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You are here: MacNN Forums > Enthusiast Zone > Gaming > UT/TO, Radeon and Open GL problems...

UT/TO, Radeon and Open GL problems...
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Forum Regular
Join Date: Oct 2000
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Feb 28, 2001, 09:01 AM
 
I'm running a G4 Cube with a radeoncard and open gl 1.2.1 and unreal tournament with tactical-ops mod.

I wanted to try open gl mode instead of rave but ended up with a strange errormessage right after starup...

It reads:
Assertion failed:
MinLogTextureSize[File:MacOpenGL.cpp] [Line:739]:
the open gl ini file have several driverinfo for different cards but not the radeoncard, is that the problem here?

Should i put in a specific text for the radeon in the OpenGlDrv.ini file?!

have any one here been able to run UT in open gl with a radeon?


thankful for all help i can get here

petter

[This message has been edited by Petter (edited 02-28-2001).]
Petter

-the iconoclasts, the creative thinkers,
the folks who can't relate to beige.
     
Junior Member
Join Date: Feb 2001
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Feb 28, 2001, 09:38 AM
 
i think this is important:

minlogsize: 0
maxlogsize: 10


     
Dedicated MacNNer
Join Date: Feb 2001
Location: Los Angeles
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Mar 3, 2001, 04:36 AM
 
He might be right - check this out.
     
Petter  (op)
Forum Regular
Join Date: Oct 2000
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Mar 4, 2001, 10:04 AM
 
Thanks a lot cake!

i got it up and running, perhaps not the best performance but i will try to tweek it a bit! =)
Petter

-the iconoclasts, the creative thinkers,
the folks who can't relate to beige.
     
   
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