, 2012, 02:35 PM
 
Got a neat view of the bowels of our village thanks to flaky loading.


Also, since I'm a bragging jerk, just showing off my tools/armor chest


...and the goodies chest, this is post-new rail, which is now almost finished, just need to figure out the station at Split Mountain (the next stop on Red Line)
     
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Jan 20, 2012, 02:39 PM
 
Man, you must never piss in the same pot.
     
Posting Junkie
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Jan 20, 2012, 02:43 PM
 
Big part of that second stack of diamond was my pick with fortune on it, awesome enchantment.
     
Posting Junkie
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Jan 20, 2012, 03:00 PM
 
Another interesting cross-section, showing both my pit mines and grid systems.

     
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Jan 20, 2012, 03:04 PM
 
I didn't realize you had moved on from your brute force method.
     
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Jan 20, 2012, 03:41 PM
 
Far to tedious, I like big giant open pit mines as far as aesthetics are concerned but for actually being worthwhile, no way.
     
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Jan 20, 2012, 05:29 PM
 
Yeah fortune is nice with my pick I average 3 diamonds per ore.
     
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Jan 21, 2012, 11:06 AM
 
Not to be left out here's what my mine looks like via a chuck error


I finished off the stairs, warning there is no railing.


I spent some time making a version of Sargents boat dock. Here's the picts with its parts showing. I'm looking to build one today at the end of the dome express.


     
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Jan 21, 2012, 05:08 PM
 
Spent 2-3 hours figuring out and then working on a new graphical organizational system for my new storage facility. This is what I have thus far:



[EDIT]

Looking at this photo, I realized in retrospect that it would make a lot more sense for the rows to go end-to-end from the workstation instead of how they're currently angled...DOH!
( Last edited by Jawbone54; Jan 21, 2012 at 05:14 PM. )
     
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Jan 21, 2012, 05:21 PM
 
I'm still pondering how to take advantage of the fact that you can stack chests verically now.
     
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Jan 21, 2012, 10:20 PM
 
You need a double chest for leaves?
     
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Jan 22, 2012, 07:54 AM
 
Originally Posted by The Final Dakar View Post
You need a double chest for leaves?
No, it's for leaves, all three sapling types, and apples.
     
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Jan 22, 2012, 10:05 AM
 
What are you using to denote were your storing all you extra tools and or arrows.
     
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Jan 22, 2012, 12:14 PM
 
Tools, weapons/arrows, and charcoal/coal are stored in separate chests next to the crafting bench, and are labeled by sign. That area has been updated since that picture was taken as well.

I'm having difficulty thinking of an indicator for items dropped by mobs, as well, but those are in chests. I'll probably wind up with all-red colored wool.
     
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Jan 22, 2012, 02:04 PM
 
I used a TNT because the bone and gunpowder are the most populous in that chest.
     
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Jan 22, 2012, 03:27 PM
 
Are you serious?
     
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Jan 22, 2012, 03:41 PM
 
Why not? Its not like i'm stupid enough to put redstone current through it.
     
 
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