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Tactical-Ops 2.2
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Admin Emeritus
Join Date: Oct 2000
Location: Boston, MA
Status:
Offline
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Got home today and learned Tactical-Ops 2.2 beta is out!
(For those of you who don't know, TO is a realism mod for UT. It's great )
Some notable changes:
Longer fuse on nades, less powerful (whew)
AK, FAMAS, and MP5s rebalanced
New dancing taunt
Knife & Key radius increased
Suicides don't hurt score (Time for you all to bind that to prevent a good player from getting more kills, e.g., me )
Body damage tweaked
Maps Trooper2 and Thunderball2 added.
Fixes:
Armor bug
Barrel Jumping (didn't know you could still do that :confused
Invis weapon (where you can choose which hand your character holds the weap in) now works. Great option.
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"Against stupidity, the gods themselves contend in vain" (Schiller)
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Fresh-Faced Recruit
Join Date: Jan 2002
Location: Avstria
Status:
Offline
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Ah like zese mods. Reminds me ven I shoot ze Terminator moofies in Hollyvood. Still, my personal favorite is ze Urban Terror mod for ze game Quake 3, ven you do free for all.
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"I'll be back."
-Arnie
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Forum Regular
Join Date: Feb 2001
Location: Wales, UK
Status:
Offline
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Hell yeah that Urban Terror Mod rocks. Ive just lost my entire weekend thanks to that game.
Pretty shomin online though thanks to my 200ping VS everyone elses 50ping. AHHHHHH
Fire, 2 seconds later, hits the wall and im dead. ? what ?
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Professional Poster
Join Date: May 2001
Location: Santa Clara, CA
Status:
Offline
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Yeah, getting bad ping sucks. However, if you can get a network going with your friends, you'll have much better of a time. I'm at a school where the Internet games are around 999 ping (no kidding) while network games are around 0 ping. We play Urban Terror until we're sick (when we have the time, that is).
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World of Warcraft (Whisperwind - Alliance) <The Eternal Spiral>
Go Dogcows!
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