I would like to create an OpenGL 2D game basically along the lines of "BlastApp" (included w/ OSXPB) where I can manage the GUI through Cocoa (specifically, Java for the high scores, player name, etc.) but instead of having the game's code entirely in Java, I'd like to use OpenGL for the game itself. How can I do this? I know how to use GLUT to draw to a NEW window in OSXPB, but how can I just draw to one "Custom View" of my Cocoa app? I have NO experience w/ Obj-C, BTW. I know that a class exists, NSOpenGLView, that may(?) do what I want but there is no Java documentation for it, only Obj-C! HELP! :-)