Welcome to the MacNN Forums.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

You are here: MacNN Forums > Software - Troubleshooting and Discussion > GUI Customization > [ANN] DropScheme 1.0

[ANN] DropScheme 1.0
Thread Tools
Posting Junkie
Join Date: May 2001
Location: Portland, OR
Status: Offline
Reply With Quote
Mar 21, 2004, 11:38 PM
 
I've thrown together a quick app with ThemeKit called DropScheme. It simply takes any guiKit, DLTA, or .theme dragged onto it and creates an XScheme.

A few things to note... It will only support DLTA's for 10.3. If the DLTA is for a different operating system it will generate a theme that does not actually contain any theme data. It will also only import English .themes.

http://carpestellarem.com/Downloads/...DropScheme.zip

Oh, one more quick note. The current Xtender beta will not support these XScheme's as it does not support the type tag. A new beta supporting the official XScheme format will be out shortly.
(Last edited by goMac; Mar 22, 2004 at 01:35 PM. )
8 Core 2.8 ghz Mac Pro/GF8800/2 23" Cinema Displays, 3.06 ghz Macbook Pro
Once you wanted revolution, now you're the institution, how's it feel to be the man?
     
Mac Elite
Join Date: Jul 2002
Location: Syracuse
Status: Offline
Reply With Quote
Mar 22, 2004, 12:09 AM
 
Whats the benefit of doing this?
     
Mac Elite
Join Date: Dec 2003
Location: In Your Computer
Status: Offline
Reply With Quote
Mar 22, 2004, 01:17 AM
 
Again, whats the benefit of doing this?

.: 15" PowerBook G4 - 1.5 GHz - 512 MB RAM - ATI Mobility Radeon 9700 128 MB VRAM - 80 GB HD @ 5400 rpm :.
     
Forum Regular
Join Date: Nov 2003
Location: Michigan
Status: Offline
Reply With Quote
Mar 22, 2004, 01:39 AM
 
I just wanted to know whats the benefit of doing this?
     
Mac Elite
Join Date: May 2001
Location: Belgium
Status: Offline
Reply With Quote
Mar 22, 2004, 01:56 AM
 
Why ? It creates XScheme files the current beta can't read and when the new beta is released it probably has this functionality included anyway...

Please stop spamming this forum
     
Registered User
Join Date: May 2003
Location: between a rock and a hard place.
Status: Offline
Reply With Quote
Mar 22, 2004, 02:28 AM
 
Originally posted by kovacs:
Why ? It creates XScheme files the current beta can't read and when the new beta is released it probably has this functionality included anyway...

Please stop spamming this forum
don't read his threads e d oat.

link not working colin.
     
Addicted to MacNN
Join Date: Nov 1999
Location: Madison, WI
Status: Offline
Reply With Quote
Mar 22, 2004, 11:41 AM
 
The name makes me think it would convert Kaleidoscope schemes...

-Owl
     
dws
Forum Regular
Join Date: Apr 2001
Location: Minneapolis, MN, USA
Status: Offline
Reply With Quote
Mar 22, 2004, 12:29 PM
 
I have to admit that while I had been quite excited by the whole Xtender concept, I'm now totally confused. It appears as if the Carpe Stellarum folks are running around in all different directions; with no clear plan in mind. Incompatible beta software, a lack of adequate documentation & an extremely cavalier attitude about mod security (blame the mod developer, but not Carpe Stellarum) makes me very nervous about the safety and stability of it all.

I've never been faint of heart at working with beta software before, but I've decided that I'm going to have to wait for a shipping product. And then I'll wait a bit longer to see what 'issues' come up (it will be interesting to see how CS responds to the first time a third-party mod hoses people's systems - Carpe Stellarum will be blamed, regardless of their disclaimers).

Having said all that, I want to wish the good people at CS all the best. While the execution might leave a bit to be desired, the concept is still sound.
     
goMac  (op)
Posting Junkie
Join Date: May 2001
Location: Portland, OR
Status: Offline
Reply With Quote
Mar 22, 2004, 01:40 PM
 
The reason that this is not compatible with the current beta is pretty simple. XScheme uses a XML tag to tell a program reading a XScheme file what it contains. For example, an XScheme could be file based (like the XScheme's Duality used) or it could contain database structure. The version of ThemeKit the first beta used did not know how to see this tag, so it assumed all XScheme's were database oriented. This is part of the reason we didn't release any XScheme creators, it would simply create XScheme's that weren't compatible with the final standard. A new beta should be out today which, among other things, is working with the final XScheme spec.

For those that feel like it they can patch this issue in Xtender themeselves. Simply take the ThemeKit.framework from the inside of the DropScheme.app bundle (in /Contents/Library) and drop it into /Library/Frameworks, replacing the old version of ThemeKit. This will update Xtender's .xscheme reader.
8 Core 2.8 ghz Mac Pro/GF8800/2 23" Cinema Displays, 3.06 ghz Macbook Pro
Once you wanted revolution, now you're the institution, how's it feel to be the man?
     
Professional Poster
Join Date: Aug 2002
Location: Floreeda
Status: Offline
Reply With Quote
Mar 22, 2004, 03:20 PM
 
Originally posted by dws:
I have to admit that while I had been quite excited by the whole Xtender concept, I'm now totally confused. It appears as if the Carpe Stellarum folks are running around in all different directions; with no clear plan in mind. Incompatible beta software, a lack of adequate documentation & an extremely cavalier attitude about mod security (blame the mod developer, but not Carpe Stellarum) makes me very nervous about the safety and stability of it all.
its stupid that Carpe Stellarum should be responsible for all of the 3rd part mods that are going to be released using their API. its like saying that apple should be responsible for all the apps that are made for it using their APIs. or, for an even better example, saying that the makers of Konfabulator should be responsible for all of the widgets made for Konfab. while it may sound like it would work on paper, its not Carpe's responsibility to see if all the mods are working before they are released.
     
Grizzled Veteran
Join Date: Sep 2003
Location: Felton, CA
Status: Offline
Reply With Quote
Mar 23, 2004, 09:34 AM
 
Originally posted by goMac:

For those that feel like it they can patch this issue in Xtender themeselves. Simply take the ThemeKit.framework from the inside of the DropScheme.app bundle (in /Contents/Library) and drop it into /Library/Frameworks, replacing the old version of ThemeKit. This will update Xtender's .xscheme reader.
That makes it more useful... I'l have to try out Xtender soon.
Trainiable is to cat as ability to live without food is to human.
Steveis... said: "What would scammers do with this info..." talking about a debit card number!
     
goMac  (op)
Posting Junkie
Join Date: May 2001
Location: Portland, OR
Status: Offline
Reply With Quote
Mar 23, 2004, 12:34 PM
 
Whoops, the location inside the bundle is /Contents/Frameworks.

D'oh...
8 Core 2.8 ghz Mac Pro/GF8800/2 23" Cinema Displays, 3.06 ghz Macbook Pro
Once you wanted revolution, now you're the institution, how's it feel to be the man?
     
   
Thread Tools
Forum Links
Forum Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Top
Privacy Policy
All times are GMT -5. The time now is 10:28 PM.
All contents of these forums © 1995-2011 MacNN. All rights reserved.
Branding + Design: www.gesamtbild.com
vBulletin v.3.8.7 © 2000-2011, Jelsoft Enterprises Ltd., Content Relevant URLs by vBSEO 3.3.2