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How to import Xcode projects in CodeWarrior
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Senior User
Join Date: Oct 2000
Location: Paris, France
Status:
Offline
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I'm writing a little app that's supposed to run on both OSX and OS9. It compiles successfully in OSX, but I have yet to test it in OS9.
I have CodeWarrior 8.0, and I'd like to know if anyone knows how to import an XCode project in CW. I've tried creating a new Carbon project and manually importing the files, but I get all sorts of weird compile errors.
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Soyons Réalistes, Demandons l'impossible
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Posting Junkie
Join Date: Jun 2000
Location: Union County, NJ
Status:
Offline
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Don't do it.
We've been using CW 8.3 at work and it's buggy as hell. The problem is that we're so deep in the development cycle that switching to CW 9 isn't a decent option.
Why would you want to move it to CW anyway?
Mike
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Clinically Insane
Join Date: Oct 2001
Location: San Diego, CA, USA
Status:
Offline
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Originally posted by starman:
Why would you want to move it to CW anyway?
Because CodeWarrior is the only game in town for compiling CFM binaries?
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Chuck
___
"Instead of either 'multi-talented' or 'multitalented' use 'bisexual'."
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Senior User
Join Date: Oct 2000
Location: Paris, France
Status:
Offline
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Originally posted by Chuckit:
Because CodeWarrior is the only game in town for compiling CFM binaries?
Yeah, that's the only reason. I only have CW8.0 and this project is almost over, so moving to CW9 now is not really an option.
Does anyone know the includes and header files I have to add to CW in order for it to successfully compile those files? I have zero CW experience 
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Soyons Réalistes, Demandons l'impossible
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Senior User
Join Date: Nov 2000
Status:
Offline
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Originally posted by Chuckit:
Because CodeWarrior is the only game in town for compiling CFM binaries?
What about poor old MPW?
OK, it's a sick joke, but hey, when you're on a budget
- proton
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