I have problem with transparency in openGL.
For the moment, I use alpha layer and these parameters to use it :
glEnable (GL_BLEND);glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
My objects are double sided, there is a face which works well and which is transparent but the other one doesn't works at all. I have the color of background instead of transparency.
Of course, I have disabled the CULL_FACE.
I want to know if there is a method which permits to put directly a color in transparency.
Thanks!