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Black & White Audio with Plantronics headset
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Mar 23, 2002, 10:32 AM
 
I use earphones for audio. I had them plugged into the stereo mini-jack of my G4 minitower "Digital Audio" and all was well.

I just purchased a Plantronics DSP-500 digital headset to upgrade my earphones and get a noise-canceling mike as well. It plugs into the USB port, via a USB hub.

It's working fine, except that the audio cuts in and out occasionally while playing B&W (and nowhere else). It doesn't happen often and it's only for a moment or two.

Does anybody have any ideas why this would be happening? The only thing I can think of is that I may have had Speech Recognition turned on at the time, but if I did, the mike was turned off (physically, on the headset itself). Could this be related in some way?

Thanks!
'Tis a sin to kill a mockingbird
     
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Mar 23, 2002, 10:53 AM
 
Do you get the same problem when you're using the regular internal speaker/non-USB earphones? Or is it just when audio is going out through the USB headset?

I can't think of any reason why B&W would be affected by either mode - we use the regular Mac Sound Manager API for audio, and don't do anything device-specific in terms of setup (so we don't know or care where the SM sends the audio data).

If you want to send an ASP report in to bwsupport@zonic.co.uk, we'll log a bug on it in case anyone else reports a similar problem. Sorry I can't think of anything more useful...


-dair
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Mar 23, 2002, 11:01 AM
 
Originally posted by Dair Grant:
<STRONG>Do you get the same problem when you're using the regular internal speaker/non-USB earphones? Or is it just when audio is going out through the USB headset? </STRONG>
No problems whatsoever when using the stereo mini-jack. Let's not report it yet.... I still want to experiment some more as I learn the ins and outs of the new headset.

As part of that experiment: does B&W have speech recognition capabilities? I ask because once when I loaded it, the speech FB window appeared, which it should only do when the app is speech ready....

Thanks for such a prompt response!
'Tis a sin to kill a mockingbird
     
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Mar 23, 2002, 01:14 PM
 
No, we don't support speech recognition - I'm not sure why that window was being triggered for you, but that might well be the culprit.

-dair
Zonic
     
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Mar 23, 2002, 02:05 PM
 
Imagine that - it would blow Molyneux's gestures out of the water.

&lt;shouting to your mac&gt; "Creature - I COMMAND you to eat that villager!"

That would make B&W even more of a God game
     
   
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