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List of common Apple applications that were bought out
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Dedicated MacNNer
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I'm just wondering, how many of the current Apple applications were developed by a 3rd party before Apple bought them out?
(Last edited by herbsman; Dec 25, 2006 at 04:31 PM.
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I only know of iTunes. Does NeXT count?
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Logic.
Shake.
Rosetta (sort of).
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Mac Elite
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Final Cut (and by extension iMovie)
Mac OS X
Apple Works
The window shade feature in OS 8/9
The clock in the menu bar
Graphing calculator
(that's it off the top of my head)
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-- Jason
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AppleWorks?
AppleWorks was formerly ClarisWorks. Claris was a spun-off, wholly owned subsidiary of Apple just like FileMaker Inc. is today. Unless ClarisWorks was bought from someone else, it is an in-house application.
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Vandelay Industries
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Chess.
Safari (at least, the underlying rendering engine).
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"Yields a falsehood when preceded by its quotation" yields a falsehood when preceded by its quotation.
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Quartz Composer (originally PixelShox Studio) was bought and renamed.
Originally Posted by jasong
Graphing calculator
The original was developed at Apple (by a rogue employee). The new "Grapher" was bought.
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Originally Posted by lpkmckenna
The original was developed at Apple (by a rogue employee).
And an improved version was later sold by the original author independent of Apple (which might be why some people may think GraphingCalculator was bought).
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Sherlock
Dashboard
(2 of the more controversial ones)
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Clinically Insane
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Originally Posted by ::maroma::
Sherlock
Dashboard
(2 of the more controversial ones)
Those were not bought from other companies — that's why they were controversial.
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Chuck
___
"Instead of either 'multi-talented' or 'multitalented' use 'bisexual'."
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Mac Elite
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Nope Sherlock was developed solely at Apple. The only controversy came with a later revision to Sherlock which some people felt bore too strong a resemblance to another program already on the market. Same with Dashboard. You may feel that Apple copied the idea, but they in no way bought out 3rd party code for their development (which in fact was what the controversy was all about), which by looking at the title, is what this thread is all about.
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-- Jason
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Moderator 
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Originally Posted by Oneota
Chess.
Safari (at least, the underlying rendering engine).
Not "bought", per se. Apple made apps based on existsing open sourced code - but then they've done that with a lot of apps in the UNIX userland, most of it is from FreeBSD.
Other stuff that they have bought or licensed is some of the codecs in Quicktime and the Fairplay DRM.
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Apple really knows how to stretch applications.
Logic is the base for Garageband.
Final Cut is the base for iMovie.
DVDirector was purchased by Apple to create DVD Studio Pro and iDVD I believe.
Smart... basically they buy a BIG application and break it out into a Pro version, a Semi-Pro version and a consumer application.
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QuickTime is the base for everything- iTunes, Logic, Garageband, iPhoto, iMovie, some of iWeb, Final Cut.
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I don't understand what you guys mean by base. How is FC the base for iMovie? Because they both have a timeline metaphore? Is Premiere the base for Final Cut then?
And QT the base for everything? Do you say that just because those things use the QT API? Is QT the base for just about every video game too? Is it the base for VLC because VLC uses QT calls to draw raw data to the screen? I don't get the terminology here.
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me neither - not with QT. It's not particularly impressive or capable, whereas the i-apps seem to do 99% that QT does not.
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Originally Posted by Uncle Skeleton
I don't understand what you guys mean by base. How is FC the base for iMovie? Because they both have a timeline metaphore? Is Premiere the base for Final Cut then?
And QT the base for everything? Do you say that just because those things use the QT API? Is QT the base for just about every video game too? Is it the base for VLC because VLC uses QT calls to draw raw data to the screen? I don't get the terminology here.
The program that Apple bought (from Macromedia iirc) to create Final Cut Pro was also used to create iMovie. That's what is meant by base. Apple took the code base of the program and made a lightweight video program (iMovie) and a pro-level video program (Final Cut).
Quicktime is the framework behind almost all media apps on the Mac and several on the PC too. It's not quite the same as what I said above about something being based on something. However, it is a core component.
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Vandelay Industries
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Originally Posted by Blasphemy
me neither - not with QT. It's not particularly impressive or capable, whereas the i-apps seem to do 99% that QT does not.
You're thinking of QuickTime Player and not of QuickTime in general.
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Vandelay Industries
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