If this is covered somewhere in the documentation then I appologize and request just a page to look at

.... otherwise:
I was wondering some very basic steps to load an image that I add to my nib file in IB and use it as a texture map in OpenGL? I know the GL code to texture a polygon, but not how to load it from the nib or get it from an NSImage to a texture OpenGL will use...
Any help is greatly appreciated!

Thanks
Jeff