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awakeFromNib called twice?
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jessejlt
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Jul 24, 2004, 07:47 PM
 
I'm writing an OpenGL program in C++, but am using Objective-C++ / Cocoa for the GUI front-end. For some reason awakeFromNib, initWithFrame:, and initGL are all being called twice. awakeFromNib is responsible for calling a C++ function within one of my C++ back-end classes which creates a list of objects.... Now does this mean that I have two instances of this list? Is it normal for these functions to be executed twice? If not, any suggestions on how to fix it? I've done a little bit of searching and it seems to be a bi-product of NSDocument based programs, but this is just subclassed OpenGLView. So the header of my one and only Objective-C++ class is:
@interface MyOpenGLView : NSOpenGLView
Appreciate any help you can give me.
Jesse Thompson
     
Wevah
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Jul 25, 2004, 11:35 AM
 
No, AFAIK, those methods should not be called twice unless there are two instances of the object.
[Wevah setPostCount:[Wevah postCount] + 1];
     
Chuckit
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Jul 25, 2004, 10:12 PM
 
Put an NSLog(@"%@", self) in at the beginning of your awakeFromNib method to see if it's being called on the same instance.
Chuck
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jessejlt  (op)
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Jul 25, 2004, 11:48 PM
 
Originally posted by Chuckit:
Put an NSLog(@"%@", self) in at the beginning of your awakeFromNib method to see if it's being called on the same instance.
I'm not sure what the output means:
2004-07-25 20:47:22.989 447Project[3010] <MyOpenGLView: 0x33c3do>
2004-07-25 20:47:23.058 447Project[3010] <MyOpenGLView: 0x344980>
     
Uncle Skeleton
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Jul 26, 2004, 01:45 AM
 
it means there are two different instances of your view and each one gets awakeFromNib called on it once
     
Brass
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Jul 26, 2004, 07:17 PM
 
This implies that you're class is getting instantiated twice. Is it instantiated by the NIB itself? Is it also instantiated in code ( alloc, init)?
     
   
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