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You are here: MacNN Forums > Enthusiast Zone > Gaming > New games from Ambrosia

New games from Ambrosia
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moki
Ambrosia - el Presidente
Join Date: Sep 2000
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Apr 30, 2002, 07:19 PM
 
We're working on a few updates to our existing games specifically for Mac OS X, as well as some interesting new stuff

First off, we have Deimos Rising 1.0.1, which is in late beta test right now. This version of Deimos Rising fixes a few minor bugs, and adds native game controller support -- InputSprocket under OS 9, and HID under Mac OS X. That makes it one of the very few games to support HID natively under Mac OS X.

Secondly, we're working on an updated version of Bubble Trouble, rewritten for Mac OS X. This new version of Bubble Trouble is a Mac OS X native version of the old classic, including an "in a window" playing mode for your multitasking pleasure. Still quite a fun game after all these years.

Both of these game updates should be released soon. Of course, we have other stuff in the works too -- check out our upcoming page for details:

http://www.AmbrosiaSW.com/news/upcoming/

hint: there will be a few new projects listed there soon.
Andrew Welch / el Presidente / Ambrosia Software, Inc.
     
<Just some bloke>
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Apr 30, 2002, 07:31 PM
 
Yeah, what about an update to Smithereens so the thing won't crash all the f*^%in! time with OS 9.1?

How long has 9.1 been out now...
     
<Anfield Brown>
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Apr 30, 2002, 07:36 PM
 
Hmm, Smithereens? I think you mean Slithereens. I heard something about a Slithereens 2. Could anyone from Ambrosia confirm this?
     
juanvaldes
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Apr 30, 2002, 07:40 PM
 
Cool stuff moki
The spirit of resistance to government is so valuable on certain occasions, that I wish it always to be kept alive.
- Thomas Jefferson, 1787
     
moki  (op)
Ambrosia - el Presidente
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May 1, 2002, 03:59 AM
 
Originally posted by &lt;Just some bloke&gt;:
<STRONG>Yeah, what about an update to Smithereens so the thing won't crash all the f*^%in! time with OS 9.1?

How long has 9.1 been out now...</STRONG>
You mean Slithereens, I suspect. I'm not aware of any crashes with Slithereens on 9.1 -- have you tried mailing our tech support at:

[email protected]

? Perhaps we can help you narrow down the problem.
Andrew Welch / el Presidente / Ambrosia Software, Inc.
     
moki  (op)
Ambrosia - el Presidente
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May 1, 2002, 10:45 PM
 
BTW -- we've also posted some "sneak peak" screenshots of Bubble Trouble X running natively on Mac OS X -- complete with "in a window" mode, and a spiffy new level editor. Have a look:
http://www.AmbrosiaSW.com/news/upcom...betashots.html
Andrew Welch / el Presidente / Ambrosia Software, Inc.
     
Jansar
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May 2, 2002, 12:01 PM
 
Deimos Rising is VERY addictive, thank you. Thank God I have some time on my hands now.
World of Warcraft (Whisperwind - Alliance) <The Eternal Spiral>
Go Dogcows!
     
Archangel
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May 2, 2002, 07:02 PM
 
Deimos rising update: will I be able to pause? Or maybe i'm just stupid and I haven't found the way to pause it yet.

More levels too would be nice. . .

DR is a way cool game. Very much worth the $20.
     
<Just some bloke>
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May 2, 2002, 07:18 PM
 
moki - eh Andrew. This information is from _your_ FAQ section for Slithereens. Are you not aware of this? Obviously not!

http://www.ambrosiasw.com/webboard/F...ML/000028.html
     
zigmeister
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May 4, 2002, 05:28 PM
 
Deimos Rising super kewl. Anybody remember Xevious on the Arcades?

Congrats.
Master of Zigs
     
moki  (op)
Ambrosia - el Presidente
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May 6, 2002, 12:41 PM
 
Originally posted by &lt;Just some bloke&gt;:
<STRONG>moki - eh Andrew. This information is from _your_ FAQ section for Slithereens. Are you not aware of this? Obviously not!

http://www.ambrosiasw.com/webboard/F...ML/000028.html</STRONG>
Wow -- sorry about that, I had not been made aware of that issue. We'll need to track down the Slithereens author and see what we can do about this problem.
Andrew Welch / el Presidente / Ambrosia Software, Inc.
     
moki  (op)
Ambrosia - el Presidente
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May 6, 2002, 12:44 PM
 
Just FYI, the progress log for pop-pop has been updated!

http://www.AmbrosiaSW.com/webboard/F...ML/000004.html

pop-pop is finally on track for release soon (for real this time -- we'll be updating the screenshots soon, but in the meantime, there are still some pretty cool ones available here:

http://www.AmbrosiaSW.com/news/upcoming/

I can't wait to play some of you folks in a net game of pop-pop
Andrew Welch / el Presidente / Ambrosia Software, Inc.
     
james_squared
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May 6, 2002, 01:56 PM
 
Hello,

Yes, I remember Xevious in the arcade. I also remember it being on a console system; perhaps the Atari 7800, but I'm not too sure (it was a long time ago).

James
     
tie
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May 6, 2002, 07:32 PM
 
Originally posted by Archangel:
[QB]Deimos rising update: will I be able to pause? Or maybe i'm just stupid and I haven't found the way to pause it yet.[QB]
Press Caps Lock. Doesn't that work? (Sorry if someone's already said this.)
The 4 o'clock train will be a bus.
It will depart at 20 minutes to 5.
     
moki  (op)
Ambrosia - el Presidente
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May 6, 2002, 09:06 PM
 
Andrew Welch / el Presidente / Ambrosia Software, Inc.
     
moki  (op)
Ambrosia - el Presidente
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May 8, 2002, 03:42 AM
 
And now for my next routine, I will do an interpretive cursor dance in the pop-pop network game lounge. This fabled pop cursor dance requires intense concentration and impeccable timing to pull off, as well as the ability to bare your soul to the world.

People have likened this beautiful form of self-expression to ballet or figure skating -- the tradition has been handed down for generations, and expresses the gentle lucidity of being we all share.

I have chosen Jane's Addiction's "Three Days" for my accompanying piece

(*cough*)

http://www.AmbrosiaSW.com/news/upcom...ursordance.mov

(1mb)
Andrew Welch / el Presidente / Ambrosia Software, Inc.
     
juanvaldes
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May 8, 2002, 04:06 AM
 
What am I looking at moki? Is their supposed to be sound?
The spirit of resistance to government is so valuable on certain occasions, that I wish it always to be kept alive.
- Thomas Jefferson, 1787
     
Archangel
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May 8, 2002, 04:33 AM
 
I didn't get sound either. I thought it was a glitch w/ OW.

Caps Lock does pause DR. I never knew this. Thanks, Tie!
     
   
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