I'm attempting to use some open source software in conjunction with a Cocoa app, but I didn't get very far. I downloaded and compiled the sources for the libraries I want to use, and then put several libraries in my /usr/local/lib directory. Some are .a and some are .dylib (which, I've read, are static and dynamic, respectively). How do I go about using the methods they provide in my own program? This shouldn't be so confusing... Libraries go here, code includes them, code calls methods from them, compile and run. I just don't know how to include them.
This is also my first real on-my-own project with Cocoa. Yes, I know, start with something smaller...there's just no incentive there. Hello world. That's not fun. A developer spent about an hour explaining the Cocoa process, so I think I can do that once I just get these darn libraries working.
The documentation is no help...they just get you to the point of getting the libraries compiled. Any idea what I need to do to get them working?