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OpenGL problems in Project Builder
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Forum Regular
Join Date: Oct 2000
Location: Portland, OR USA
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Oct 30, 2000, 10:57 AM
 
I have been trying to compile some of the example code form the OpenGL book that I have and I'm getting undefined symbol errors for the GL calls. This is particularly perplexing as I have successfully compiled Some other GL code (from the 'Net) and the settings seem to be the same. I've got the target set with the source file and the OpenGL framework. Thanks.
     
Mac Elite
Join Date: Oct 2000
Location: Australia
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Oct 30, 2000, 06:06 PM
 
You seem to be using OpenGL under Cocoa successfully already, but checking out Apple's sample OpenGL code might help:
http://developer.apple.com/samplecod...SGL_Teapot.htm


[This message has been edited by michaelb (edited 10-30-2000).]
     
Admin Emeritus
Join Date: Oct 2000
Location: Boston, MA
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Nov 7, 2000, 09:45 AM
 
What includes are you including?
"Against stupidity, the gods themselves contend in vain" (Schiller)
     
Forum Regular
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Nov 7, 2000, 10:41 AM
 
I'm including <GL/glut.h> and <stdlib.h>. Do I need more for an application that just uses OpenGL?
     
   
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