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*Unreal Tournament 2003 Mac News Update*
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BurpetheadX
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Feb 21, 2003, 09:47 PM
 
It's been out for a week or so, but just thought I'd share the wealth.
http://www.ina-community.com/forums/...hreadid=250224
     
G-mac
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Feb 22, 2003, 07:00 PM
 
Thanks for the update. I hadn't actually seen any info about UT2003 recently, so your message was much appreciated. Can't wait for some UT2003 fraggin'!
     
xyber233
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Feb 22, 2003, 08:26 PM
 
While Epic has been quiet on the Mac client for Unreal Tournament 2003 since last month's Macworld Expo, a recent report on a new PC demo provides a hint towards its progress. In a quick note to PlanetUnreal, Epic's Steven Polge notes the new PC demo is network-compatible with the "upcoming Mac UT2003 demo."
http://www.insidemacgames.com/news/story.php?ID=7105
     
Beer Penguin
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Feb 23, 2003, 12:45 AM
 
Anyone wanna try to speculate on system specs? I have a Ti667DVI w/256 megs o' ram, running a Radeon 7500. How good are the chances that I'll be able to run it?
Dooby, dooby doo.
     
SteevAK
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Feb 23, 2003, 04:52 AM
 
Originally posted by Beer Penguin:
Anyone wanna try to speculate on system specs? I have a Ti667DVI w/256 megs o' ram, running a Radeon 7500. How good are the chances that I'll be able to run it?
I'd get more RAM regardless of UT2k3. You've got to be hitting the HD quite often. I'm guessing that Radeon will be well pretty close to a minimum sys. req. My Radeon 9000 will probably be midrange. Any card better than the 9000 will do fine. That's my guess anyway.
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CheesePuff
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Feb 23, 2003, 07:46 PM
 
Originally posted by Beer Penguin:
Anyone wanna try to speculate on system specs? I have a Ti667DVI w/256 megs o' ram, running a Radeon 7500. How good are the chances that I'll be able to run it?
Yes, I agree with the above poster, get more RAM. Get up to at least 512, 768 MB would be nice as well. RAM is cheap, buy as much as you can.
     
macintologist
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Feb 23, 2003, 08:10 PM
 
How does an iMac 800 512MB ram with geforce 2 mx/32MB compare to the above mentioned radeons and how would it perform UT?
     
Eug
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Feb 23, 2003, 09:55 PM
 
I've been playing UT2003 for the last little while on my PC.

First off, I have a Celeron 1.4 GHz (Tualatin PIII based) with 64 MB Radeon 9100 overclocked to 275/234 (stock is 250/230), and 512 MB SDRAM. The Radeon 9100 is a rebadged tweaked 8500, and is slightly faster than the 9000 Pro. Most indoor maps are quite OK, but there are a few outdoor maps that bring my system to its knees, even at 1024x768 x 32 with lots of the quality settings turned down. Dropping the resolution to 800x600 doesn't really help that much either. Most of the PC gamers recommend a 2 GHz x86 or above, with a Radeon 9000 Pro minimum, but something like a P4 2.4 GHz with Geforce4 Ti4200 is preferred.

Here is a PC bench of UT2003.

As you can see, a Radeon 7500 doesn't do very well even on the PC side. Usable, but not ideal. Also, I'm guessing perhaps a 1 GHz iMac with Geforce4 MX might be just tolerable as a bare minimum, but it's definitely not what I'd want to play this game.

My guess is on the Mac, it's gonna take some hard core computin' power for reasonable framerates.
ie. PowerMac 1 GHz with Radeon 9000 Pro minimum.

How does an iMac 800 512MB ram with geforce 2 mx/32MB compare to the above mentioned radeons and how would it perform UT?
It will be a slideshow, if you're talking about UT2003. The Geforce2 MX is ancient.

Anyways, after playing this game a bit, I can't say I like it much better than the original UT. Much better looking but gameplay is similar. Some features better and some features worse. I haven't tried the Bombing Run game much yet. Seems interesting.
( Last edited by Eug; Feb 23, 2003 at 10:25 PM. )
     
AssassyN
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Feb 24, 2003, 08:26 AM
 
Thanks for the update man! I hope it's released soon...
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Fran441
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Feb 24, 2003, 11:03 AM
 
PowerMac 1 GHz with Radeon 9000 Pro minimum.
Hey! Looks like my 1 GHz PowerBook G4 with 64 MB Radeon 9000 will just make the cut.
     
Eug
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Feb 24, 2003, 03:40 PM
 
Originally posted by Fran441:
Hey! Looks like my 1 GHz PowerBook G4 with 64 MB Radeon 9000 will just make the cut.
Yeah, I'm wondering too about my TiBook 15".

OTOH, I was seriously debating whether or not to return my PC's Radeon 9100 for a Radeon 9500 Pro. It would help, but unfortunately, much of my speed problems probably have more to do with my Celeron 1.4 being too slow. Maybe I'll buy a Radeon 9500 Pro or Radeon 9700 non-pro anyways when the prices drop though, well after the 9800 is released. (US$190 and US$235 right now respectively is a tad steep for my casual gaming needs. I paid less than $85 for my 9100.)

The other issue is OpenGL vs. Direct3D. The PC benches above are based upon Direct3D in Windows. AFAIK, the PC version with OpenGL is slower, and the Mac version is OpenGL. Furthermore, for some reason the Radeon 9000 on the TiBook hasn't been performing all that well in OpenGL in synthetic benches, basically only performing on par with Geforce4 Go 420 speeds. Dunno why... drivers?

I guess we'll see when the Mac version comes out, but I just can't help but think a lot of Mac gamers are going to be disappointed with the performance.
     
babble
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Feb 25, 2003, 04:52 PM
 
This game is not even out yet?!?!?!

And those system requirements are gonna make Macs look really bad. Imagine this, a six month old iMac, will probably not be able to run it?

ouch!
     
b11051973
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Feb 25, 2003, 06:08 PM
 
I've got a 2.4Gh Dell with a GeForce 4200 card. UT2K3 runs perfectly smooth on my system with all the bells and whistles turned on. When Doom III comes out, I plan on upgrading my processor and video card. I want to get at least a 3.06Gh processor and hopefully ATI will have a new Radeon by this summer.

I have a 12" PB, but couldn't imagine running Unreal on that.
     
AssassyN
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Feb 25, 2003, 11:54 PM
 
I *highly* doubt the box will say that a 1Ghz G4 & Radeon 9000 are the miniumum requirements, simple because it would esentially kill a huge majority of potential buyers. The game will probably be *playable* (i.e., low frame rates, no extras on, etc.) on something like a G4 733 or better, but of course the faster the computer, the better the performance. They wouldn't make a game require that, I mean honestly, no PC game would be released right now requiring a 3.0Ghz Pentium4 proc. & a GeForce4 Ti, now would it?
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DBvader
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Feb 26, 2003, 12:25 AM
 
i completely disagree with those who cliam you will need some exceptional processor and card to use this computer. they are showing us that they are not rushing the game, so the coding should be solid. on my 2000+/Ti4200, the games runs perfectly with everyything on high. i would expect that if the game is optimized as well as the claim it will be, then the game will be playable on 600 MhZ G4s. what are the reqs for PCs?

im running a dual 867/9000, and im sureill be fine. is it true, though, that they are not natively taking advantage of SMP?
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AssassyN
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Feb 26, 2003, 01:18 AM
 
Originally posted by DBvader:
is it true, though, that they are not natively taking advantage of SMP?
Probably not. The Unreal engine never was really designed for SMP work, and w/ all the R&D going into this port to begin with, I really doubt they'd add SMP support from the get-go.
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Judge_Fire
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Feb 26, 2003, 01:00 PM
 
...but of course, the OS can do its stuff on the other processor and leave the other for UT.

J
( Last edited by Judge_Fire; Mar 6, 2003 at 06:30 PM. )
     
Eug
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Feb 26, 2003, 05:49 PM
 
Originally posted by DBvader:
i completely disagree with those who cliam you will need some exceptional processor and card to use this computer. they are showing us that they are not rushing the game, so the coding should be solid. on my 2000+/Ti4200, the games runs perfectly with everyything on high. i would expect that if the game is optimized as well as the claim it will be, then the game will be playable on 600 MhZ G4s. what are the reqs for PCs?

im running a dual 867/9000, and im sureill be fine. is it true, though, that they are not natively taking advantage of SMP?
Considering that it's not an SMP-aware game (most likely), your system is significantly slower than mine (1.4 GHz Celeron with Radeon 9100). UT2003 runs merely OK on my machine. Playable, but certainly not ideal.

Your 2000+/Ti4200 is much faster both for CPU and GPU speed than both the 867/9000 and the 1.4/9100.
     
   
 
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