After upgrading to 10.3.4 i've noticed that openGL performance sucks.... well some of it might be the 10.3.4 upgrade, some of it might be iTunes as well. I get low frame rates on my iTunes visualizers... any of them that use OpenGL, and i've also noticed that my Unreal Tournament game (ran great on 10.3.2) now runs really slowly on 10.3.4, rather painfully actually...
Anyone else experience this problem?
- Telusman