|
|
Quake IV Released! Anyone Got it?
|
|
|
|
Mac Elite
Join Date: Sep 2000
Location: Baltimore
Status:
Offline
|
|
Anyone playing this yet? Let me know what you think. Not much of a gamer but I loved Halo and I've got an Apple gift card left over from Christmas.
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Feb 2006
Location: Manhattan, NY
Status:
Offline
|
|
Originally Posted by KeyLimePi
Anyone playing this yet? Let me know what you think. Not much of a gamer but I loved Halo and I've got an Apple gift card left over from Christmas.
I got it shipped to me from amazon a few days ago. It's a great game so far--good graphics. I've only just started the first level where you are trying to retireve a medic.
|
|
|
|
|
|
|
|
|
Mac Enthusiast
Join Date: Jul 2000
Location: USA
Status:
Offline
|
|
its not a bad game, though I'm not sure its worth the $50 I spent on it. Anyway, I tried making a backup since the game requires the DVD in the drive, even a copy of it won't work! I hate these type of copy-protection.
|
|
|
|
|
|
|
|
|
Forum Regular
Join Date: Oct 1999
Location: Baltimore, MD
Status:
Offline
|
|
anyone running the new binary on a macbook pro? just curious what performance is like since there is NO DEMO.
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Jul 2002
Status:
Offline
|
|
Finished it today and it was pretty great. Though it makes me wish I had upgraded the 6600 when I got my quad. I could play 1600x1200@medium fairly well through the game (20fps). But there were areas that really slowed down, especially the final boss area.
|
|
|
|
|
|
|
|
|
Posting Junkie
Join Date: Jun 2003
Location: Dangling something in the water… of the Arabian Sea
Status:
Offline
|
|
I tried the demo on my Xbox 360. I wasn't overly impressed.
|
|
|
|
|
|
|
|
|
Forum Regular
Join Date: Feb 2005
Status:
Offline
|
|
Played it a friend's the other day, it looked really good and ran quite well on his dual G5 2.0.
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Sep 2000
Location: Baltimore
Status:
Offline
|
|
Originally Posted by Thinine
...makes me wish I had upgraded the 6600 when I got my quad...
I got it and tried it on my quad, also with the stock 600 card, and was thinking the same thing. I was kinda surprised because Doom3 seems to play better. Seems like a great game, though.
|
|
|
|
|
|
|
|
|
Banned
Join Date: Jun 2003
Status:
Offline
|
|
Originally Posted by KeyLimePi
I got it and tried it on my quad, also with the stock 600 card, and was thinking the same thing. I was kinda surprised because Doom3 seems to play better. Seems like a great game, though.
The SMP patch is coming...before long, Quake 4 should be running almost 2 times better than Doom 3 on that quad.
|
|
|
|
|
|
|
|
|
Grizzled Veteran
Join Date: Feb 2006
Location: Northern VA
Status:
Offline
|
|
I just beat it this morning. Pretty good game but it doesn't run well on my PowerBook. But you should see it run on a quad with a quadro 4500 and 30" screen.
|
iMac 24" | Core 2 Extreme 2.8GHz | 4GB RAM | 500GB HD
PowerBook G4 15" HR | 1.67GHz | 2GB RAM | 100GB HD
R.I.P 1995 Toyota Supra NA-T
|
|
|
|
|
|
|
|
Forum Regular
Join Date: Feb 2005
Status:
Offline
|
|
I can run it on High, full resolution. And for those who think 512mb VRAM is too much, that's what is recommended for ultra quality. Even on high, the graphics are INSANE. The game is really good but not the best I've played because of the lack of 'instant action' gameplay with bots (or maybe I just haven't found that mode)
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Jun 2005
Status:
Offline
|
|
Just received it in the mail from macgamestore.com.
I do not like how the cdkey sticker is attached to the plastic wrap the jewel case was wrapped in. Also you can see the cd holder is broken in the middle. Poor packaging for a $50 game.
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Oct 2004
Location: Downtown Austin, TX
Status:
Offline
|
|
Blame macgamestore.com. When you buy a game in a real store, you get the full packaging.
|
|
|
|
|
|
|
|
|
Mac Enthusiast
Join Date: Jul 2000
Location: USA
Status:
Offline
|
|
you think your cd key was placed in the wrong spot, I bought the game at the Apple Store and the CD Key was on the BACK of the BOX in plain view of anyone who picked it up!
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Jun 2005
Status:
Offline
|
|
Originally Posted by jamil5454
Blame macgamestore.com. When you buy a game in a real store, you get the full packaging.
It isn't macgamestore.com fault. The game came with complete packaging. It is the publishers poor quality controls that is the problem
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Feb 2001
Location: Canaduh
Status:
Offline
|
|
It's no Halo. Single player is linear and unoriginal.
|
|
|
|
|
|
|
|
|
Dedicated MacNNer
Join Date: Jul 2002
Location: Germany
Status:
Offline
|
|
Hi!
I read about the SMP patch coming up, and I'm wondering: Will it be for Intel chips only? And since the answer is probably going to be yes: Why? We have had dual cpus for ages and I have never seen an SMP patch. Why now, and why Intel only?
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: May 2000
Location: northeast PA
Status:
Offline
|
|
Originally Posted by Taipan
Hi!
I read about the SMP patch coming up, and I'm wondering: Will it be for Intel chips only? And since the answer is probably going to be yes: Why? We have had dual cpus for ages and I have never seen an SMP patch. Why now, and why Intel only?
Quake3 had an SMP patch - or at least it supported SMP at a certain revision. The command was r_smp 1 <cr> if you had a dual processor Mac.
Do any PPC Mac owners have Quake4 benchmarks to post? Preferrably with both SMP enabled and disabled?
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Dec 2000
Location: Tempe, AZ
Status:
Offline
|
|
Originally Posted by Camali
you think your cd key was placed in the wrong spot, I bought the game at the Apple Store and the CD Key was on the BACK of the BOX in plain view of anyone who picked it up!
Yep, I bought my copy at the Apple Store as well and I don't understand why do they display the CD key on the back of the box. Anyone could walk in and write down those numbers. Crazy!
|
|
|
|
|
|
|
|
|
Banned
Join Date: Jun 2003
Status:
Offline
|
|
Originally Posted by Spliff
It's no Halo. Single player is linear and unoriginal.
Actually...that sounds exactly like Halo.
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Jun 2005
Status:
Offline
|
|
Originally Posted by Taipan
Hi!
I read about the SMP patch coming up, and I'm wondering: Will it be for Intel chips only? And since the answer is probably going to be yes: Why? We have had dual cpus for ages and I have never seen an SMP patch. Why now, and why Intel only?
No one said it will be Intel only. Early tests show speed improvements in the double digits with SMP enabled.
http://www.insidemacgames.com/featur...log.php?ID=102
Give Me Some SMP!
I recently got an email from an IMG reader asking about SMP or Symmetric Multiprocessing and gaming on the Intel Macs. SMP makes multiple CPUs available to complete individual processes simultaneously. Since quad core Power Macs and Intel Macs have multiple Core CPUs, SMP is possible. But does it benefit gaming? Others have tried it (you need to program your game to use SMP) in the past but have seen minimal gains with SMP...until now.
Aspyr's Glenda Adams recently told me about something that will make owners of the new Intel Macs really happy they bought those new machines. According to Glenda, early work on the Quake 4 SMP patch is showing huge speedups. How big of a speed up she won't reveal just yet but think upper double digits gains! That's right...these Intel Macs (and Quad Core Power Macs) already run Quake 4 great, but when the Quake 4 SMP patch comes out, expect to be blown away.
Quake 4 SMP will not be in the initial release of Quake 4 but will be released as a free patch when it's ready. Glenda says to expect other Aspyr games, some past and upcoming, to have SMP support.
(
Last edited by baw; Apr 23, 2006 at 09:55 PM.
)
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Jun 2005
Status:
Offline
|
|
Originally Posted by joe
Quake3 had an SMP patch - or at least it supported SMP at a certain revision. The command was r_smp 1 <cr> if you had a dual processor Mac.
Do any PPC Mac owners have Quake4 benchmarks to post? Preferrably with both SMP enabled and disabled?
Quake 4 SMP will not be available until the next Quake 4 patch is released.
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Jun 2005
Status:
Offline
|
|
Originally Posted by Spliff
It's no Halo. Single player is linear and unoriginal.
Sounds like every FPS out there!
(
Last edited by baw; Apr 23, 2006 at 09:54 PM.
)
|
|
|
|
|
|
|
|
|
Grizzled Veteran
Join Date: Feb 2006
Location: Northern VA
Status:
Offline
|
|
Quake 4 is basically a clone of Doom 3, except the story is different. Other than that everything is the same, the atmosphere, gameplay etc. are the same.
|
iMac 24" | Core 2 Extreme 2.8GHz | 4GB RAM | 500GB HD
PowerBook G4 15" HR | 1.67GHz | 2GB RAM | 100GB HD
R.I.P 1995 Toyota Supra NA-T
|
|
|
|
|
|
|
|
Mac Elite
Join Date: May 2000
Location: northeast PA
Status:
Offline
|
|
Originally Posted by baw
Quake 4 SMP will not be available until the next Quake 4 patch is released.
Definitely worth waiting for. I hope a Q4 demo will be forthcoming with SMP and UB support as well.
|
|
|
|
|
|
|
|
|
Professional Poster
Join Date: Apr 2002
Location: Smallish town in Ohio
Status:
Offline
|
|
I, *ahem*, "borrowed" the game and played it for an hour.
Definitely not worth 50 bucks. Glad I didn't buy it.
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Dec 2000
Location: Tempe, AZ
Status:
Offline
|
|
I cannot stand games that require you to have the DVD in the drive to play. I installed Q4 on my computer so that I wouldn't have to drag the DVD around with myself... it is really annoying when they do this to games.
Is there any way to remove this?
|
|
|
|
|
|
|
|
|
Professional Poster
Join Date: Apr 2002
Location: Smallish town in Ohio
Status:
Offline
|
|
Originally Posted by t_hah
I cannot stand games that require you to have the DVD in the drive to play. I installed Q4 on my computer so that I wouldn't have to drag the DVD around with myself... it is really annoying when they do this to games.
Is there any way to remove this?
Yep. But don't you dare PM me asking me how to remove this limitation because I won't respond back.
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Jun 2005
Status:
Offline
|
|
Originally Posted by Velocity211
Quake 4 is basically a clone of Doom 3, except the story is different. Other than that everything is the same, the atmosphere, gameplay etc. are the same.
I've played both and I have to say Quake 4 seems more enjoyable than Doom 3 was. Same game engine does not equal same game.
|
|
|
|
|
|
|
|
|
Moderator Emeritus
Join Date: Sep 2001
Location: Arizona
Status:
Offline
|
|
I've had the game for about a week and I'm amazed at how well it runs on my machine in comparison to the first shipping version of Doom III I had tried out.
That said, is there any way to beat that bot or is becoming half Strog unavoidable?
|
I like chicken
I like liver
Meow Mix, Meow Mix
Please de-liv-er
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Jun 2005
Status:
Offline
|
|
Unavoidable.
What graphic settings are you running Lateralus?
I'm on an Intel iMac 2GHz 256MB VRAM running at 1152x864 windowed and medium quality.
(
Last edited by baw; Apr 24, 2006 at 12:45 AM.
)
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Jun 2005
Status:
Offline
|
|
I tweaked my own autoexec.cfg and use these commands which gives me a FPS boost.
set cm_backFaceCull "1"
set r_usePortals "1"
set r_useOptimizedShadows "1"
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Jun 2005
Status:
Offline
|
|
I did alittle more tweaking within my autoexec.cfg. I can run 1152x864 windowed with high quality with decent FPS. Here is my config:
set r_customHeight "1050"
set r_customWidth "1680"
set r_fullscreen "0"
set r_mode "6"
set com_allowconsole "1"
set com_showFPS "1"
set s_musicVolume "0.20"
set cm_backFaceCull "1"
set r_multiSamples "0"
set r_usePortals "1"
set r_useOptimizedShadows "1"
set r_orderIndexes "1"
set r_useStateCaching "1"
set r_useIndexBuffers "0"
set r_useVertexBuffers "1"
set r_useTurboShadow "1"
set r_useShadowVertexProgram "1"
set r_useShadowProjectedCull "1"
set r_useTripleTextureARB "1"
set g_projectileLights "1"
set image_preload "1"
set image_filter "GL_LINEAR_MIPMAP_NEAREST"
set image_anisotropy "1"
set image_useCache "1"
set image_cacheMegs "384"
set image_cacheMinK "2048"
Hope this helps.
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Sep 2005
Status:
Offline
|
|
Are we going to be as "blown away" with the SMP patch as we were supposed to be with the Mac release of Doom 3, in all its 640x480 ~45 FPS glory?
|
|
|
|
|
|
|
|
|
Moderator Emeritus
Join Date: Sep 2001
Location: Arizona
Status:
Offline
|
|
Originally Posted by baw
Unavoidable.
What graphic settings are you running Lateralus?
I'm on an Intel iMac 2GHz 256MB VRAM running at 1152x864 windowed and medium quality.
1280x1024, High Quality.
Smoothe. As. Buttah.
|
I like chicken
I like liver
Meow Mix, Meow Mix
Please de-liv-er
|
|
|
|
|
|
|
|
Fresh-Faced Recruit
Join Date: Jul 2004
Location: San Diego
Status:
Offline
|
|
I just got Quake 4 and so far am really enjoying it. I do have a few grafix and performance issues that I think are mac specific. I'm running on a Dual G5 2.3 with the GeForce 7800GT vid card so it has plenty of power. Anyways my main problems are with an unsteady frame rate and video tearing and they seem to be directly related.
I researched some on the pc gaming boards about the video tearing because this really irritates me. Part of the fix is to enable vsync which I do have enabled and it helped some with the tearing but it's still pretty noticeable. Especially when there is a strong strobe light effect in the room and that happens constantly in this game. The other part of that fix is to enable triple buffering in the nvidia grafix drivers. This is also to help steady out the jumpy frame rates.
The problem with frame rates are i'll get a steady 60 fps until i move ever so slightly and it immediately jumps to 30 fps. All the pc boards were saying this problem with the frame rates cutting in half abruptly is from having vsync enabled without triple-buffering. I guess the only way to turn on triple-buffering in your nvidia card is through the PC only nvidia utility?
Does anybody know anything about alleviating these issues? Thanks in advance.
|
|
|
|
|
|
|
|
|
Professional Poster
Join Date: Apr 2002
Location: Smallish town in Ohio
Status:
Offline
|
|
Wait until we have those dual quad intel ProMac running X1900 with 512MB of VRAM
|
|
|
|
|
|
|
|
|
Fresh-Faced Recruit
Join Date: Jul 2006
Status:
Offline
|
|
I had it...it was nice...but not like doom3
|
|
|
|
|
|
|
|
|
Fresh-Faced Recruit
Join Date: Dec 2005
Status:
Offline
|
|
did you find a solution for the tearing. I have a quad with 7800gtx 512mb and the tearing is really bad
Originally Posted by kyebach
I just got Quake 4 and so far am really enjoying it. I do have a few grafix and performance issues that I think are mac specific. I'm running on a Dual G5 2.3 with the GeForce 7800GT vid card so it has plenty of power. Anyways my main problems are with an unsteady frame rate and video tearing and they seem to be directly related.
I researched some on the pc gaming boards about the video tearing because this really irritates me. Part of the fix is to enable vsync which I do have enabled and it helped some with the tearing but it's still pretty noticeable. Especially when there is a strong strobe light effect in the room and that happens constantly in this game. The other part of that fix is to enable triple buffering in the nvidia grafix drivers. This is also to help steady out the jumpy frame rates.
The problem with frame rates are i'll get a steady 60 fps until i move ever so slightly and it immediately jumps to 30 fps. All the pc boards were saying this problem with the frame rates cutting in half abruptly is from having vsync enabled without triple-buffering. I guess the only way to turn on triple-buffering in your nvidia card is through the PC only nvidia utility?
Does anybody know anything about alleviating these issues? Thanks in advance.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Forum Rules
|
|
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is Off
|
|
|
|
|
|
|
|
|
|
|
|