Is there a trick to getting Metal Window Gradients to work correctly?
I have tried replacing the gradient with alternate gradients with variably unreliable results.
And I have also tried replacing the bevels and textures, while keeping the original Aqua gradient, resulting in the gradient not being visible.
Do the textures and bevels need to be under a certain level of transparency to allow the gradient to be visible?
It seems to be an awkward balancing act.
Is there a known way to make this work?
At the moment I'm relying on trial and error.... mostly error.