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xcode for open source apps
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Feb 26, 2004, 11:37 PM
 
hi, can somebody help me understand how I can use Xcode with open source apps like Gimp and this Blender here http://projects.blender.org/cvsx/?group_id=9
     
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Feb 27, 2004, 03:59 PM
 
Well, most open-source apps have an existing build system based on gnumake or similar. This isn't really directly compatible with xcode's model for how projects should be built - a lot of its functionality is based off "native" projects where it manages dependencies etc and invokes the compiler itself, without using some other tool.

You can either create an xcode project and use that, or you could just use xcode to edit the source files. You could probably also create a legacy makefile target.
     
loren s  (op)
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Feb 27, 2004, 04:30 PM
 
what I was hopeing to use xcode for is the predictive compileing . Could it be used for that ? The feature that compiles as you type. If it can not use that then I have no purpose for it.
     
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Feb 27, 2004, 05:18 PM
 
I'm pretty sure you could only use that if you compiled the project using xcode's native targets, which would mean bypassing the exiting build system for the project.
     
loren s  (op)
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Feb 27, 2004, 05:37 PM
 
i could try and do that. But will that take a large amount of debugging ? We have Make and a new one called Scons. But I was just hopeing to get the constant compile thing to speed up test hack builds that I do.
     
   
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