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Driver help
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Dedicated MacNNer
Join Date: Dec 2000
Location: In the fields eating grass
Status:
Offline
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Hey I just installed teh demo for the game driver. When I run the glide version of the game, driver quits on me giving me and error 2. Andi have the standard rage 128 pro. When i run the 3d software version, it tells me to rn te glide.... has anyone had thsi problem also?
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I put a V-TECH sticker on my iMac DV 400 and i'm burnin' Geo Metro's left and right.
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Mac Elite
Join Date: Sep 2000
Location: Seattle, WA, USA
Status:
Offline
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Give it more memory? Dunno. . .
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"Elvis has left the building!"
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Dedicated MacNNer
Join Date: Dec 2000
Location: In the fields eating grass
Status:
Offline
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I tried That..... but it still is not working. do you think that there is a system conflict?
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I put a V-TECH sticker on my iMac DV 400 and i'm burnin' Geo Metro's left and right.
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Mac Elite
Join Date: Sep 2000
Location: Seattle, WA, USA
Status:
Offline
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You'll have to tell me more about your system. Do you have the latest drivers?
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"Elvis has left the building!"
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Gromit
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First of all, you can't run the Glide version without a Voodoo card. Your Rage 128 pro can't do the Glide API. You're gonna have to try the Standard version. Make sure you have the latest ATI drivers for your card. Good luck.
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Dedicated MacNNer
Join Date: Dec 2000
Location: In the fields eating grass
Status:
Offline
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Well, i jsut bought my imac, it's a 400mhz indigo with 64mb of memory and 128 of vitual memory..... i also have a 10 gig hd and used about 3 gigs of it...
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I put a V-TECH sticker on my iMac DV 400 and i'm burnin' Geo Metro's left and right.
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Dedicated MacNNer
Join Date: Dec 2000
Location: In the fields eating grass
Status:
Offline
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Hmmm... dudint's see that last post. I did not know that you had to have a voodoo for it to run.... Well, i tried the regular version.... it still doesn't work, it says that i ave to use the glide version.... oh well, thanks for your help arch and gromit. i think i'll just trash it 
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I put a V-TECH sticker on my iMac DV 400 and i'm burnin' Geo Metro's left and right.
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Mac Elite
Join Date: Sep 2000
Location: Seattle, WA, USA
Status:
Offline
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Oh yeah. . .duh, Glide is for 3dfx cards and RAVE is for ATI. I completely forgot that. Hahaha.
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"Elvis has left the building!"
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Driver demo editing
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I've seen a lot of complaining about the Mac Driver Demo on the net, some because it's too hard, some because it only lasts a minute, some because they can't change the controls, and some because they can't change cars or cities.
All of these problems are surmountable. In fact, I've had hours of fun with the demo by using a few tricks/hacks.
First of all, to change controls: If you try to do this from within the program, it will crash. Make sure you installed both the Driver Demo and Driver Demo Glide versions. Double-click the Driver Demo Glide version, click on configure controls, and make whatever changes you want. Click OK, Exit, then run the regular Driver Demo. Your new controls should now work.
How do you make the most of Driver Demo? I found some PC hacks on the internet. Lo and behold, they work with the Mac version as well.
Here's the info:
> Hacks (DEMO of Driver Only)
>
> Hacking Code
>
> Go into your Driver Demo Directory, and then go into the
> scripts/missions/ There should be a file by the name of
> "Mission661.dms" (make a backup of this file before making changes):
>
> Edit that file. Inside you'll find when cops appear,
> your damage, the time, and you can also change how your car looks.
>
>
> Unlimited damage:
>
> Take out the following lines:
>
> EnablePlayerDamage
> MaxPlayerDamage 24576 file://( 0 ->4096*6 is range)
>
>
> Unlimited time:
>
> Take out the following lines:
>
> DebugInfo 1
> file://TimePlayer
> Countdown 70 file://UK 60 seconds USA 70 seconds
>
>
> Change the weather:
>
> Add any combination of these in a space following
> the "FelonyBarId 195" line:
>
> Night
> Raining
> Lightning
> Dusk
> Snowing (doesn't seem to do anything, but loads
> as a valid argument)
>
>
> Change your car:
>
> Replace the "0" (zero) in "PlayerCarType 0" to one
> of the following numbers:
> 0 - Original Car
> 1 - Crew Cab Pickup
> 2 - "Luxury"/Pimp Coupe
> 3 - Sports Coupe
> 4 - Camaro? (Fast)
> 5 - Toronado
> 6 - Nova?
> 7 - Cadillac Sedan
> 8 - Bonneville?
> 9 - Chevelle?
> 10 - L.A.P.D. Caprice Cruiser (Horn activates
> lights and siren)
> 11 - Cadillac? Coupe
> 12 - Firebird/Camaro Z28
> 13 - Taxi
> 14 - Cadillac Sedan
> 15 - Error - Do not use
> 16 - Jaguar (CrazyFast: 170+)
> 17 - '55 Thunderbird (CrazyFast)
>
> Disable the "Lose The Tail" mission:
>
> Delete or comment out the following lines (Note: These
> are scattered throughout the file, with important stuff
> in-between, so don't just delete everything!):
>
> SetMaximumCops 0
> Cops_off
> Cop_Respawn 65000
>
> Cops_Immortal 0
>
> //SpawnCops 1, 3067, 45609, 441019
> AddCivCar 9,0,1,0,3067, 45609, 441019
>
> ForceFelonyRating 1
>
> InformPlayerById 5,103
>
> Set Objective 2
>
> MustBeHidden 1 //Must arrive at drop off point without a tail
> NeedToLoseTail 1
> OuterRadius 1000000
>
> WaitForObjectiveComplete
>
> Cops_off
> InformPlayerById 5,3
> StopTimer
> wait 2
> MissionEnd
>
> Disabling the Lose The Tail will enable "prowling" cops.
> Set the number of cops you wish to have chasing you by
> changing the number in the line "SetMaximumCops 1" (I
> find three is a pretty good number), or disable cops by
> changing "Cops_on" to "Cops_off".
>
> You can also add the line: "CopWipeOutDamage 7000" to
> set the amount of damage it takes to destroy a Cop
> Cruiser (If this line is not present, it takes about
> one solid head-on crash to destroy a cop).
>
>
> Place a "trigger cop":
>
> Allows you to drive freely without -any- cop intervention
> until activated. To enable this, do -not- delete the line:
>
> "AddCivCar 9,0,1,0,3067, 45609, 441019"
>
> This will cause an unactive police cruiser to be placed
> directly behind your starting position, who will remain
> inactive unless provoked, thereby activating -all- of the cops.
>
>
> Reach 204mph:
>
> First of all select the Jaguar (Car type 16).
>
> Start game as normal, find a nice long road, build up
> speed to around 100-110mph.
>
> Release the accelrator (And Burn Out if you're using it).
>
> Hold down the cruise control key (C I think is the default).
>
> Instead of slowing down to cruise speed (30-40mph), your
> car will carry on speeding up, past its usual 178mph or
> so, we hit 204mph, but we ran out of road (Ouch that
> wall hurt), maybe you can get more out of it!
That shows you how to drive more cars, turn the cops on and off, turn off the mission, and turn off the timer.
I also figured out how to drive around San Francisco instead of Miami. In the file mission661.dms just replace the lines:
> LoadMap "Miami_01.lev"
> EventScript "Miami_19.des"
> //OverheadMap "Maimi_00.map"
with:
> LoadMap "frisco_01.lev"
> EventScript "Frisco_03.des"
> //OverheadMap "Frisco_00.map"
and the lines:
> SetPlayerPosition 38811, 441191 //Miami Beach
> SetPlayerYRotation 3042
with:
> SetPlayerPosition 240011, 164618 //test start location
> SetPlayerYRotation 3082
These hacks have allowed me to more thoroughly test Driver. As a result, I have a much better feel for how it is to play the game. I plan on purchasing it very soon.
By the way, to win the demo mission, just head down one of the divided highways and weave in and out of traffic at full speed without hitting cars. Eventually the cop will crash and you will win, usually within 40 seconds.
Well, back to driving my Jaguar at 200mph across the Golden Gate Bridge!
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