Welcome to the MacNN Forums.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

You are here: MacNN Forums > Enthusiast Zone > Gaming > PowerPC & 64 bit Gaming

PowerPC & 64 bit Gaming
Thread Tools
gururafiki
Grizzled Veteran
Join Date: Jun 2001
Location: Good question...
Status: Offline
Reply With Quote
Mar 25, 2005, 12:53 AM
 
I dont know much about game developement, but I am curious about something. If a game was built to take advantage of power pc architecture, and used 64 bit processing, how cool could it be? Xbox uses power pc archicture (right?), so a game built right could look better than Doom 3 while keeping a very good framerate. Add support for 64 bit prrocessing, and it could look amazing...right?
     
entrox
Senior User
Join Date: Jan 2003
Location: Stuttgart, Germany
Status: Offline
Reply With Quote
Mar 25, 2005, 06:58 AM
 
Originally posted by gururafiki:
Add support for 64 bit prrocessing, and it could look amazing...right?
No. Support for more than 4GB of main memory and 64Bit wide registers does absolutely nothing for the games of this decade.
     
blizzard
Moderator Emeritus
Join Date: Nov 1999
Location: Fort McMurray, Alberta
Status: Offline
Reply With Quote
Mar 25, 2005, 11:36 AM
 
Also, just for reference' sake, Xbox uses modified Pentium 3s. Xbox 2 will use modified PowerPC G5s.
Living, working, and freezing in the Canadian north.
     
gururafiki  (op)
Grizzled Veteran
Join Date: Jun 2001
Location: Good question...
Status: Offline
Reply With Quote
Mar 25, 2005, 07:04 PM
 
ok, well what about a game built for a PowerPC? Most games are ported to the PowerPC, so it seems they cannot take full advantage of PowerPC architecture. This is why we are seeing framerates that are not equal to Intel/AMD machines, correct? What happens when the games are built for PowerPC's? Is this something we will not know until Xbox 2 comes out?
     
Cadaver
Addicted to MacNN
Join Date: Jan 2003
Location: ~/
Status: Offline
Reply With Quote
Mar 25, 2005, 08:14 PM
 
Originally posted by gururafiki:
ok, well what about a game built for a PowerPC? Most games are ported to the PowerPC, so it seems they cannot take full advantage of PowerPC architecture. This is why we are seeing framerates that are not equal to Intel/AMD machines, correct? What happens when the games are built for PowerPC's? Is this something we will not know until Xbox 2 comes out?
We don't have to wait for the Xbox 2... there are games that are heavily PowerPC optimized. Quake 3 Arena comes to mind as an amazingly well-done Mac/PowerPC game, including dual processor support. On similar hardware, the Mac version gets notibly better frame rates than on Windows. Granted this is an older game, but it still demonstrates the Mac's potential.

The main issue is as you've stated, most games do not start as Mac-native applications. They start as a PC app and are ported. Sometimes the port goes well. Sometimes, depending on the techniques used to program the original PC code, the port doesn't go so well.

Now, there are things that can be done to improve the Mac's performance on certain games. The Doom 3 port, so I've read, suffers from a less-than-optimal OpenGL implementation (in terms of efficiency) on the MacOS. This is something Apple perhaps can improve as time goes on, bringing some increased performance to almost anything OpenGL based.

However, given the relative marketshares, I don't expect the PC-to-Mac direction of most cross platform games to change. But, on that note, many of the Mac-only games have very good performance (such as games by Ambrosia).
     
   
 
Forum Links
Forum Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Top
Privacy Policy
All times are GMT -4. The time now is 10:41 PM.
All contents of these forums © 1995-2017 MacNN. All rights reserved.
Branding + Design: www.gesamtbild.com
vBulletin v.3.8.8 © 2000-2017, Jelsoft Enterprises Ltd.,