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Age of Empires II
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Zatt
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Nov 14, 2003, 01:01 AM
 
Does anyone know if Age of Empires II is playable cross-platform? I know that Age of Mythology is not, and wanted to see if that was the case for the whole series or just AoM.
     
Macfreak7
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Nov 14, 2003, 01:04 AM
 
where did you get that age of mythology is not cross-platform compatible??
     
Zatt  (op)
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Nov 14, 2003, 01:21 AM
 
From the publisher of the game.
     
Macfreak7
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Nov 14, 2003, 01:29 AM
 


link please?
     
Brad Oliver
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Nov 14, 2003, 02:19 AM
 
Originally posted by Macfreak7:
where did you get that age of mythology is not cross-platform compatible??
I can't find a link handy, but I can definitely vouch for this from my time at Westlake. AoM uses DirectPlay, and the Mac port is not cross-platform compatible with the PC, just like with Age of Empires.
Brad Oliver
bradman AT pobox DOT com
     
Zatt  (op)
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Nov 14, 2003, 02:29 AM
 
I answered my own question by looking at MacSoft's website. Age of Empires II is not cross-platform compatible. Darn.

Link: http://www.macsoftgames.com/products...2-Support.html

See the first question in "Frequently Asked Questions" near the bottom of the page.
     
PacPerson
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Nov 14, 2003, 04:40 PM
 
Without getting too technical or anything, but how much extra work does it take to make something cross platform ? Is it doable, and the companies just do not have the time/budget to do it, or is it impossible ?

I'm tired of playing AOE2 with the same few people all the time.

On the zone theres many thousands of people playing AOE2.

Just the fact that a game makes it to mac is good, but it's not that great if you can only play with a handful of other people.
     
Brad Oliver
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Nov 14, 2003, 07:41 PM
 
Originally posted by PacPerson:
Without getting too technical or anything, but how much extra work does it take to make something cross platform ? Is it doable, and the companies just do not have the time/budget to do it, or is it impossible ?
In the case of DirectPlay, it's not impossible in the strictest sense of the word, but it's about the closest thing to it. Reverse-engineering the network protocol is very time-consuming, and would almost certainly add 12 months to the project and blow the porting budget through the roof. There are also the legal aspects - Microsoft has been pretty ancy about folks reverse-engineering it.
Brad Oliver
bradman AT pobox DOT com
     
   
 
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