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SimCity (2013) (Page 3)
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sek929
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May 20, 2013, 03:32 PM
 
i was away at a 4-day bachelor party this past weekend, once I recover I'll be signing on.
     
The Final Dakar  (op)
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May 20, 2013, 04:04 PM
 
Nice. I may be a little sporadic unless another patch drops. One city is completely broken and another has an educational glitch. That leaves only my tourist town to play on, as I feel weird claiming a 4th plot when you still haven't started a second.
     
The Final Dakar  (op)
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May 23, 2013, 01:45 PM
 
4.0 patch notes

• New: SimCity Launch Park, an exclusive new park just for our dedicated fans who were early adopters.
• New: Region: Edgewater Bay. Seven city sites in one cluster around a beautiful bay with one great work site.
• New: Your current server will now be shown in the options menu.
• New: More detailed rollover information on buildings telling player’s if their Sims received happiness from a park or from shopping. Previous to this fix, this information was generic.
• Re-Enabled Feature: Global Market prices now dynamically change during gameplay.
• Re-Enabled Feature: Leaderboards will be active on EU West 3, Pacific 1 and Pacific 2 at the release. We will enable them on additional servers throughout the day.
• Re-Enabled Feature: Region filters are now enabled on all SimCity servers. Players will be able to search for open games by Map Name, Sandbox Mode, and Abandoned Cities.
• Rain Clouds: Fixed an issue where some cities would not have rain clouds to replenish their water table. If you had a city with this issue, you will start seeing clouds again within a game day.
• Fire: Improved response time of fire trucks to fires. Improved the time it takes for a fire signal to reach a fire station.
• Mission updates: Tuned Metals HQ and Community College missions. These were appearing too early, making them difficult to complete. They now appear later in a city’s development.
• Solar Farm Great Work: Reduced fire risk at the Solar Farm Great work. Local fire engines were spending too much time at the Solar Farm.
• Messaging: Improved pre-requisite messaging for Trade Port, Casinos, Smelting Factory and Oil Refinery. It should be clearer on how to unlock these buildings.
• Graphics: Fix for flickering low wealth buildings on NVIDIA graphics cards.
• Education: Fix for an issue some cities experienced where commuting students did not return from a neighbor’s city. This was causing a problem where students would disappear from a city in some cases.
• Tuning: Sims will lose a small amount of happiness if they don’t have a place to shop. Cities without places to shop will see complaints and feel the effect of unhappy Sims. This will emphasize the importance of commercial zones.
     
The Final Dakar  (op)
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May 23, 2013, 04:41 PM
 
So I was on some site that let you put in your specs and predicted how the game would run, and it looked like a refurb MacBook air would run this game better than my '09 iMac.
     
sek929
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May 24, 2013, 12:25 PM
 
I'm thinking at this rate I won't be on until the Mac version is out. Booting into XP is becoming tiring.
     
The Final Dakar  (op)
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May 24, 2013, 12:28 PM
 
Originally Posted by sek929 View Post
I'm thinking at this rate I won't be on until the Mac version is out. Booting into XP is becoming tiring.
That's my problem, too. I think I'll muster the will over the weekend though (booting to XP screws up my iPod/Podcast weekday auto-syncing)
     
The Final Dakar  (op)
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May 28, 2013, 12:23 PM
 
sek, I forgot to mention your buddy needs to abandon his city "Serenity"

I don't know what he did, but its overrun by criminals and making life hell in all the other cities. I'm up to 300 crimes a day in one of my cities.
     
Stogieman
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Jun 6, 2013, 06:59 PM
 
Originally Posted by sek929 View Post
I'm thinking at this rate I won't be on until the Mac version is out. Booting into XP is becoming tiring.
Maxis and EA delay Sim City for Macintosh to August | MacNN

Slick shoes?! Are you crazy?!
     
The Final Dakar  (op)
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Jun 28, 2013, 03:36 PM
 
Good thing I wasn't relying on that to kill some time during recovery. Oh wait.
     
The Final Dakar  (op)
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Aug 12, 2013, 03:36 PM
 
SimCity Update 7 -- NEW Raise/Lower tool - YouTube

I look forward to returning to this when it finally comes out on Mac.

Also, that once thick-ass French accent.
     
The Final Dakar  (op)
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Aug 29, 2013, 09:42 AM
 
Mac version today.
     
sek929
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Aug 29, 2013, 02:10 PM
 
Cool, I had a half-day so I'm going to download it and fire up a new region.

Any suggestions for the region, huge medium or small? My buddy just started up teaching again and his wife is 9mo pregnant, so I doubt we'll be seeing him.
     
The Final Dakar  (op)
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Aug 29, 2013, 02:17 PM
 
Originally Posted by sek929 View Post
Cool, I had a half-day so I'm going to download it and fire up a new region.

Any suggestions for the region, huge medium or small? My buddy just started up teaching again and his wife is 9mo pregnant, so I doubt we'll be seeing him.
How about the one they added a little bit ago, Edgewater Bay? Seven deep, so lots of choices and we should have room to spare should some NNer take the plunge.
     
sek929
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Aug 29, 2013, 02:28 PM
 
aaaaaaand I need 10.7 to run Sim City Mac, which is hilarious considering I was running it on Windows f**king XP before.....
     
The Final Dakar  (op)
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Aug 29, 2013, 02:35 PM
 
Gawd

well I was gonna post this link to enlighten you as to changes since we last played.

I updated to 10.7 earlier this year, though the reason why escapes me at the moment.

Edit: It was to run bootcamp I think. Irony!
     
sek929
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Aug 29, 2013, 03:00 PM
 
Already 2 1/2GB into the download, my spirits were raised why I saw that you can upgrade straight from 10.6.8, if I had to do Lion then Mountain Lion that may have been a nail in the coffin.

Edit: Any bets on the in-game chat still being ****ed?
     
The Final Dakar  (op)
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Aug 29, 2013, 03:19 PM
 
Originally Posted by sek929 View Post
Already 2 1/2GB into the download, my spirits were raised why I saw that you can upgrade straight from 10.6.8, if I had to do Lion then Mountain Lion that may have been a nail in the coffin.
I had to 10.5 >10.6 > 10.7 with my Macbook.

Originally Posted by sek929 View Post
Edit: Any bets on the in-game chat still being ****ed?
Actually that was improved in one the updates.
     
sek929
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Aug 29, 2013, 04:40 PM
 
New region started, North America east 1 server, I think you'll need to be online for me to send you an invite?
     
The Final Dakar  (op)
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Aug 29, 2013, 04:46 PM
 
That won't til after the gym, so 8ish.
     
sek929
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Aug 29, 2013, 05:30 PM
 
As expected it runs slightly worse than it did in XP.
     
Stogieman
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Aug 29, 2013, 05:33 PM
 
I guess this means we're done with BF3 meetups for a while.

Slick shoes?! Are you crazy?!
     
The Final Dakar  (op)
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Aug 29, 2013, 07:34 PM
 
I'm still up for BF3. I suspect I won't be doing the marathon sessions on this like I used to. (That's reserved for Civ 5).

The updates seem to DL faster on this version, but I think my Win partition was having wireless issues.
     
The Final Dakar  (op)
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Aug 30, 2013, 11:23 AM
 
Today/tonight? I suppose I can be bothered to restart my iMac when I get home.
     
sek929
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Aug 30, 2013, 11:27 AM
 
Tonight works best for me, anytime around 10 or later. I reeeaaally wish I could invite you to the region without you being online and in the same server....
     
The Final Dakar  (op)
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Aug 30, 2013, 11:29 AM
 
Originally Posted by sek929 View Post
Tonight works best for me, anytime around 10 or later. I reeeaaally wish I could invite you to the region without you being online and in the same server....
Yep, how is queueing an invite not possible?
     
The Final Dakar  (op)
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Aug 30, 2013, 11:42 AM
 
Sweet. I got the Civ 5 expansion on sale on amazon yesterday so I'm trying to burn through completing my old games so I can give it a shot.
     
 
 
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