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Nintendo Revolution (Page 25)
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Hawkeye_a  (op)
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May 10, 2006, 07:23 PM
 
Originally Posted by Dark Helmet
By the way goMac all of Nintendo's press shots and Demo's are on High Definition televisions even though the Wii doesn't support it.

http://www.gamersreports.com/media/561/

Just thought you'd like to know.

Ummm..... now, i dont know thw whole story on HD, cause i dont spend that much time in front of a TV. but i was looking at screenshots on IGN of Wii games....andZelda was at least 720 pixels vertically, and Red Steel was 768 vertically. doesnt that qualify as HD ?

As far as the control scheme.... i was honestly expecting a mixed bag of reviews Matt (IGN editor) was a bit iffy playing MP3. In defence (and i do think with any drastically new hardware), it is just that new. developer's might know what they want to produce, but how to actually do it (figuring out the system in detail) will still probably take some time.

It's like when they introduced the mouse. Some developers were so stuck i nthe command-prompt process that they designed rather "Ugly" software that used the mouse....but eventually all the guidlines were refined, etc... and it's come on age. i reckon the same will happen with the wiimote.

Kudos to Nintendo for finally getting something like this out there. i'm sure, many of us who game have thought about something like this at least once while playing with the old controllers.
( Last edited by Hawkeye_a; May 10, 2006 at 07:31 PM. )
     
Chuckit
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May 10, 2006, 07:27 PM
 
I think that was his point — it won't actually look that good.
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goMac
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May 10, 2006, 10:04 PM
 
I played my Gamecube on an HDTV this weekend, and it looked fine aside from the not wide screen.

I'll try not to cry knowing that Nintendo is demoing on HDTV's. We all know the average American consumer has Nintendo's budget.
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Eug Wanker
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May 10, 2006, 10:06 PM
 
Wii will get Opera web browser.

Too bad it's not a higher rez though. 720x480 web browsing ain't the greatest. However, it's better than nothing, which is what the Xbox 360 offers for web browsing.

Somehow I think we'll see MS copy this by next year...
     
meelk
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May 10, 2006, 10:25 PM
 
Smash Brothers is online playable, includes Solid Snake.
http://www.joystiq.com/2006/05/10/su...g-solid-snake/

Metroid Prime 3 at launch:
http://revolution.ign.com/articles/707/707486p1.html
     
meelk
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May 10, 2006, 10:27 PM
 
Originally Posted by Dark Helmet
By the way goMac all of Nintendo's press shots and Demo's are on High Definition televisions even though the Wii doesn't support it.

http://www.gamersreports.com/media/561/

Just thought you'd like to know.
a rather meaningless comment. its easier to ship a bunch of lcds to E3 than crts. Plus, there seem to be a lot of games in 16:9, again, most hd sets come in 16:9

you can mount lcds for display anywhere, you cant with crts.
     
goMac
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May 10, 2006, 10:29 PM
 
Smash Bros. Brawl has been announced for the Wii. Following new characters:

Pit (Kid Icarus)
Solid Snake (Metal Gear Solid)
Zero Suit Samus (the blue "no-suit" Samus from Metroid: Zero Mission)
Meta-Knight (Kirby)
Wario (Wario)

http://revolution.ign.com/articles/707/707504p1.html
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meelk
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May 10, 2006, 10:36 PM
 
Originally Posted by Chuckit
I think that was his point — it won't actually look that good.
wow you folks are freaking dense.
     
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May 11, 2006, 12:12 AM
 
Originally Posted by goMac
Smash Bros. Brawl has been announced for the Wii. Following new characters:

Pit (Kid Icarus)
Solid Snake (Metal Gear Solid)
Zero Suit Samus (the blue "no-suit" Samus from Metroid: Zero Mission)
Meta-Knight (Kirby)
Wario (Wario)

http://revolution.ign.com/articles/707/707504p1.html
Oh hell yes. Sold. Right there.

LOVE that freakin' Link model, too.

http://revolutionmedia.ign.com/revol...0074454171.jpg
     
Dark Helmet
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May 11, 2006, 12:22 AM
 
Strangely enough I haven't found ONE glowing review of the controller. Nobody seems "Floored" as they should for such a "Revolutionary" controller.

So far the disappointments of the Wii are:

1) Graphics the same as or worse then the cubes
2) A horrible name
3) No HD support
4) No price or date
5) Games that are mediocre at best
6) Oversensitive controller
7) Controller that doesn't give a frame of reference
8) controller easily moves out of line of sight

The only positive point so far is that they are hopeful.

Don't believe me...

http://www.engadget.com/2006/05/10/h...ii-controller/

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Dark Helmet
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May 11, 2006, 12:26 AM
 
More strange news. The GameCube version of Zelda will not support widescreen (even though the gamecube does) but the Wii will be in widescreen.

That's a very Sony sounding move to me.

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Dark Helmet
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May 11, 2006, 12:29 AM
 
Originally Posted by Hawkeye_a
Ummm..... now, i dont know thw whole story on HD, cause i dont spend that much time in front of a TV. but i was looking at screenshots on IGN of Wii games....andZelda was at least 720 pixels vertically, and Red Steel was 768 vertically. doesnt that qualify as HD ?
Ah no. you don't have to sit in front of a TV all day to know what HD is once you see it for half a second.

480p looks fussy as hell compared to 720p or 1080i.

When I first got my 360 I accidentally set it to 480p and wondered what all the hype was for as the game looked like ****. Grass was all blurred together and very little detail. Once I changed the setting it is like going from VHS to DVD. There is an astounding difference.

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Adam Betts
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May 11, 2006, 01:43 AM
 
Super Smash Bro. Brawl trailer is so awesome. Especially Snake part

http://www.gametrailers.com/gamepage.php?id=2686
     
MindFad
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May 11, 2006, 02:28 AM
 
Originally Posted by Adam Betts
Super Smash Bro. Brawl trailer is so awesome. Especially Snake part

http://www.gametrailers.com/gamepage.php?id=2686
Haha, excellent.
     
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May 11, 2006, 05:30 AM
 
http://www.youtube.com/watch?v=H4wnkLKgfgQ

Some girl playing Mario Galaxy. Looks like the learning curve for the new controller is almost non existent.

     
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May 11, 2006, 07:27 AM
 
     
starman
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May 11, 2006, 08:43 AM
 

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meelk
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May 11, 2006, 10:49 AM
 
Originally Posted by Dark Helmet
Strangely enough I haven't found ONE glowing review of the controller. Nobody seems "Floored" as they should for such a "Revolutionary" controller.

So far the disappointments of the Wii are:

1) Graphics the same as or worse then the cubes
2) A horrible name
3) No HD support
4) No price or date
5) Games that are mediocre at best
6) Oversensitive controller
7) Controller that doesn't give a frame of reference
8) controller easily moves out of line of sight

The only positive point so far is that they are hopeful.

Don't believe me...

http://www.engadget.com/2006/05/10/h...ii-controller/

You're the worst damn troll on this forum. Nintendo is RAPING the hell out of your prescious Sony at E3. How does it feel to back the horse thats letting everyone down? Even Peter Moore called on consumers to buy BOTH the Wii and the 360 instead of buying one $600 PS3. lololol
http://www.washingtonpost.com/wp-dyn...051100612.html

Guess what? Plenty of videos of people enjoying themselves at the Nintendo booth, what does Sony have? hahaahahhahaahhaha
     
Dark Helmet
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May 11, 2006, 11:12 AM
 
Originally Posted by meelk
You're the worst damn troll on this forum. Nintendo is RAPING the hell out of your prescious Sony at E3. How does it feel to back the horse thats letting everyone down? Even Peter Moore called on consumers to buy BOTH the Wii and the 360 instead of buying one $600 PS3. lololol
http://www.washingtonpost.com/wp-dyn...051100612.html

Guess what? Plenty of videos of people enjoying themselves at the Nintendo booth, what does Sony have? hahaahahhahaahhaha

Funny thing Mr. Beveled Drop shadow font is that you don't dispute any of what I outlined above your only defense is to call me a troll

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Chuckit
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May 11, 2006, 11:37 AM
 
I think his point was the "disappointment" is relative, and people seem much less disappointed with Nintendo than they do with the competition, but you still framed it like this was a loss for Nintendo.
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meelk
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May 11, 2006, 11:53 AM
 
Originally Posted by Dark Helmet
Funny thing Mr. Beveled Drop shadow font is that you don't dispute any of what I outlined above your only defense is to call me a troll
its so laughable I dont need to dispute it. damn I'm as happy as I've ever been.
Nintendo in the next year will have out more first party games than in awhile. I cant wait. Its just a matter now of coming up with the money to buy the games...instead of coming up with the money to buy just a system. You have fun with that.

let me see:

Wii:
mario galaxy
metroid prime 3
zelda TP
Monkeyball
Smash Brothers

DS:
Mario
Zelda Hourglass
Star Fox
Yoshis Island 2
Diddy Racing
DS lite system
a handful of things I've missed

Cube:
still hanging on with Super Paper Mario, which Ill purchase and play on my Wii

Lets put it this way:
Even *IF* the Wii came out at $250, ill be able to buy the Wii and those Wii games for the cost of the low end PS3 system alone, and I'll have a great time.

your constant trolls fail in the light of that.
( Last edited by meelk; May 11, 2006 at 12:10 PM. )
     
Dark Helmet
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May 11, 2006, 11:54 AM
 
Originally Posted by Chuckit
I think his point was the "disappointment" is relative, and people seem much less disappointed with Nintendo than they do with the competition, but you still framed it like this was a loss for Nintendo.
No, Sony did an ass presentation. They totally sucked.

Xbox's was very good.

Nintendo's showed potential but all the hands on reports seem to indicate otherwise.

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goMac
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May 11, 2006, 12:00 PM
 
Originally Posted by starman
Read the article. Nintendo doesn't know whether it will be a launch title or not.
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goMac
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May 11, 2006, 12:01 PM
 
Originally Posted by Dark Helmet
Nintendo's showed potential but all the hands on reports seem to indicate otherwise.
I haven't seen any reports disappointed with the Wii's controller.
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May 11, 2006, 12:05 PM
 
Originally Posted by Dark Helmet
Nintendo's showed potential but all the hands on reports seem to indicate otherwise.
Links, please? None of the hands-on reports I read "seemed to indicate otherwise". Where are the reports you're talking about?
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goMac
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May 11, 2006, 12:16 PM
 
Originally Posted by Millennium
Links, please? None of the hands-on reports I read "seemed to indicate otherwise". Where are the reports you're talking about?
He's probably talking about the report he posted above. If he had read it he would have noticed it had this to say:

"The overall story seems to be that Nintendo's Wii controller (along with the expertly crafted and very intuitive nunchuka attachment) is all it claims to be, but software manufacturers still haven't figured out how to get this wonderful hardware to control their games as easily as the gamepads of yore, and our skills have not yet progressed beyond a shaky noob."

In other words, controller is great, software is a work in progress, which is something we all know and expect anyway. I don't think anyones posted about the crashing PS3 either, because honestly buggy software is to be expected at this time.
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Dark Helmet
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May 11, 2006, 12:33 PM
 
Originally Posted by Millennium
Links, please? None of the hands-on reports I read "seemed to indicate otherwise". Where are the reports you're talking about?

Uh, I already linked to it.

http://www.engadget.com/2006/05/10/h...ii-controller/

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Dark Helmet
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May 11, 2006, 12:39 PM
 
"A dedicated gameplay system, NINTENDO GAMECUBE launches in North America on November 5, 2001, with a library of five Nintendo titles. Through its compatibility with Game Boy Advance, which launches in the United States on June 11, NINTENDO GAMECUBE paves the way for entirely new forms of gameplay in the 21st century, according to Nintendo.

"In first thinking about NINTENDO GAMECUBE three years ago, we envisioned a system that would allow us to create entertainment which would surpass the common definitions of video gameplay," says Mr. Miyamoto, the world's foremost video game designer and head of all Nintendo software development. "The engineers have given us just that -- a machine that not only excels today, but will continue to break boundaries for years to come."

Plus this story will have you rolling on the floor:

http://cube.ign.com/articles/081/081262p1.html

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Chuckit
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May 11, 2006, 12:46 PM
 
Originally Posted by Dark Helmet
That's the one Millennium quoted, which said the controller was "all it claimed to be," but there were a few unpolished points in the prerelease games and they needed more practice to really get used to it.
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meelk
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May 11, 2006, 12:46 PM
 
Originally Posted by Dark Helmet
"A dedicated gameplay system, NINTENDO GAMECUBE launches in North America on November 5, 2001, with a library of five Nintendo titles. Through its compatibility with Game Boy Advance, which launches in the United States on June 11, NINTENDO GAMECUBE paves the way for entirely new forms of gameplay in the 21st century, according to Nintendo.

"In first thinking about NINTENDO GAMECUBE three years ago, we envisioned a system that would allow us to create entertainment which would surpass the common definitions of video gameplay," says Mr. Miyamoto, the world's foremost video game designer and head of all Nintendo software development. "The engineers have given us just that -- a machine that not only excels today, but will continue to break boundaries for years to come."

Plus this story will have you rolling on the floor:

http://cube.ign.com/articles/081/081262p1.html

yeah, because Sony has never issued a marketing statement either, right? Do you enjoy looking stupid?
     
Dark Helmet
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May 11, 2006, 12:49 PM
 
Originally Posted by meelk
yeah, because Sony has never issued a marketing statement either, right? Do you enjoy looking stupid?
Am I defending sony in any way? Have you shown me any Sony quotes?

No.

P.S. No you're a poo poo head

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meelk
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May 11, 2006, 12:53 PM
 
Originally Posted by Dark Helmet
Am I defending sony in any way? Have you shown me any Sony quotes?

No.

P.S. No you're a poo poo head
dipping into marketing statements, which every company puts out makes you look stupid, just letting you know. people issue those kinds of press releases for their new t-shirt lines as well.
     
Dark Helmet
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May 11, 2006, 12:59 PM
 
Originally Posted by meelk
dipping into marketing statements, which every company puts out makes you look stupid, just letting you know. people issue those kinds of press releases for their new t-shirt lines as well.

Well duh. For the last friggin time!!! I THOUGHT THE PS3 PRESENTATION SUCKED! I SAID IT WAS LOW TO COPY THE NINTENDO CONTROLLER. I SAID THE ONLY THING I AM LOOKING FORWARD TO IS THE BLU-RAY DRIVE.

I'd like to see you Nintendo fanboys admit just ONE thing wrong about ANY Nintendo product.

I also said...

I was impressed by the Nintendo wiimote when it came to FPS.
I liked the look of the light gun.
If it was cheap enough I might get it.

What I am not impressed by:
The controller seems to move out of line of sight.
The Golf game is hard to play as it gives no frame of reference.
The graphics look terrible
It is not HD

Now there is no reason why Nintendo couldn't make it HD other than they care more about price than HD. They think price is what will make them sell more but that was not the case for the gamecube which is less than half the cost of an Xbox 1.

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May 11, 2006, 01:51 PM
 
Are you at E3?
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Dark Helmet
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May 11, 2006, 02:14 PM
 
"Nintendo may not launch Game Boy Advance sequel"
http://today.reuters.com/news/newsar...DO.xml&src=rss

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Dark Helmet
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May 11, 2006, 03:37 PM
 
More controller impressions:

Solid hardware design. The controller(s) have added weight and feel very good in your hands. Nice plastic, yo!
Built-n speaker value add. While Zelda fishing, the reel audio sample was a nice touch.
Works well with certain games, i.e. tennis, baseball, Zelda (spin attack) where stroke motions are, would be similar to real life ones.
Cons:
Doesn't work well with certain games, i.e. Madden where stroke motions differ than real life ones (you don't pass a football by flicking your wrist).
Rumble feature feels weak. Nuff said.
If no real-life motions are associate with a game, does motion control add value to the gaming experience? (undetermined)

http://www.joystiq.com/2006/05/11/wi...essions-day-2/

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meelk
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May 11, 2006, 04:05 PM
 
Originally Posted by Dark Helmet
"Nintendo may not launch Game Boy Advance sequel"
http://today.reuters.com/news/newsar...DO.xml&src=rss

who didnt see that coming?
the DS is selling like mad, they dont need to launch anything else anytime soon.
     
meelk
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May 11, 2006, 04:08 PM
 
Originally Posted by Dark Helmet
Rumble feature feels weak. Nuff said.
If no real-life motions are associate with a game, does motion control add value to the gaming experience? (undetermined)

http://www.joystiq.com/2006/05/11/wi...essions-day-2/
ps3. no rumble at all. they didnt want to pay immersion licensing fees. (immersion partially owned by nintendo)

as for the real life thing, I think thats all game related. I dont know that mario needs connections to real life. red steel however has certain elements akin to real life, like opening a door is a door handle twising motion with your wrist.
It all really depends on the game/developer/player
I'm sure certain things will be implemented better than others.
     
Dark Helmet
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May 11, 2006, 04:16 PM
 
Originally Posted by meelk
ps3. no rumble at all. they didnt want to pay immersion licensing fees. (immersion partially owned by nintendo)
That MAY be true but the official reason makes more sense. I don't see how they can have motion censors and rumble in the same controller. I would rather have rumble.

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May 11, 2006, 05:24 PM
 
Originally Posted by Dark Helmet
That MAY be true but the official reason makes more sense. I don't see how they can have motion censors and rumble in the same controller. I would rather have rumble.
Maybe Sony should send someone over to Nintendo and ask them "pretty please" how Nintendo managed to put rumble and motion control in the same controller.
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May 11, 2006, 06:13 PM
 
One thing that really bugs me about the Wii is that it only supports Dolby Digital. It was embarassing that GCN could only do DD in 2001. My PS2 did full 5.1 with the digital-out in 2000. I guess paying royalties to Dolby is cheaper than putting a modern audio chip in.

I just noticed that XBox 360 still supports RF! Do people still use that?!?
     
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May 11, 2006, 09:05 PM
 
Holy ****, check this Mario Galaxy gameplay video

http://media.revolution.ign.com/medi...88/vids_1.html
"Planet Hopping, Boss Bot (HD Off-Screen)"

Just wow.
     
meelk
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May 11, 2006, 10:08 PM
 
Originally Posted by Dark Helmet
That MAY be true but the official reason makes more sense. I don't see how they can have motion censors and rumble in the same controller. I would rather have rumble.
Nintendo has everything in one controller, and throws in a mic/speaker. Sony's crap is an excuse.
     
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May 11, 2006, 10:17 PM
 
Don't you people understand, they're just videogames, they're all the same. Except Sony, not a game, an experience of a lifetime. SONY RULES!!!!
     
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May 11, 2006, 10:33 PM
 
Originally Posted by Adam Betts
Holy ****, check this Mario Galaxy gameplay video

http://media.revolution.ign.com/medi...88/vids_1.html
"Planet Hopping, Boss Bot (HD Off-Screen)"

Just wow.
That is just figgen amazing. Me want now.
     
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May 11, 2006, 10:39 PM
 
May 11, 2006 - While speaking with Hudson Soft today, IGN learned that the company will bring upwards of 100 titles to Nintendo's Virtual Console. As developer of such classics as Lode Runner, Bomberman, and Bonk, this news is huge for fans of games long past. But that's not all, the news gets even bigger.

Hudson Soft is currently attempting to acquire rights to other third party games to release on the Virtual Console, the company revealed to IGN on Thursday. Developers who no longer exist as actual companies could still see their games make the way to Nintendo's system for downloading. According to one Hudson Soft representative, they "have every single one of [their] lawyers checking into it."

http://revolution.ign.com/articles/708/708057p1.html
     
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May 11, 2006, 10:58 PM
 
Originally Posted by meelk
May 11, 2006 - While speaking with Hudson Soft today, IGN learned that the company will bring upwards of 100 titles to Nintendo's Virtual Console.
If only Square would.
     
Dark Helmet
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May 11, 2006, 11:16 PM
 
Another red steel review. Unfortunately the controls are no good:

http://revolution.ign.com/articles/707/707908p1.html

"She's gone from suck to blow!"
     
meelk
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May 11, 2006, 11:24 PM
 
Originally Posted by Dark Helmet
Another red steel review. Unfortunately the controls are no good:

http://revolution.ign.com/articles/707/707908p1.html
red steel looks lacking in a lot of areas, not only controls. I dont have much hope for it. Nintendos first party stuff should be amazing however.
     
Hawkeye_a  (op)
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May 12, 2006, 12:08 AM
 
To be honest im shocked at the look & feel reviews of Red Steel myself. it looks great in those GI scans and the controls seemed promicing. but i mean really....the visuals look subpar to GCN games and the stuff ive been hearing about the controls is just rather disappointing since they have been working on it for about a year now. i'd understand if the just the visuals were lacking since it's standard stuff to just bump the graphics up, but the controls should have been near perfected for the demos at E3.
     
 
 
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