>In my attempts at creating a graphical game, my attempts have had varied success, but mostly all for not. I can program a text only game, and I can program a Mac Interface, but I don't know how to tie the text game into the Mac Interface and make it graphical instead of text.
Well, you don't leave much to go on... =) Graphical in what way? Could be anything from a 3D texture mapped environment, stills or ascii graphics to voxel based a s o. Whatever, I guess OpenGL might be something to learn these days. OpenGL tutorials are to be found everywhere, however, to mix in the Mac's toolbox, you'll need to download Apples OpenGL SDK. Agl (Apple OpenGL) and Drawsprockets is one combination you might want to check out.
As for the rest, I've got one nice tip to get you going: "Tips and Tricks of the Mac Game Programming Gurus" is the book of the (last) century.