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Help for Internet Gaming
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Dedicated MacNNer
Join Date: Jun 2000
Location: Dundas, Ontario, Canada
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Sep 14, 2001, 04:02 AM
 
Hello,

I want a game I am currently working on to support internet playability options but I am not sure how to implement the communication. The only thing that I can think of is distributed objects but that seems for too over-complicated. Does anyone know of a simpler way to send basic data from IP to IP?

Any suggestions at all will be welcome since I am completely stumped as to where to look.

Thanks,
Jeff.
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Join Date: Nov 2000
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Sep 17, 2001, 01:41 AM
 
     
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Join Date: Oct 2000
Location: Boston, MA
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Sep 17, 2001, 02:35 PM
 
Smallsockets is cool, although I recommend learning BSD sockets first (Smallsockets is a wrapper).

Hmm. There's this tutorial called "Beej's Guide to Network Programming" or something like that. Read through that, do the examples, and then try SmallSockets.
"Against stupidity, the gods themselves contend in vain" (Schiller)
     
   
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