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You are here: MacNN Forums > Enthusiast Zone > Gaming > Diablo2 Widescreen 1.1.1 ?

Diablo2 Widescreen 1.1.1 ?
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Xidius
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Join Date: Nov 2001
Location: SanDiego
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Jul 31, 2005, 06:12 PM
 
We can only hope.

- Xidius
You're just jealous coz' the voices wont talk to you!
     
phillryu
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Join Date: Aug 2002
Location: Connecticut
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Jul 31, 2005, 10:26 PM
 
It'd certainly be a very nice feature! Too bad it wasn't included in the list of changes leaked by that Chinese website or whatever though.

MacThemes.net Editor in Chief
     
Weyland-Yutani
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Join Date: Mar 2005
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Aug 1, 2005, 12:42 PM
 
Oooh a D2 update! I wonder if the graphic glitches (i.e. 3d) in the OS X version have been fixed. I mean it's been years since the last update and the OS and graphics cards have developed tremendously!

cheers

W-Y

“Building Better Worlds”
     
liquidtrance123
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Join Date: Aug 2003
Location: Cincinnati, Ohio :(
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Aug 4, 2005, 07:46 AM
 
I have always played my diablo2 in widescreen, its stretched but it looks perfect.
(Powermac) 2x 2.0Ghz / 2560MB DDR400 / Radeon x800xt / 2x 36GB Raptors (Raid 0)
20" Apple Cinema Display
     
Horsepoo!!!
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Aug 4, 2005, 09:34 AM
 
Originally Posted by Weyland-Yutani
Oooh a D2 update! I wonder if the graphic glitches (i.e. 3d) in the OS X version have been fixed. I mean it's been years since the last update and the OS and graphics cards have developed tremendously!

cheers

W-Y
Have they been fixed? I hope they are because it would be sad if they weren't.
     
Horsepoo!!!
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Aug 22, 2005, 11:05 AM
 
I am disappointed to no end. OpenGL FPS on OS X are still as bad as pre-1.11 patches. It took me 10 minutes to install but 10 seconds to trash LoD. Oh well.
     
mr. burns
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Aug 22, 2005, 11:54 AM
 
Originally Posted by Horsepoo!!!
I am disappointed to no end. OpenGL FPS on OS X are still as bad as pre-1.11 patches. It took me 10 minutes to install but 10 seconds to trash LoD. Oh well.
just run the game in software mode and problem solved. to be honest the graphics in openGL don't look as crisp as they do in software and having thousands of colors doesn't make a very big difference in such an old game. and the 3d perspective option in openGL makes me sick to my stomach.

not all who wander are lost.
     
Horsepoo!!!
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Aug 22, 2005, 12:27 PM
 
Originally Posted by mr. burns
just run the game in software mode and problem solved. to be honest the graphics in openGL don't look as crisp as they do in software and having thousands of colors doesn't make a very big difference in such an old game. and the 3d perspective option in openGL makes me sick to my stomach.
No...problem not solved. Sorry.
     
mr. burns
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Aug 22, 2005, 03:26 PM
 
Originally Posted by Horsepoo!!!
No...problem not solved. Sorry.
just trying to tell you a way to get good frame rates on the game and make it playable. no need to be moody

not all who wander are lost.
     
Horsepoo!!!
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Aug 22, 2005, 03:55 PM
 
Originally Posted by mr. burns
just trying to tell you a way to get good frame rates on the game and make it playable. no need to be moody
I'm moody because it shouldn't be that way. I don't just want 'playable'...I want the same level of eye-candy (using a graphics card) and the same speed that I had on OS 9 nearly 4 years ago.
     
   
 
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