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[HELP] Theme Park elements - what do they do?
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Dedicated MacNNer
Join Date: May 2004
Location: BrisVegas, Australia
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hi everyone,
i'm just having a look in Theme Park, and i wanted to find out which elements correspond to different elements in the Finder & other places. i'm probably going to have lots of questions, but this is the first i'm wondering about:
where do i find the elements that control the look of the Finder window? not the buttons or anything, i think i know where they are, but what do i need to change to change the look of the Finder window background? ie, to change it from brushed?
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Forum Regular
Join Date: Feb 2004
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The Finder window is located under Thmes/MySpiffyTheme(or whatever)/Global Elements/Metal Window
For non metal window elements follow the same path but instead of Metal Window goto backgrounds
You will also need to take a look at Window Placards
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Dedicated MacNNer
Join Date: May 2004
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okay, thanks i've got it. so that's just alot of small files that make it up eh? what if you've got a pattern or picture that you want to tile accross the top of the Finder windows? is that possible?
could you just bring in a larger size element and then use 'Resize element' when it asks in Theme Park?
thanks for this help BTW.
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Forum Regular
Join Date: Feb 2004
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All background images are tiled so you can't reall use a pictuer unless it's a pattern that you wan't tiled but I experimented with a few myself and thought they looked pretty crappy but some may like the look diferent tastes and all that. I forgot to mention to that the top of a window where all the buttons are is the toolbar and is edited seperatly and is just above window placard (or it's near it anyway can't remember).
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Dedicated MacNNer
Join Date: May 2004
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Mac Enthusiast
Join Date: Dec 2003
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Originally posted by DaveV1.0:
All background images are tiled
just to expand on that a little, some graphics are tiled in carbon apps and stretched in cocoa apps (or maybe it's the other way around). The metal window backgrounds stretch to expand (but do not shrink) instead of tile for all of the non-corner segments.
So if you wanted a photo as a background for a metal window, it would be sort of possible if you put it in the top center segment, and adjusted its size so that it didn't look too stretched in wide windows but didn't get cut off in narrower windows. It would take a lot of tweaking, but it's possible .
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Dedicated MacNNer
Join Date: May 2004
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i'm back for more help.
well, i'm been messing about with ThemePark... not really knowing what the elements i've been changing did... i changed all of the 'Backgrounds' - PPAT Background 2138 etc.
but now i've just previewed it - not quite what i expected...
could anyone tell me which resources correspond to the outer-most, middle and 'inner' background? or else i guess i'll just have to try it out by trial & error...
thanks.
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Grizzled Veteran
Join Date: May 2004
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Originally posted by mugget:
could anyone tell me which resources correspond to the outer-most, middle and 'inner' background? or else i guess i'll just have to try it out by trial & error...
your theme > Elements > Global Elements > Boxes and Wells.
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Senior User
Join Date: Oct 2002
Location: Sydney, Australia
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Trial and error, themepark isn't some beast. It's pretty easy after a while
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Mac Elite
Join Date: Sep 2000
Location: Tempe, AZ
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Mugget, remember that ThemePark's theme preview is "stupid" and ShapeShifter's is "smart". The Cocoa preview in ThemePark will clip your PPAT resources to 8x8. If this is a problem, try exporting a guiKit and previewing it ShapeShifter.
This also applies to text colors. ThemePark's preview is generally okay, but if you're totally perplexed as to why something isn't working, you might want to try previewing in SS instead.
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Geekspiff - generating spiffdiddlee software since before you began paying attention.
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Dedicated MacNNer
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okay, thaks for the help everyone. i'll just go about trying different things while i try to tame this massive beast of an app that is ThemePark.
and thanks for that tip smeager, i'll try that if i get really stuck on something.
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Professional Poster
Join Date: Aug 2002
Location: Floreeda
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also expanding onto what smeger said if your metal window texture is transparent it will look like crap in ThemePark's preview. also if you're using non-standard weird titlebar caps there will be black around it in cocoa but in carbon its fine. but they're all fine in ShapeShifter. that thing is magic. weird. os x is the biggest jumble of stuff in the world.
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Dedicated MacNNer
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just a question about ThemePark... do all of the 'resources', the picutures that make up OS X come like that, or does ThemePark break them all up so they're seperate like that?
those guys at Apple must really like jigsaw puzzles.
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Professional Poster
Join Date: Aug 2002
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Originally posted by mugget:
just a question about ThemePark... do all of the 'resources', the picutures that make up OS X come like that, or does ThemePark break them all up so they're seperate like that?
those guys at Apple must really like jigsaw puzzles.
im sure they come like that. i doubt smeger would want to make it even more confusing for theme developers by making everything all pain in the ass like.
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Mac Elite
Join Date: Sep 2000
Location: Tempe, AZ
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Originally posted by mugget:
just a question about ThemePark... do all of the 'resources', the picutures that make up OS X come like that, or does ThemePark break them all up so they're seperate like that?
those guys at Apple must really like jigsaw puzzles.
They come like that.
Apple does it the way they do so that things like buttons can be different sizes easily. The basis for Apple's theme engine was created before Apple had an easy built-in low-level way of stretching images, so the idea of "end cap, tile something a bunch of times, other end cap" is used pretty pervasively.
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Geekspiff - generating spiffdiddlee software since before you began paying attention.
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