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rock nes anyone use it?
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Mac Elite
Join Date: Apr 2005
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Jan 30, 2006, 05:03 PM
 
I have a G4 ibook 800mhz 10.4 and only 256 (yeah I know I need to upgrade), rock nes runs slow. would ram help or is the machine just to slow? Any other emulators I should try or settings I should change?
     
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Join Date: Jun 2005
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Jan 30, 2006, 05:11 PM
 
No reason it should run slow. Try some different emulators.

emulation.net
     
Posting Junkie
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Jan 30, 2006, 07:17 PM
 
Are you using RockNES 4.0? Unfortunately, for some reason they decided to go with cycle-exact emulation with version 4.0, even though Nestopia already existed for a cycle-exact emulator. So... yeah. RockNES 4.0 requires a 1 GHz processor, minimum, in order to run decently. So you need to get ahold of an older version of RockNES. Version 3.1.3 ran fine on my 450 MHz G4. Unfortunately, I'm not sure where you can get version 3.1.3 anymore. It used to be downloadable via the link on this page, but the link seems to be dead now.

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Clinically Insane
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Jan 30, 2006, 07:41 PM
 
It has been a while since I used RockNES, but it worked well for me in the past.
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Jan 30, 2006, 07:52 PM
 
I like Nestopia.
     
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Jan 30, 2006, 07:56 PM
 
i just downloaded nestopia works much better rocknes was too choppy and slow.
     
Clinically Insane
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Jan 31, 2006, 04:03 AM
 
It appears ridiculous that any NES emulator would require a 1GHz processor to run decently. My iBook 466 does a fine job running Sixtyforce, and yet it wouldn't be able to run the new version of RockNES? Ridiculous.

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Clinically Insane
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Jan 31, 2006, 08:54 AM
 
Originally Posted by Big Mac
It appears ridiculous that any NES emulator would require a 1GHz processor to run decently. My iBook 466 does a fine job running Sixtyforce, and yet it wouldn't be able to run the new version of RockNES? Ridiculous.
RockNES, just like Nestopia before it, has started using something called cycle-exact emulation. The theory behind this is that it synchronizes everything to the exact cycle counts of the original hardware. This is, by far, the best quality of emulation that you can get for a console and other hardware with fixed specifications, because it can handle titles which depend on precise timing. However, it comes at a price: it adds a lot of complexity to the program, and so things tend to run much more slowly than they would using other emulation methods.
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Jan 31, 2006, 10:24 AM
 
Originally Posted by JoshuaZ
No reason it should run slow. Try some different emulators.

emulation.net
Too bad I can't access the site
     
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Jan 31, 2006, 10:24 AM
 
In other words, Sixtyforce runs well on your iBook because it doesn't do cycle-exact emulation, and therefore is not as compatible as it could be. On the other hand, if it takes 1GHz to do that for the NES, I imagine you'd need 3 jigahertz for the N64.
     
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Jan 31, 2006, 03:14 PM
 
Nothing like the real thing… look mom! supersize NES controller !



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