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You are here: MacNN Forums > Enthusiast Zone > Gaming > RtCW 1.33 for pc released.....

RtCW 1.33 for pc released.....
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Jun 13, 2002, 06:16 AM
 
hope we get it soon to, because it is required to run the mappak that will also be in the game of the year edition, you can also download the mappak now but you need 1.33. 4 new map included

hope this ain't lots of work...
     
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Jun 13, 2002, 06:30 AM
 
Did we need this patch? I can't really see what was so wrong...and now I gotta go remap my keys AGAIN! Damn it!
     
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Jun 13, 2002, 05:02 PM
 
There is no 1.33 for mac yet.
So we're screwed again...I get "unpure client" messages whenever I try to connect anywhere
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Jun 13, 2002, 06:28 PM
 
I'm starting to think Nerve and Activision(!!!) really wants us to be out-dated
     
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Jun 13, 2002, 09:21 PM
 
that sux. worst news ive heard today...
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Jun 14, 2002, 12:35 AM
 
I agree...I already sent in a support request to Activision.
They will prolly just ignore it.
I mean...we FINALLY get to play on the good servers, then WHAMMO!

One week is all I have been able to enjoy it.....only three times at that.

This really blows.
maybe I should check out the single player play? Is it any good?
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Jun 14, 2002, 08:43 AM
 
</font><blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">quote:</font><hr /><font size="1" face="Geneva, Verdana, Arial, sans-serif">Originally posted by Kristoff:
<strong>I agree...I already sent in a support request to Activision.
They will prolly just ignore it.
I mean...we FINALLY get to play on the good servers, then WHAMMO!

One week is all I have been able to enjoy it.....only three times at that.

This really blows.
maybe I should check out the single player play? Is it any good?</strong></font><hr /></blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">nerve or activison or id have nothing to do with the developping of the patch, 1.32 was made by westlake... and 1.33 will be, for 1.32 they had to wait for punkbuster but that has a mac version now, so it shouldn't take long...
     
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Jun 14, 2002, 10:05 AM
 
Yes, we got screwed... most of the servers are now running 1.33 with the new maps and if you don't get the client unpure message, you get the can't load map message.

The question is who is to blame... ID, Activision, Aspyr, Westlake or the server admins who upgrade so damn fast (I was playing fine on Wednesday). Should ID/Activision be releasing the patch so early before Aspyr/Westlake has even a chance to start working on the patch? Should server admins be upgrading so damn fast? Is some coordination required on releasing patches? Do the PC users and ID/Activision care about us Mac users getting screwed? I doubt it.
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Jun 14, 2002, 02:35 PM
 
I'd say ID, Nerve and Activision sould sent the planned update to Westlake or Aspyr BEFORE releasing it so we can get a balanced community
     
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Jun 14, 2002, 03:08 PM
 
Ya know...I agree....
But why are we all co-miserating here???

Have you all sent in support requests to those companies regarding the issue?
I have.
It's the only way they will know.
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Jun 14, 2002, 03:36 PM
 
</font><blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">quote:</font><hr /><font size="1" face="Geneva, Verdana, Arial, sans-serif">Originally posted by Kristoff:
<strong>Ya know...I agree....
But why are we all co-miserating here???

Have you all sent in support requests to those companies regarding the issue?
I have.
It's the only way they will know.</strong></font><hr /></blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">Yes, I agree we should complain to Aspyr/Westlake. But I'm sure they know by now... Brad visits this site and I'm sure alot of other Mac users have notified them. I guess I'm too quiet and patient. I just saw this on IMG: <a href="http://www.insidemacgames.com/news/story.php?ArticleID=5607" target="_blank">http://www.insidemacgames.com/news/story.php?ArticleID=5607</a>

So at least we can download the new maps, but does this help? Are the servers with these maps using 1.33. I guess I'll have to give them a try.

I guess I could also take a look at the single player game of RTCW while Westlake works on 1.33.

<small>[ 06-14-2002, 04:38 PM: Message edited by: Leonard ]</small>
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Jun 14, 2002, 03:44 PM
 
I got one game in. One lousy, laggy multiplayer game in before the freakin upgrade.

Damn you, damn you all to hell!

I feel better now...


They laughed at my Mac, it had no CLI. They laughed at Linux, it had no GUI. I installed MacOS X, and shut them up.
     
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Jun 14, 2002, 04:51 PM
 
<strong>
Aspyr Media Support Response
</font><blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">quote:</font><hr /><font size="1" face="Geneva, Verdana, Arial, sans-serif">
Hi Kristoff,

I don't know what you mean by not being able to play at all. Last I checked,
there are still many servers that are around for 1.32. Having a mac, you
have to get used to the lag that comes between us and the PC market.
Remember, we do not make these patches we just port them, so we have to wait
until the one on PC is done before we can even consider a course of action.
As of now, we have not announced anything concerning the 1.33 patch. I do
not know if and when we plan on releasing it, but if you want to keep up to
date, keep an eye out on our website and other mac game sites.
</font><hr /></blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif"></strong>

Blech...what a lame response.
I can understand the lag when a product first comes out...but a patch?!?
There needs to be better communication between Activision, Aspyr, Westlake, or whoever.
That's just unexcusable in my opinion.
I guess we wouldn't be so upset if there was at least some length of time longer than a week in which we are all at the same patch revision.
I don't know about you guys...but the only sub 150 ping servers I can see are all 1.33 already
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Jun 15, 2002, 03:40 PM
 
</font><blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">quote:</font><hr /><font size="1" face="Geneva, Verdana, Arial, sans-serif">Originally posted by Kristoff:
<strong><strong>
Aspyr Media Support Response
</font><blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">quote:</font><hr /><font size="1" face="Geneva, Verdana, Arial, sans-serif">
Hi Kristoff,

I don't know what you mean by not being able to play at all. Last I checked,
there are still many servers that are around for 1.32. Having a mac, you
have to get used to the lag that comes between us and the PC market.
Remember, we do not make these patches we just port them, so we have to wait
until the one on PC is done before we can even consider a course of action.
As of now, we have not announced anything concerning the 1.33 patch. I do
not know if and when we plan on releasing it, but if you want to keep up to
date, keep an eye out on our website and other mac game sites.
</font><hr /></blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif"></strong>

Blech...what a lame response.
I can understand the lag when a product first comes out...but a patch?!?
There needs to be better communication between Activision, Aspyr, Westlake, or whoever.
That's just unexcusable in my opinion.
I guess we wouldn't be so upset if there was at least some length of time longer than a week in which we are all at the same patch revision.
I don't know about you guys...but the only sub 150 ping servers I can see are all 1.33 already </strong></font><hr /></blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">I think aspyr thinks that when you still the servers in wolf that you can play on em, that they think it's another protocol(wich is not)... but 95 % of the servers youre getting in wolf are 1.33 ,
     
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Jun 15, 2002, 05:40 PM
 
I couldn't agree more, there NEEDS to be communication. It seems to me that Nerve and Activision are holding back, then they release a patch and Westlake and Aspyr needs to download that and just "make it work" with Mac...if Westlake got the files before they were released, they could do a better job...
     
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Jun 17, 2002, 07:13 AM
 
</font><blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">quote:</font><hr /><font size="1" face="Geneva, Verdana, Arial, sans-serif">Originally posted by Kristoff:
<strong><strong>
Aspyr Media Support Response
</font><blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">quote:</font><hr /><font size="1" face="Geneva, Verdana, Arial, sans-serif">
Hi Kristoff,

I don't know what you mean by not being able to play at all. Last I checked,
there are still many servers that are around for 1.32. Having a mac, you
have to get used to the lag that comes between us and the PC market.
Remember, we do not make these patches we just port them, so we have to wait
until the one on PC is done before we can even consider a course of action.
As of now, we have not announced anything concerning the 1.33 patch. I do
not know if and when we plan on releasing it, but if you want to keep up to
date, keep an eye out on our website and other mac game sites.
</font><hr /></blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif"></strong>

Blech...what a lame response.
I can understand the lag when a product first comes out...but a patch?!?
There needs to be better communication between Activision, Aspyr, Westlake, or whoever.
That's just unexcusable in my opinion.
I guess we wouldn't be so upset if there was at least some length of time longer than a week in which we are all at the same patch revision.
I don't know about you guys...but the only sub 150 ping servers I can see are all 1.33 already </strong></font><hr /></blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">As far as im concerned, thats simply not good enough. If Aspyr cannot commit to keeping a game up to date, they are selling us less than the full product, in my opinion.

Everyone knows that in modern fps shooters there are heaps of patches, mods and maps. This is one of the main reasons we buy them; to play them online and enjoy the variety that is created by post game development. I know its a pain in the ass but we really need mac patches to keep up.

Its hardly worth porting a game such as rtcw if it cant be kept up to date with the pc patches. Theyve done really well up till now. Aspyr can you PLEASE keep this game up to date.

As for the pc patch development - what was wrong in 1.32? There was no rush to get that patch out to market, and it really ****ed off a lot of mac users.

<small>[ 06-17-2002, 08:16 AM: Message edited by: Chimpmaster ]</small>
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Jun 17, 2002, 12:47 PM
 
Damn it there are virtualy no 1.32 servers anymore! this is getting really annoying.

-Owl
     
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Jun 17, 2002, 05:20 PM
 
</font><blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">quote:</font><hr /><font size="1" face="Geneva, Verdana, Arial, sans-serif">Originally posted by Chimpmaster:
<strong>
Its hardly worth porting a game such as rtcw if it cant be kept up to date with the pc patches. Theyve done really well up till now. Aspyr can you PLEASE keep this game up to date.
</strong></font><hr /></blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">Roger that.

I feel ripped off.
The only server I get with a decent ping is the F---ing MP_BEACH map!

Hell....I had that for free for months!!!

I finally cough up the $$$ for the game when they got around to releasing 1.32...and ....well, I guess I am starting to sound like a broken record.
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Jun 17, 2002, 06:02 PM
 
I have found a few decent "unpure" 1.33 servers to play on, but they usualy don't have the new maps in the rotation. The best I have found lately is one that just had mp_tram in the rotation, which got old after about 30 minutes of play.

Its too bad really that the 1.32 servers are gone already, and that so few servers are running in "unpure" mode. I really enjoyed my 6 days of compatability.
     
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Jun 18, 2002, 10:38 AM
 
It's too bad there aren't more Mac hosted servers out there. They'd always be the right version.
     
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Jun 18, 2002, 05:32 PM
 
Hmmm... I read the following on IMG:


Tuncer: Cool. What can you tell us about the Return to Castle Wolfenstein 1.33 update?

Glenda: That is really out of our hands. We were contracted by Aspyr to port the game and then do one major PC update after (1.32). Our contract ended at that point. Aspyr has to decide what to do from here- if they find another programmer to do 1.33, talk to id about doing it (I have no idea if id is even interested), or come back to us and try to sign us to do more maintenance.


I'm not impressed. Aspyr thinks they can get away without updating RTCW? Well, I sent them an email asking them when the 1.33 patch for the Mac is released. We can't let them get away with this. Hopefully, if we bug them, they get the 1.33 patch ported.
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Jun 19, 2002, 02:15 AM
 
ill send them one too right now, leonard. Its just not good enough.

They either need to cut a deal with the pc developers to not release patches until the mac equivalent is ready, or get their asses into gear and get the patch out.

What the hell did the 1.33 patch do anyway? 1.32 was running well.

Also, aspyr pulled down theuir own server with the release of 1.32, with the reasoning that we could now play on any server, and now we cant, so will they put the server back up?
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Jun 19, 2002, 11:22 AM
 
Don't be so hasty in your condemnation of Aspyr/Westlake. These kind of "ongoing update" games are always a pain for them to deal with, since they're at the mercy of the original game developers, whose decisions about if/when to release new patches is often ad hoc. Mac porting houses are typically very small outfits, and they often can't spare a programming resource on these spur-of-the-moment deals (that often don't bring in additional revenue). Duane and Glenda (the two main programmers for the Mac stuff) are probably working on other projects, with their own deadlines. If I were in their shoes, and had to choose between working on a product I'm going to sell and patching an existing product for little more than feature-parity with the PC version, I know what I'd choose. Remember UT? Glenda pretty much works on it in her spare time. Westlake was under no obligation to ever do patches.

That said, there is something inherently problematic in the development of MP games. Until the Mac market gains more clout, I unfortunately think it's one we're stuck with.
     
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Jun 19, 2002, 12:14 PM
 
</font><blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">quote:</font><hr /><font size="1" face="Geneva, Verdana, Arial, sans-serif">Originally posted by schwa:
<strong>If I were in their shoes, and had to choose between working on a product I'm going to sell and patching an existing product for little more than feature-parity with the PC version, I know what I'd choose. </strong></font><hr /></blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">The one where they could make a game that will basicly die shortly after its out cuz it wont be updated?

-Owl

<small>[ 06-19-2002, 01:16 PM: Message edited by: OwlBoy ]</small>
     
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Jun 19, 2002, 02:35 PM
 
</font><blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">quote:</font><hr /><font size="1" face="Geneva, Verdana, Arial, sans-serif">Originally posted by schwa:
<strong>If I were in their shoes, and had to choose between working on a product I'm going to sell and patching an existing product for little more than feature-parity with the PC version, I know what I'd choose. </strong></font><hr /></blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">Saying that 1.33 provides "little more that feature-parity" is an ignorant statement.

You see, I CAN'T EVEN PLAY THE F---ING THING!!!

&lt;rant mode="steaming" fuse="very short"&gt;
I paid $50+ for something that I can't even use.

I get no 1.32 servers lower than 250ms ping--which is unplayable.

And right now, I am really ****ed about it, because I get 0 use.

I HATE WASTING MY $$$
And I that's how I feel.

I will NEVER buy another Aspyr product again, unless they change their attitude.

So, they can work on all those new products if they want...but people remember poor customer relations.

If that's how they feel about their customers, then F--- them too.
&lt;/rant&gt;
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Jun 19, 2002, 02:40 PM
 
Schwa... I'm not blaming Westlake. It's definitely not Westlake's fault, they did what they were contracted to do. As well, I consider creating UT X a completely different situation. UT was an existing old (what, it's 2 years old now?) OS 9 game that Glenda ported to X to create UT X in her own time. RTCW is a 2-month old game that is still going through a maintenance cycle and should be supported for at least the next year.

If I don't have the ability to join at least half the games, it's worthless to me. I bought this game so I could play online. Looks like I'm going to be asking Aspyr for a refund.
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Jun 19, 2002, 04:50 PM
 
Well,
I got a more favorable reply from Aspyr.
It seems that they were sort of shafted by Activision/Id.
Anyway, I guess they are trying hard to work out a solution.
But, I guess it wouldn't hurt for anyone who feels strongly about this situation to let them all know how you feel. The more they hear from us, the more likely it will warrant some sort of response.
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Jun 19, 2002, 05:14 PM
 
</font><blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">quote:</font><hr /><font size="1" face="Geneva, Verdana, Arial, sans-serif">Originally posted by Kristoff:
<strong>Well,
I got a more favorable reply from Aspyr.
It seems that they were sort of shafted by Activision/Id.
Anyway, I guess they are trying hard to work out a solution.
But, I guess it wouldn't hurt for anyone who feels strongly about this situation to let them all know how you feel. The more they hear from us, the more likely it will warrant some sort of response.</strong></font><hr /></blockquote><font size="1" face="Geneva, Verdana, Arial, sans-serif">I got the following quick and polite reply from Aspyr:

"Original Question

Cannot join Return to Castle Wolfenstein 1.33 Servers. When will the 1.33 patch be available on the Mac?

**********
Aspyr Media Support Response

Howdy Leonard,

This is under investigation now, and at the moment, we do not have an estimate on when the situation will be resolved.

Our support FAQ will be updated when the answer is known - you'll find it at <a href="http://www.aspyr.com/support," target="_blank">http://www.aspyr.com/support,</a> click on the icon for Wolfenstein.

John
--
John Phelps
jphelps@aspyr.com
Tech support guru, game player, Macintosh loyalist"


They didn't seem to give any definite answer, other than they were investigating it. I guess we'll have to wait and see.
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