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cro-mag breakdown...
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Join Date: Mar 2001
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Nov 8, 2001, 11:04 AM
 
Let's face it, Cro-Mag Rally becomes quite boring after a short while when playing solo. Hence the need for a network game. Now, this is where the problem arises. I am running on a small ethernet network via router and have tried innumerable times to get the game going to no avail. Everything works perfectly until the actual race starts, freezing a couple of seconds in, then flashing the message (on both computers) that too much data is being lost in the input sprocket. I've tried changing the sprocket, running with extensions off, downgrading to 9.1 on both computers, and more but always the same message. I also e-mailed Panagea, to which I was told that they had heard about this but have not been able to reproduce it on their network and therefore can not help me.

So, if there is anyone who might have a suggestion of any kind do send it on. By the way, Quake 2 works flawlessly over the network.

Thanks!

Pismo 400 20/512
iBook 500 10/128
X-Router Pro
     
   
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