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You are here: MacNN Forums > Enthusiast Zone > Gaming > WASD vs. QWES

WASD vs. QWES
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ibook_steve
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Dec 1, 2014, 08:30 PM
 
Am I the only person who likes to use the QWES keys instead of the now standard WASD for FPS? I ask because now I even see keyboards optimized specifically for WASD and I've used QWES forever. It just seems more intuitive to me to move left or right while you're moving forwards, not backwards. Thoughts?

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P
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Dec 2, 2014, 03:54 AM
 
I use WASD because it feels more natural to rest my arm on the desk with the longer finger one row further up than the others. That also means that each finger naturally has one button further down to move often to: W to S, little finger from Shift to Control, A to Z, and D to C. In general leaves the index finger with a wealth of less-used buttons to move it to, and the ring finger can reach Tab and Q. Moving my hand up would move the ZXC row out of reach, the little finger to Caps Lock or Tab, with Shift and Control far out of reach. The thumb can only usably reach spacebar anyway (too fat a finger to start tapping the letters, and Command rarely does anything since that key is the Windows key on that platform, and bound to the OS). I do see how it might make sense for weapon switching on the number row, but I don't do that often enough.

Note that Bioware games have A and D as turn, and Q and E as strafe, so you effectively play with QWES - or remap.
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abbaZaba
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Dec 2, 2014, 02:22 PM
 
That is crazy. Never heard of QWES before. Seems very uncomfortable. I have always used WASD with Q and E serving quick tap functionality for weapon switching or something similar.
     
Leonard
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Dec 2, 2014, 03:24 PM
 
When I was gaming on the Mac I used WASD, because Q and E were used to strafe left and right. I think I then used G, V, or B for an action. Ex. entering/leaving a vehicle

either that or I used IJKL
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ibook_steve  (op)
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Dec 2, 2014, 05:07 PM
 
It's perfectly comfortable for me. You're moving forward most of the time, so circle strafing with Q or E and W makes perfect sense. When I try using WASD, I'm not able to keep my ring and index finger curled enough to hit A and D. Maybe my 3 middle fingers are closer in length to each other than other people.

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Demonhood
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Dec 5, 2014, 04:02 PM
 
You people are weird. I use ESDF because your fingers are already there. It enables A to be used for crouching and I'm never going to accidentally hit CAPS LOCK.
( Last edited by Demonhood; Dec 9, 2014 at 12:59 PM. )
     
lpkmckenna
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Dec 6, 2014, 12:48 PM
 
QWES sounds really weird. Pulling your middle finger backwards to a lower row to back up while leaving your other fingers on the higher row just feels unnatural to me.

Being a lefty, I use PL;' and usually use RETURN for jump and SHIFT for crouch.

Also, I use the laptop trackpad instead of a mouse. (Haven't owned a mouse in years.) Clicking to fire doesn't work since it messes up your aim, so I use SPACE to fire. Works awesome. I usually click and hold with my thumb to zoom in.
     
Mike Wuerthele
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Dec 6, 2014, 01:25 PM
 
I've got no better place to put this, but what about an Xbox 360 wireless controller with the Tattiebogie HID driver (Tattiebogle.net - Mac OS X driver), or just straight-up the PS4 controller?
     
P
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Dec 6, 2014, 04:01 PM
 
Depends on the game, but for a first person shooter, nothing beats mouse&keyboard.
The new Mac Pro has up to 30 MB of cache inside the processor itself. That's more than the HD in my first Mac. Somehow I'm still running out of space.
     
Leonard
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Dec 6, 2014, 11:36 PM
 
I have to agree with "P", when playing on the computer, nothing beats a keyboard and mouse. In fact when I changed over from the Mac to the Xbox 360, it took me awhile to get used to an Xbox controller.
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ibook_steve  (op)
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Dec 10, 2014, 01:43 AM
 
Yeah, for FPS, I always use the keyboard instead of a controller.

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boy8cookie
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Dec 12, 2014, 02:27 PM
 
Originally Posted by Demonhood View Post
You people are weird. I use ESDF because your fingers are already there. It enables A to be used for crouching and I'm never going to accidentally hit CAPS LOCK.
This is the only right answer
     
Amber Neely
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Dec 23, 2014, 06:53 PM
 
You guys legitimately opened my mind to a world of "oh my god what" right now

I had no idea QWES or ESDF were even a thing. What other weird stuff have I been missing out on? Tell me your secrets.
     
P
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Dec 23, 2014, 08:23 PM
 
Weird stuff? Gaming mice now store their settings inside the mice itself, so if you set the thumb key to say V (as I now have it for Dragon Age), that is stored in the mouse itself and the mouse will always send a V - even if I move it to the Mac. Caught me off guard until I figured out what was happening.
The new Mac Pro has up to 30 MB of cache inside the processor itself. That's more than the HD in my first Mac. Somehow I'm still running out of space.
     
mattyb
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Dec 24, 2014, 10:24 AM
 
Originally Posted by P View Post
Depends on the game, but for a first person shooter, nothing beats mouse&keyboard.
Wrong.

     
Jawbone54
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Dec 29, 2014, 07:16 PM
 
Originally Posted by mattyb View Post
Wrong.

Wow...

I actually saw one of these as a demo unit today. It felt a lot better than it looks.

OT: I can't imagine using QWES. Too much muscle memory to overwrite after so many years. I can see how ESDF would be an option, although the little marker on the F key might throw me off.
     
boy8cookie
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Jan 2, 2015, 05:12 PM
 
Originally Posted by mattyb View Post
Wrong.

I had the first one of these made, the belkin n52 I believe.

It was terrible. Keys far too stiff, direction pad was shit. I wonder how this one compares.
     
mattyb
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Jan 4, 2015, 04:00 PM
 
Originally Posted by boy8cookie View Post
I had the first one of these made, the belkin n52 I believe.

It was terrible. Keys far too stiff, direction pad was shit. I wonder how this one compares.
Me too. I liked mine. Never had anything else to compare it with so I guess I just accepted its faults without thinking. It was always better (for me) than using a keyboard. Probably a waste of money for a player like me, but my wrists weren't as sore after a few hours gaming.
     
   
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