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You are here: MacNN Forums > Software - Troubleshooting and Discussion > Developer Center > program design principles (and books)?

program design principles (and books)?
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Fresh-Faced Recruit
Join Date: Dec 2003
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Feb 23, 2004, 03:06 PM
 
I know how to handle many-to-many relationships in a database, but how would one handle them when designing a piece of software?

For instance, I'm working on a blogging application that can handle multiple blogs. I don't want each entry to have a copy of its blog's connection data, in case that changes, and neither do I want each blog to have a static list of entries associated with it in case file locations change and such-like. So how would I design my classes to take this into account?

Also, can anyone suggest a good book about designing software for someone who has just a few intro CS classes in C? (I've since learned Obj-C, and I'm fine at writing the logic inside a method, but I don't know where to start when working on something on a much larger scale).

Thanks,
-N
     
   
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