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2D graphics in Cocoa
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Fresh-Faced Recruit
Join Date: Mar 2003
Location: Sunnyvale, CA
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Jan 4, 2005, 12:02 PM
 
Hi all,

I'm just getting started with Cocoa, and am using it to build a GUI for some scientific software I've written. One thing I'd like to be able to add is visualization of the results using 2D plots and graphs. However, I'm not sure where to get started on that. I understand that OpenGL can handle 2D graphics, although I'm not sure how suitable that is for what I want to do. Can anyone offer any suggestions on appropriate tools to use for this, and pointers on where to find information about them?
     
Mac Elite
Join Date: Oct 1999
Location: San Jose, Ca
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Jan 4, 2005, 12:54 PM
 
There are a lot of options depending on what you are looking at doing. Without knowing that I am going to sugest looking at Apple's Quratz2d framework. If you can be more specific on what you are looking to do, people can be more specific in their answers.
     
   
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