Welcome to the MacNN Forums.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

You are here: MacNN Forums > Software - Troubleshooting and Discussion > Mac OS X > Process Viewer

Process Viewer
Thread Tools
Mac Enthusiast
Join Date: Jun 2003
Location: Southern California
Status: Offline
Reply With Quote
Sep 9, 2003, 09:00 PM
 
I am trying to make sense of this:

While Rendering this scene in lightwave I see:



How can I be using 183% of my processor?
I have dual processors, is that what I am seeing?

The viewer went as high as 190% for all 47 minutes.



What am I actually seeing with > 100% ?
     
Mac Elite
Join Date: Aug 2001
Status: Offline
Reply With Quote
Sep 9, 2003, 09:16 PM
 
You've got a dual processor machine, don't you? I wish Bryce had that kind of multithreading... my poor second processor is just going to waste.
     
Professional Poster
Join Date: Nov 2000
Location: Tasmania, Australia
Status: Offline
Reply With Quote
Sep 9, 2003, 10:50 PM
 
That's percentage of one CPU, so if it's greater than 100%, then it's using more than one full-time-equivalent-CPU.
     
Mac Enthusiast
Join Date: Jun 2003
Location: Southern California
Status: Offline
Reply With Quote
Sep 10, 2003, 01:55 AM
 
Originally posted by Catfish_Man:
You've got a dual processor machine, don't you? I wish Bryce had that kind of multithreading... my poor second processor is just going to waste.
I tried the demo version Bryce some time ago. I didn't like it. With this thing taking 45 minutes plus, I wonder how much the dual processor helped me?
     
Addicted to MacNN
Join Date: Mar 2000
Location: London, UK
Status: Offline
Reply With Quote
Sep 10, 2003, 11:28 AM
 
As others have explained, you can have one processor use more than 100% CPU if it is multi-threaded and has threads running on both.
     
Professional Poster
Join Date: Oct 2001
Location: London
Status: Offline
Reply With Quote
Sep 10, 2003, 12:12 PM
 
Nice Balls
     
Mac Elite
Join Date: Oct 2000
Location: Edinburgh, Scotland
Status: Offline
Reply With Quote
Sep 10, 2003, 02:03 PM
 
Originally posted by Brass:
That's percentage of one CPU, so if it's greater than 100%, then it's using more than one full-time-equivalent-CPU.
Makes sense, but I've seen the same thing a number of times on my single processor machine. I figured it was just a bug in "ps" so I didn't bother to ask about it.
ClamXav - the free virus scanner for Mac OS X | Geobunny learns to fly
     
Dedicated MacNNer
Join Date: Nov 2001
Location: england
Status: Offline
Reply With Quote
Sep 10, 2003, 02:50 PM
 
Did you adjust 'multithreading' in the rendering options of lightwave? that will decrease rendering times- its a bit of a black art though. If you try 2,4,8,or 16 on a scene it will make a difference- but as to which one to use for a particular scene, its hard to work out... or try decreasing the polygon count- its amazing how little you need to get perfect visual results. Or am I preaching to the choir?
     
Mac Enthusiast
Join Date: Jun 2003
Location: Southern California
Status: Offline
Reply With Quote
Sep 10, 2003, 03:02 PM
 
Originally posted by chris.p:
Or am I preaching to the choir?
I wish. I am totally green to LightWave. Just trying to learn in.


Right now I have it set to 4.
I guess though, the only way to know if one way is faster then the other would be to render the same scene several times?
     
   
Thread Tools
Forum Links
Forum Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Top
Privacy Policy
All times are GMT -5. The time now is 10:25 AM.
All contents of these forums © 1995-2011 MacNN. All rights reserved.
Branding + Design: www.gesamtbild.com
vBulletin v.3.8.7 © 2000-2011, Jelsoft Enterprises Ltd., Content Relevant URLs by vBSEO 3.3.2