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You are here: MacNN Forums > Other Topics > Art & Graphic Design > Turn an orange into a cubical orange

Turn an orange into a cubical orange
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Mac Elite
Join Date: Jan 2001
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Oct 30, 2002, 10:55 PM
 
For a poster i'm working on, i need to represent a cubical orange, so i wonder how could this be done using photoshop (no 3d software knowledge nor time to lear) using a picture of an orange in it's natural spherical shape.
I undertand i can extract the texture from the orange and apply it to a cube shape...but i can get that to look good.
How can i get the texture that looks fine as a pattern? and how should i correctlye apply it to the different faces of the cube in order to follow it's perspective? Using the skew and perspective transforming modes?

Any help or directions will be apreaciated.
     
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Oct 31, 2002, 06:12 AM
 
Good luck! Is this a high profile thing? OK, my .02. Peel an orange and get a good big piece of skin. Take a flat front on picture of that. Create a seamless texture in photoshop of orange skin. Print out the skin texture using a good printer. Now make a cardboard cube (or styrofoam or whatever) cut up and stick the print onto the cube. Now photograph that from as many angles, perspectives as you like. Scan and clean up the edges in photoshop. Dodgy, but it would work.
e-gads
     
Mac Elite
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Oct 31, 2002, 09:24 AM
 
Good idea, thanks. Haven't thought of it...i think i'll give it a try.
     
Mac Elite
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Oct 31, 2002, 10:41 AM
 
Or alternatively make a cube out of strong metal mesh and enclose a young orange in it while still in it's formative stages on the tree.
     
Mac Elite
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Oct 31, 2002, 11:29 AM
 
Squeeze the orange into a square box and freeze it. Then just pull it out and photograph it.

Or simply use the stamp tool to clone the surface texture on to square selections.

Many ways of doing this....
     
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Oct 31, 2002, 12:17 PM
 


I used 3D transform to produce a cube then you could copy the texture from orange and distort it to fit the cube.

For the top, I copied a circle cut and use Liquify in Photoshop 7 to stretch the curve to corner then distort it on the cube.
     
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Oct 31, 2002, 12:57 PM
 
Adam...wow, no words.
YOU ARE THE MAN.
     
Registered User
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Oct 31, 2002, 01:15 PM
 
Originally posted by Adam Betts:
http://homepage.mac.com/adambetts/MacNN/OrangeCube.jpg

I used 3D transform to produce a cube then you could copy the texture from orange and distort it to fit the cube.

For the top, I copied a circle cut and use Liquify in Photoshop 7 to stretch the curve to corner then distort it on the cube. [/B]
that's just-....dang.
     
   
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