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Q3A and OpenGL
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Fresh-Faced Recruit
Join Date: Nov 2000
Location: Ventabren / France
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Mar 4, 2001, 09:48 AM
 
I own an iMac Rev.A with Game Wizard 3Dfx card. The card works well on every of my games, but Q3 "could not initialyse OpenGL".

Does anybody got a same problem, and what is the solution ??

Macmarseille@mac.com
     
Mac Elite
Join Date: May 2000
Location: I've moved so many times; I forgot.
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Mar 4, 2001, 01:41 PM
 
Either use MesaGL with your original GameWizard Drivers, or go one step better. Use the 3Dfx Voodoo II beta drivers and download OpenGL 1.2.1 from Apple. Depending on what OS you use, you can either use the 3Dfx drivers alone or you need to combine them with the Gamewizard drivers. Search the forums as this has be rehashed quite a bit.
"My friend, there are two kinds of people in this world:
those with loaded guns, and those who dig. You dig."

-Clint in "The Good, the Bad and the Ugly"
     
Moderator Emeritus
Join Date: Nov 1999
Location: Fort McMurray, Alberta
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Mar 4, 2001, 10:02 PM
 
From austeros in the other (deleted) thread:

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you need to be using 3dfx beta 5 drivers, and have disabled the
OpenglRenderAti extension. you will most likely need to use a voodoo2.var file to change the gamma settings as well.

------------------
-rok"

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Living, working, and freezing in the Canadian north.
     
   
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