Welcome to the MacNN Forums.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

You are here: MacNN Forums > Enthusiast Zone > Classic Macs and Mac OS > file extenions

file extenions
Thread Tools
RedStar
Mac Enthusiast
Join Date: Feb 2002
Location: NY
Status: Offline
Reply With Quote
Feb 15, 2002, 12:34 AM
 
I'm new to the whole mac thing and I see all these different file extensions. What do they all mean? For example .dmg .hqx ? the .dmg is most important I am kinda confused
     
AppleScript
Forum Regular
Join Date: Feb 2001
Status: Offline
Reply With Quote
Feb 15, 2002, 01:06 AM
 
.dmg=Device image
.hqx=BinHex text conversion file. To open, use StuffIt Expander.

I have a long list of filename extension codes and meanings(in AppleWorks 6 format, or .cwk)

(127)
     
RedStar  (op)
Mac Enthusiast
Join Date: Feb 2002
Location: NY
Status: Offline
Reply With Quote
Feb 15, 2002, 01:12 AM
 
How about an .smi? and how would I open a .dmg and .smi file? (dont have my mac yet)

[ 02-15-2002: Message edited by: RedStar ]
     
AppleScript
Forum Regular
Join Date: Feb 2001
Status: Offline
Reply With Quote
Feb 15, 2002, 01:45 AM
 
A .smi file is a self-mounting disk image. You open this by double-clicking it.

(128)
     
H�rnchen
Forum Regular
Join Date: Jun 2001
Location: Alicante (Spain)
Status: Offline
Reply With Quote
Feb 15, 2002, 04:48 AM
 
Hey AppleScript,
do you have a link to your list?
Murphy's Second Corollary:
It is impossible to make anything foolproof because fools are so ingenious.
     
RedStar  (op)
Mac Enthusiast
Join Date: Feb 2002
Location: NY
Status: Offline
Reply With Quote
Feb 15, 2002, 01:11 PM
 
Originally posted by AppleScript:
<STRONG>A .smi file is a self-mounting disk image. You open this by double-clicking it.

(128)</STRONG>
Thanks for all the help, I hate being newbie.
     
AppleScript
Forum Regular
Join Date: Feb 2001
Status: Offline
Reply With Quote
Feb 15, 2002, 03:17 PM
 
     
Big Mac
Clinically Insane
Join Date: Oct 2000
Location: Los Angeles
Status: Offline
Reply With Quote
Feb 20, 2002, 09:25 AM
 
The best thing about Mac OS file extensions is that they are totally optional! I truly love Mac OS X, but the classic Mac OS will always be superior because, at the very least, it will always have proper metadata support and completely optional file extensions. File extensions suck when they're required elements. I guess this is a bit off topic, but I feel like venting.

"The natural progress of things is for liberty to yield and government to gain ground." TJ
     
esuebrown
Fresh-Faced Recruit
Join Date: Nov 2001
Location: Newnan, GA USA
Status: Offline
Reply With Quote
Feb 23, 2002, 09:37 PM
 
thaanks for that web site link!! much appreciated by me also !

sue

null
     
<anonymous>
Guest
Status:
Reply With Quote
Feb 27, 2002, 12:46 PM
 
On a related note, what is the file type and creator code for a typical Shockwave Flash file? Is there more than 1 type of file?
     
H�rnchen
Forum Regular
Join Date: Jun 2001
Location: Alicante (Spain)
Status: Offline
Reply With Quote
Feb 28, 2002, 05:40 AM
 
Originally posted by &lt;anonymous&gt;:
<STRONG>On a related note, what is the file type and creator code for a typical Shockwave Flash file? Is there more than 1 type of file?</STRONG>
A document seems to be SPA /MFL2, a player file is SWFL/SWF2
Murphy's Second Corollary:
It is impossible to make anything foolproof because fools are so ingenious.
     
H�rnchen
Forum Regular
Join Date: Jun 2001
Location: Alicante (Spain)
Status: Offline
Reply With Quote
Feb 28, 2002, 05:49 AM
 
Originally posted by &lt;anonymous&gt;:
<STRONG>On a related note, what is the file type and creator code for a typical Shockwave Flash file? Is there more than 1 type of file?</STRONG>
A document seems to be SPA /MFL2, a player file is SWFL/SWF2
Murphy's Second Corollary:
It is impossible to make anything foolproof because fools are so ingenious.
     
<anonymous>
Guest
Status:
Reply With Quote
Feb 28, 2002, 10:57 AM
 
Thanks for the SWF info.

My guess of file type 'swf ' wasn't too far off (SWFL).

Interesting that there are 2 different creator codes though, MFL2 and SWF2.

There are 2 different entries for file mapping under the SWF 5 Netscape plug-in so maybe that's why 2 creator codes but I just assumed the creator code would be the same for all file types under SWF.

Thanks again.
     
H�rnchen
Forum Regular
Join Date: Jun 2001
Location: Alicante (Spain)
Status: Offline
Reply With Quote
Feb 28, 2002, 11:38 AM
 
Originally posted by &lt;anonymous&gt;:
<STRONG>
Interesting that there are 2 different creator codes though, MFL2 and SWF2.
</STRONG>
The creator is even more variable; when you open a Flash animation with QT it changes the creator to its own (TVOD) one
Murphy's Second Corollary:
It is impossible to make anything foolproof because fools are so ingenious.
     
   
Thread Tools
 
Forum Links
Forum Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Top
Privacy Policy
All times are GMT -4. The time now is 12:37 AM.
All contents of these forums © 1995-2017 MacNN. All rights reserved.
Branding + Design: www.gesamtbild.com
vBulletin v.3.8.8 © 2000-2017, Jelsoft Enterprises Ltd.,