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Shattered glass effect
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Mac Elite
Join Date: May 2001
Location: Melbourne, Australia
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Offline
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Hey all,
I'm currently doing a job that requires a logo to start off as shattered pieces of glass, and swirl around in a circular fashion, clicking together to make the logo.
However, this is easier said than done! I want to use flash to keep the file size down.
Does anyone have a good suggestion on how to do it? I figure that chopping the logo manually into 100 pieces, then dragging them individually would take hours!
Here's a sample of the flash file that I tried, it looks quite bad! What I did was photoshop 6 jpgs of a shattered glass effect. I then used flash's motion tweening to rotate them. The end result: not quite what I expected!
Any ideas? At all??
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Professional Poster
Join Date: Sep 2000
Status:
Offline
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make logo in glass. drop the glass logo as you film it. run the film backwards... voila! broken pieces of glass coming together.
-r.
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Mac Elite
Join Date: Jan 2001
Location: Cumbria, England
Status:
Offline
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One of the times when 3D programs come to the rescue.
Cinema 4D or similar will have an explode effect, which you can do by exploding polygons or actual pieces of your models. Works well, physics can be as realistic or cartoony as you want, and you can render ant size you want.
(P.S. A lot of them can also do Flash and Shockwave output, and the best thread for this would be in Art & Design...)
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Hark, I hear a robin sig'ing in the trees!
Nae, there is no sog to be sug,
or am I wrog? Why can't I sig?
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Addicted to MacNN
Join Date: Mar 2002
Location: Winnipeg
Status:
Offline
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My suggestion would be to uhh... not do it? Or have bigger peices. if you only do like 20 or so it shouldn't be to bad. Just just break it down so it's a filled vector, use the lasso tool and hit F8 a lot to symbolize it.
Flash a tedious task master
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Mac Elite
Join Date: May 2001
Location: Melbourne, Australia
Status:
Offline
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Originally posted by Dogma:
One of the times when 3D programs come to the rescue.
Cinema 4D or similar will have an explode effect, which you can do by exploding polygons or actual pieces of your models. Works well, physics can be as realistic or cartoony as you want, and you can render ant size you want.
(P.S. A lot of them can also do Flash and Shockwave output, and the best thread for this would be in Art & Design...)
This sounds pretty good. Unfortunately at the moment, this project wouldn't be worth the purchase of Cinema 4D.
The main problem seems to be keeping file sizes down, I guess it makes sence that 3D programs export flash since it's so much vector.
Hmmm.
I've tried to tweak my current flash file a little more, but it runs kind of jerky on my Mac.
The client is actually another web design company, and they care mainly for PC's. Can any check if this flash file runs nicely on a PC please?
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