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Prince of Persia: Warrior within. Impressions anyone ?
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Dec 5, 2004, 12:40 PM
 
This game looks awesome. Been reading about it a lot lately, the artwork, graphics, audio, gameplay, control and length of the game just seem perfect. IGN and Gamespot seem to not like the image ubi has tried this time around, but i just love it; the dark dark-ages, mystic/magical/mythological take on the game. Also apparently it has the exploration(ala Matroid prime) element in the game which i enjoy. The graphics(artwork as opposed to polygonal count) look outstanding imo....and oh yeah...Monica Bellucci. 'nuff said.

Also on a side note, according to Gamespot, the GameCube version of the game is the "best", which works out great since thats the console i own.

Was wondering if any of you guys have gotten the game, and what your impressions might be ?

Cheers

PS>>i havent played Sands of time, so im hoping to get it for the cube as well
     
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Dec 5, 2004, 12:44 PM
 
The first was was good but after hearing what they did with all the "Forced" darkness in this one it scared me off from buying it.

I think you like it because you never played the first one.
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Dec 5, 2004, 12:58 PM
 
I've played through the first game, and now I'm halfway through the second.
Alot has been changed since the first game, though. Warrior Within is alot harder, and the fighting and use of special powers has somewhat changed. The graphics are alot better too.

I just LOVE it!

     
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Dec 5, 2004, 01:02 PM
 
Originally posted by Disgruntled Head of C-3PO:
The first was was good but after hearing what they did with all the "Forced" darkness in this one it scared me off from buying it.

I think you like it because you never played the first one.
Whats "Forced" darkness ? as in theyre trying too hard to make it a more mature/dark title ?

Ive seen some friends play the Sands of time, and although it looked like a graphical/audio feast, the environments looked too.... 'clean'. as in not enough detail/grit. I like the fact that they addressed that in Warrior within. But yeah....i think ill get both of them.
     
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Dec 5, 2004, 01:06 PM
 
Originally posted by Hawkeye_a:
Whats "Forced" darkness ? as in theyre trying too hard to make it a more mature/dark title ?

IGN:
"Ubisoft chose to use this story to darken the Prince, draping him in a morose take-crap-from-no-one attitude, changing voice actors to provide the Prince with an edgy Clint Eastwood snarl, and giving him such novel lines as, "You bitch!" No, this is not Sands of Time, this is the new Prince of Persia and the idea of a dark character, dark atmosphere, and dark story are forced down your throat from start to finish. It's too much, too forced, and frankly, not as appealing as the Prince of old. From a thematic perspective, it's a step backwards, even though the gameplay remains excellent.

In Ubisoft's decision to make a bad-ass, no-nonsense Prince gamer's could better identify with, they instead made the Prince more generic than before. It's the Arbanian theme, the whimsical feel and luscious bloom lighting of The Sands of Time that helped it stand out among other action games. And though the gameplay mechanics remain unique to the world of the Prince, the character seems like a quick selection from video game Central Casting."

GAMESPOT:
"The biggest disappointment with Warrior Within, though, actually has nothing to do with its technical gameplay. With the new emphasis on combat, which has been spiced up with added blood and gore (and an M rating), the game has taken on a much darker tone. The new prince in Warrior Within is no longer the dignified, self-deprecating nobleman he was in The Sands of Time. Instead, he comes off as an arrogant brute who yells out conceited taunts during combat, such as "You should be honored to die by my sword!" and "Why do you even bother?" While the new attitude could be explained away by his desperation, it all serves to make the prince a much-less-likable character. Add in the soundtrack, which has some bass-heavy, heavy metal influences, and the wistful fairy tale style of The Sands of Time has given way to a game that feels like it's trying a little too hard to be edgy."
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Dec 5, 2004, 03:18 PM
 
why does it take more than 5 years to come out with a sequel to a game?

I just don't understand

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Dec 5, 2004, 03:28 PM
 
Originally posted by Super Nova:
why does it take more than 5 years to come out with a sequel to a game?

I just don't understand

SuperNova
It came out last year you must be mistaking it for the original they made another game on gc just last year
     
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Dec 5, 2004, 03:40 PM
 
Originally posted by Komisar:
It came out last year you must be mistaking it for the original they made another game on gc just last year
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Dec 5, 2004, 04:01 PM
 
Remember in Prince of Persia when you run through the mirror and your evil double runs out? Maybe you're playing him.

Speaking of which, I still need to beat the first one...
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Dec 5, 2004, 04:11 PM
 
I don't know if I would call him noble. After all he was invading another peoples home, killing people, and stealing things to impress his father. He avenged his father so now he is just himself and not trying to impress anyone. At least that is my take on it. I have not played the second one yet but it looks more appealing to me than the first did. The only thing I didn't like about the first was how easy the puzzles where. This is what has kept me from getting the second one. Are they harder in this one? That would probably make me want to play it.
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Dec 5, 2004, 04:26 PM
 
If I had a console I wouldn't buy it anyway because $50+ (or whatever) is more than any entertainment is worth.
     
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Dec 5, 2004, 05:32 PM
 
Originally posted by TheBadgerHunter:
If I had a console I wouldn't buy it anyway because $50+ (or whatever) is more than any entertainment is worth.
Well this thread isn't really aimed at you is it?
How much do you pay for a movie? ~$10? Which lasts 2 hours.
A good console game will provide at least 5 times the entertainment than a 2 hour movie.

Back to the topic, Warrior Within is on my To Buy list, but I'll wait till it goes Platinum...in the meantime I have GTA:SA, R&C3, & JAK3 to complete. It's been a fantastic month for gamers
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Dec 5, 2004, 05:39 PM
 
Originally posted by olePigeon:
Remember in Prince of Persia when you run through the mirror and your evil double runs out?
Loved it. That and Dark Castle. I spent many hours of my youth with those two games. I still remember that joyous day when Beyond Dark Castle came out. That must be getting close to 20 years ago now?
     
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Dec 5, 2004, 05:47 PM
 
Originally posted by nbnz:
Back to the topic, Warrior Within is on my To Buy list, but I'll wait till it goes Platinum...in the meantime I have GTA:SA, R&C3, & JAK3 to complete. It's been a fantastic month for gamers
You're right but.. for PS2 users you mean.
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Dec 5, 2004, 05:56 PM
 
I loved the Prince of Persia on DOS, now that was fun!
     
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Dec 5, 2004, 05:59 PM
 
The first one bored me after an hour or two... pretty much just the same thing over and over and over again. different backgrounds, but the same same things over and over.
     
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Dec 5, 2004, 06:11 PM
 
[edit] double post
     
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Jan 15, 2005, 04:34 PM
 
I got a question. I finally baught a copy of Prince of Persia: Warrior within for the GameCube, and been playing it for the last couple of days. It's doing something pretty strange..... during one of the real-time animated scenes, the audio just cuts off. Its the scene where the prince is talking to that lady in red (the one he rescues from the woman in the iron thong), and she gives him a sword, and after she explains what it's for...the voice and music just stop until the scene ends and you start running around again.
I tried restarting my cube a couple of times, but the smething kept happening. I'm not sure if it's bug, and if it is, is it common for console games to have bugs such as this one? i play consoles occasionally, so i dont know myself.

Cheers.
     
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Jan 15, 2005, 07:32 PM
 
They ruined one of my favorite series.

Ubisoft turned a genuinely witty game, Prince of Persia: The Sands of Time, which focused on acrobatics and puzzle solving into an overly violent action game that tries to hard to be dark.

The Prince is now an angsty jerk. The plot is the same as Back to the Future but is supposed to be taken seriously. The dialogue is cliched, ridiculous, and too often repeated. ("I am the Prince of Persia, AND KING OF BLADES!") The level of violence is the highest I've seen since The Immortal. (Not that anyone could get away with a game as gory as The Immortal these days.)

I realize The Sands of Time was, by far, the least violent game in the Prince of Persia series, but Warrior Within is truly gruesome. This sort of thing appealed to me when when I was a kid who was not supposed to be playing such games, but now that I'm an adult, that appeal is gone.

(I know much of Warrior Within's overly bloody violence can be disabled, but for the same reason why you can't stop staring at an auto accident, I can't bring myself to do it.)

It won GameSpot's dubious achivement "award" for Most Badditude for a reason.

And it's buggy too. On all platforms.
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Jan 15, 2005, 07:44 PM
 
Originally posted by BasketofPuppies:
They ruined one of my favorite series.
Yep, that is pretty much what everyone who played the other games has also said.
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Jan 15, 2005, 07:46 PM
 
The GameSpy review describes what's wrong with Warrior Within better (and more humorously) than anything else.
Imagine you made a game that was beautiful, fluid, well-designed, charming -- even witty at times. It has a few problems, notably combat, but most games do. Imagine further that this game of yours, upon release, doesn't sell quite as fast as expected. It does well enough in the end, but ... you think it could do better. You just need that killer angle, the hook that'll snare those fickle 18-24 year-old males. After some thought, you come up with a plan. Your sequel will be darker, which mostly means the colors will be expunged. It will have embarrassingly juvenile T&A. And it will jettison nearly every vestige of the last game's charm. Is this a winning plan? Back in the real world we'll soon find out, because I've just described Prince of Persia: Warrior Within.
Even less compelling is the new, "mature" theme. Just like Jak II, Warrior Within has adopted a new faux-mature sensibility that is both shockingly banal and completely at odds with its predecessor. The Prince's wit has been extinguished, replaced with such snappy one-liners as, "You bitch!" The rest of the game follows suit, with blood shooting in geysers, breasts poking eyes out, and a single horrible Godsmack tune starting up at the most inappropriate times. T&A, gore and ultra-violence aren't necessarily bad things -- if they were, Hollywood would be dead -- but they seem laughable when ineptly shoehorned into a franchise that doesn't need them. Warrior Within makes a craven appeal to our presumed baser tastes, and just manages to look stupid in the process of pandering.
http://ps2.gamespy.com/playstation-2.../570795p1.html
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Jan 15, 2005, 08:00 PM
 
Originally posted by Disgruntled Head of C-3PO:
Yep, that is pretty much what everyone who played the other games has also said.
As long as you've forgotten Prince of Persia 3D (aka Prince of Persia: Arabian Nights), but most people have.
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Jan 15, 2005, 09:40 PM
 
Originally posted by BasketofPuppies:
They ruined one of my favorite series.

Ubisoft turned a genuinely witty game, Prince of Persia: The Sands of Time, which focused on acrobatics and puzzle solving into an overly violent action game that tries to hard to be dark.

The Prince is now an angsty jerk. The plot is the same as Back to the Future but is supposed to be taken seriously. The dialogue is cliched, ridiculous, and too often repeated. ("I am the Prince of Persia, AND KING OF BLADES!") The level of violence is the highest I've seen since The Immortal. (Not that anyone could get away with a game as gory as The Immortal these days.)

I realize The Sands of Time was, by far, the least violent game in the Prince of Persia series, but Warrior Within is truly gruesome. This sort of thing appealed to me when when I was a kid who was not supposed to be playing such games, but now that I'm an adult, that appeal is gone.

(I know much of Warrior Within's overly bloody violence can be disabled, but for the same reason why you can't stop staring at an auto accident, I can't bring myself to do it.)

It won GameSpot's dubious achivement "award" for Most Badditude for a reason.

And it's buggy too. On all platforms.
Heh, an I was finally thinking of picking it up. Guess I'll check out the first maybe.
     
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Jan 16, 2005, 09:11 AM
 
Originally posted by storer:
I loved the Prince of Persia on DOS, now that was fun!
I played it on the LC years ago.

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Jan 16, 2005, 12:02 PM
 
Originally posted by TheBadgerHunter:
Heh, an I was finally thinking of picking it up. Guess I'll check out the first maybe.
its fun with cool new hack and slash animations. gets kind of repetitive. after a while.
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Jan 17, 2005, 04:03 AM
 
anyone on the bug on the PP:WW GCN version please ?
     
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Jan 17, 2005, 08:27 AM
 
It's buggy on all platforms. Warrior Within was rushed through development. GameSpot called the 'Cube version the best because it somehow only experienced the audio bug you described in the Xbox version. (They experienced framerate issues with the PS2 version, but all versions have that problem too.)
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